using MessagePack;
using System.Collections.Generic;
namespace System.Application.Models
{
///
/// Steam++ 应用 用户配置项
///
[MessagePackObject(keyAsPropertyName: true)]
public sealed class AppUserSettings
{
///
/// 启动参数
///
public string? StartupArgs { get; set; }
///
/// 是否启用日志
///
public bool EnableLogger { get; set; }
///
/// 用户设置的文本阅读器提供商,根据平台值不同,值格式为 枚举字符串 或 程序路径
///
public Dictionary? TextReaderProvider { get; set; }
}
}