using System.ComponentModel; namespace System.Application { public enum GamePlatform : byte { [Description("Steam")] Steam = 1, [Description("Origin")] Origin = 2, [Description("EA Desktop")] EADesktop = 10, [Description("Uplay")] Uplay = 3, [Description("Microsoft Store")] WinStore = 4, [Description("GOG")] GOG = 5, [Description("EPIC")] Epic = 6, [Description("PlayStation")] PlayStation = 7, [Description("Xbox")] Xbox = 8, [Description("NintendoSwitch")] NintendoSwitch = 9, } #if DEBUG [Obsolete("use GamePlatform", true)] public enum GamePlatformEnum { } #endif }