using MessagePack; using System.Collections.Generic; namespace System.Application.Models { /// /// Steam++ 应用 用户配置项 /// [MessagePackObject(keyAsPropertyName: true)] public sealed class AppUserSettings { /// /// 启动参数 /// public string? StartupArgs { get; set; } /// /// 是否启用日志 /// public bool EnableLogger { get; set; } /// /// 用户设置的文本阅读器提供商,根据平台值不同,值格式为 枚举字符串 或 程序路径 /// public Dictionary? TextReaderProvider { get; set; } } }