Files
rmbgame 798355e342 更新目录结构
新增反代脚本只对Steam内置浏览器生效的选项
2021-01-06 04:30:56 +08:00

187 lines
10 KiB
C#

// This file is automatically generated.
using System;
using System.Text;
using System.Runtime.InteropServices;
namespace Steam4NET
{
[StructLayout(LayoutKind.Sequential,Pack=4)]
public class ISteamGameServer010VTable
{
public IntPtr LogOn0;
public IntPtr LogOff1;
public IntPtr BLoggedOn2;
public IntPtr BSecure3;
public IntPtr GetSteamID4;
public IntPtr SendUserConnectAndAuthenticate5;
public IntPtr CreateUnauthenticatedUserConnection6;
public IntPtr SendUserDisconnect7;
public IntPtr BUpdateUserData8;
public IntPtr BSetServerType9;
public IntPtr UpdateServerStatus10;
public IntPtr UpdateSpectatorPort11;
public IntPtr SetGameTags12;
public IntPtr GetGameplayStats13;
public IntPtr GetServerReputation14;
public IntPtr RequestUserGroupStatus15;
public IntPtr GetPublicIP16;
public IntPtr SetGameData17;
public IntPtr UserHasLicenseForApp18;
public IntPtr GetAuthSessionTicket19;
public IntPtr BeginAuthSession20;
public IntPtr EndAuthSession21;
public IntPtr CancelAuthTicket22;
private IntPtr DTorISteamGameServer01023;
};
[InteropHelp.InterfaceVersion("SteamGameServer010")]
public class ISteamGameServer010 : InteropHelp.NativeWrapper<ISteamGameServer010VTable>
{
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeLogOn( IntPtr thisptr );
public void LogOn( )
{
this.GetFunction<NativeLogOn>( this.Functions.LogOn0 )( this.ObjectAddress );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeLogOff( IntPtr thisptr );
public void LogOff( )
{
this.GetFunction<NativeLogOff>( this.Functions.LogOff1 )( this.ObjectAddress );
}
[return: MarshalAs(UnmanagedType.I1)]
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeBLoggedOn( IntPtr thisptr );
public bool BLoggedOn( )
{
return this.GetFunction<NativeBLoggedOn>( this.Functions.BLoggedOn2 )( this.ObjectAddress );
}
[return: MarshalAs(UnmanagedType.I1)]
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeBSecure( IntPtr thisptr );
public bool BSecure( )
{
return this.GetFunction<NativeBSecure>( this.Functions.BSecure3 )( this.ObjectAddress );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeGetSteamID( IntPtr thisptr, ref UInt64 retarg );
public CSteamID GetSteamID( )
{
UInt64 ret = 0; this.GetFunction<NativeGetSteamID>( this.Functions.GetSteamID4 )( this.ObjectAddress, ref ret ); return new CSteamID(ret);
}
[return: MarshalAs(UnmanagedType.I1)]
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeSendUserConnectAndAuthenticateUBUC( IntPtr thisptr, UInt32 unIPClient, Byte[] pvAuthBlob, UInt32 cubAuthBlobSize, ref UInt64 pSteamIDUser );
public bool SendUserConnectAndAuthenticate( UInt32 unIPClient, Byte[] pvAuthBlob, ref CSteamID pSteamIDUser )
{
UInt64 s0 = 0; var result = this.GetFunction<NativeSendUserConnectAndAuthenticateUBUC>( this.Functions.SendUserConnectAndAuthenticate5 )( this.ObjectAddress, unIPClient, pvAuthBlob, (UInt32) pvAuthBlob.Length, ref s0 ); pSteamIDUser = new CSteamID(s0); return result;
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeCreateUnauthenticatedUserConnection( IntPtr thisptr, ref UInt64 retarg );
public CSteamID CreateUnauthenticatedUserConnection( )
{
UInt64 ret = 0; this.GetFunction<NativeCreateUnauthenticatedUserConnection>( this.Functions.CreateUnauthenticatedUserConnection6 )( this.ObjectAddress, ref ret ); return new CSteamID(ret);
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeSendUserDisconnectC( IntPtr thisptr, UInt64 steamIDUser );
public void SendUserDisconnect( CSteamID steamIDUser )
{
this.GetFunction<NativeSendUserDisconnectC>( this.Functions.SendUserDisconnect7 )( this.ObjectAddress, steamIDUser.ConvertToUint64() );
}
[return: MarshalAs(UnmanagedType.I1)]
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeBUpdateUserDataCSU( IntPtr thisptr, UInt64 steamIDUser, string pchPlayerName, UInt32 uScore );
public bool BUpdateUserData( CSteamID steamIDUser, string pchPlayerName, UInt32 uScore )
{
return this.GetFunction<NativeBUpdateUserDataCSU>( this.Functions.BUpdateUserData8 )( this.ObjectAddress, steamIDUser.ConvertToUint64(), pchPlayerName, uScore );
}
[return: MarshalAs(UnmanagedType.I1)]
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeBSetServerTypeUUUUUSSB( IntPtr thisptr, UInt32 unServerFlags, UInt32 unGameIP, UInt16 unGamePort, UInt16 unSpectatorPort, UInt16 usQueryPort, string pchGameDir, string pchVersion, [MarshalAs(UnmanagedType.I1)] bool bLANMode );
public bool BSetServerType( UInt32 unServerFlags, UInt32 unGameIP, UInt16 unGamePort, UInt16 unSpectatorPort, UInt16 usQueryPort, string pchGameDir, string pchVersion, bool bLANMode )
{
return this.GetFunction<NativeBSetServerTypeUUUUUSSB>( this.Functions.BSetServerType9 )( this.ObjectAddress, unServerFlags, unGameIP, unGamePort, unSpectatorPort, usQueryPort, pchGameDir, pchVersion, bLANMode );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeUpdateServerStatusIIISSS( IntPtr thisptr, Int32 cPlayers, Int32 cPlayersMax, Int32 cBotPlayers, string pchServerName, string pSpectatorServerName, string pchMapName );
public void UpdateServerStatus( Int32 cPlayers, Int32 cPlayersMax, Int32 cBotPlayers, string pchServerName, string pSpectatorServerName, string pchMapName )
{
this.GetFunction<NativeUpdateServerStatusIIISSS>( this.Functions.UpdateServerStatus10 )( this.ObjectAddress, cPlayers, cPlayersMax, cBotPlayers, pchServerName, pSpectatorServerName, pchMapName );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeUpdateSpectatorPortU( IntPtr thisptr, UInt16 unSpectatorPort );
public void UpdateSpectatorPort( UInt16 unSpectatorPort )
{
this.GetFunction<NativeUpdateSpectatorPortU>( this.Functions.UpdateSpectatorPort11 )( this.ObjectAddress, unSpectatorPort );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeSetGameTagsS( IntPtr thisptr, string pchGameTags );
public void SetGameTags( string pchGameTags )
{
this.GetFunction<NativeSetGameTagsS>( this.Functions.SetGameTags12 )( this.ObjectAddress, pchGameTags );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeGetGameplayStats( IntPtr thisptr );
public void GetGameplayStats( )
{
this.GetFunction<NativeGetGameplayStats>( this.Functions.GetGameplayStats13 )( this.ObjectAddress );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate UInt64 NativeGetServerReputation( IntPtr thisptr );
public UInt64 GetServerReputation( )
{
return this.GetFunction<NativeGetServerReputation>( this.Functions.GetServerReputation14 )( this.ObjectAddress );
}
[return: MarshalAs(UnmanagedType.I1)]
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeRequestUserGroupStatusCC( IntPtr thisptr, UInt64 steamIDUser, UInt64 steamIDGroup );
public bool RequestUserGroupStatus( CSteamID steamIDUser, CSteamID steamIDGroup )
{
return this.GetFunction<NativeRequestUserGroupStatusCC>( this.Functions.RequestUserGroupStatus15 )( this.ObjectAddress, steamIDUser.ConvertToUint64(), steamIDGroup.ConvertToUint64() );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate UInt32 NativeGetPublicIP( IntPtr thisptr );
public UInt32 GetPublicIP( )
{
return this.GetFunction<NativeGetPublicIP>( this.Functions.GetPublicIP16 )( this.ObjectAddress );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeSetGameDataS( IntPtr thisptr, string pchGameData );
public void SetGameData( string pchGameData )
{
this.GetFunction<NativeSetGameDataS>( this.Functions.SetGameData17 )( this.ObjectAddress, pchGameData );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate EUserHasLicenseForAppResult NativeUserHasLicenseForAppCU( IntPtr thisptr, UInt64 steamID, UInt32 appID );
public EUserHasLicenseForAppResult UserHasLicenseForApp( CSteamID steamID, UInt32 appID )
{
return this.GetFunction<NativeUserHasLicenseForAppCU>( this.Functions.UserHasLicenseForApp18 )( this.ObjectAddress, steamID.ConvertToUint64(), appID );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate UInt32 NativeGetAuthSessionTicketBIU( IntPtr thisptr, Byte[] pTicket, Int32 cbMaxTicket, ref UInt32 pcbTicket );
public UInt32 GetAuthSessionTicket( Byte[] pTicket, ref UInt32 pcbTicket )
{
return this.GetFunction<NativeGetAuthSessionTicketBIU>( this.Functions.GetAuthSessionTicket19 )( this.ObjectAddress, pTicket, (Int32) pTicket.Length, ref pcbTicket );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate EBeginAuthSessionResult NativeBeginAuthSessionBIC( IntPtr thisptr, Byte[] pAuthTicket, Int32 cbAuthTicket, UInt64 steamID );
public EBeginAuthSessionResult BeginAuthSession( Byte[] pAuthTicket, CSteamID steamID )
{
return this.GetFunction<NativeBeginAuthSessionBIC>( this.Functions.BeginAuthSession20 )( this.ObjectAddress, pAuthTicket, (Int32) pAuthTicket.Length, steamID.ConvertToUint64() );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeEndAuthSessionC( IntPtr thisptr, UInt64 steamID );
public void EndAuthSession( CSteamID steamID )
{
this.GetFunction<NativeEndAuthSessionC>( this.Functions.EndAuthSession21 )( this.ObjectAddress, steamID.ConvertToUint64() );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeCancelAuthTicketU( IntPtr thisptr, UInt32 hAuthTicket );
public void CancelAuthTicket( UInt32 hAuthTicket )
{
this.GetFunction<NativeCancelAuthTicketU>( this.Functions.CancelAuthTicket22 )( this.ObjectAddress, hAuthTicket );
}
};
}