Files
2022-06-23 07:15:21 +08:00

47 lines
1.6 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<LangVersion>8.0</LangVersion>
<Platforms>AnyCPU;x86</Platforms>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Gameloop.Vdf" Version="0.6.1" />
<PackageReference Include="log4net" Version="2.0.12" />
<PackageReference Include="Microsoft.Win32.Registry" Version="5.0.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="Ninject" Version="3.3.4" />
<PackageReference Include="Portable.BouncyCastle" Version="1.8.10" />
<PackageReference Include="SharpZipLib" Version="1.3.3" />
<PackageReference Include="System.Management" Version="5.0.0" />
<PackageReference Include="TaskScheduler" Version="2.9.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SteamTool.Model\SteamTool.Model.csproj" />
</ItemGroup>
<ItemGroup>
<Reference Include="Interop.IWshRuntimeLibrary">
<HintPath>..\SteamTools\obj\x86\Debug\net472\Interop.IWshRuntimeLibrary.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>