Files
rmbgame 798355e342 更新目录结构
新增反代脚本只对Steam内置浏览器生效的选项
2021-01-06 04:30:56 +08:00

93 lines
2.3 KiB
C#

// This file is automatically generated.
using System;
using System.Text;
using System.Runtime.InteropServices;
namespace Steam4NET
{
[StructLayout(LayoutKind.Sequential,Pack=8)]
[InteropHelp.CallbackIdentity(2301)]
public struct ScreenshotReady_t
{
public const int k_iCallback = 2301;
public UInt32 m_hLocal;
public EResult m_eResult;
};
[StructLayout(LayoutKind.Sequential,Pack=8)]
[InteropHelp.CallbackIdentity(2302)]
public struct ScreenshotRequested_t
{
public const int k_iCallback = 2302;
};
[StructLayout(LayoutKind.Sequential,Pack=8)]
[InteropHelp.CallbackIdentity(2201)]
public struct ScreenshotUploadProgress_t
{
public const int k_iCallback = 2201;
public double m_dPercentScreenshot;
public double m_dPercentBatch;
public Int32 m_nFailed;
};
[StructLayout(LayoutKind.Sequential,Pack=8)]
[InteropHelp.CallbackIdentity(2202)]
public struct ScreenshotWritten_t
{
public const int k_iCallback = 2202;
public UInt32 m_hLocal;
public GameID_t m_gameID;
public UInt32 m_timeCreated;
public UInt32 m_nWidth;
public UInt32 m_nHeight;
};
[StructLayout(LayoutKind.Sequential,Pack=8)]
[InteropHelp.CallbackIdentity(2203)]
public struct ScreenshotUploaded_t
{
public const int k_iCallback = 2203;
public UInt32 m_hLocal;
public GameID_t m_gameID;
public UInt64 m_hFile;
public UInt32 m_timeCreated;
public UInt32 m_nWidth;
public UInt32 m_nHeight;
public EUCMFilePrivacyState m_ePrivacy;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 540)]
public string m_pchCaption;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 28)]
public Byte[] pubUnknownData;
};
[StructLayout(LayoutKind.Sequential,Pack=8)]
[InteropHelp.CallbackIdentity(2204)]
public struct ScreenshotBatchComplete_t
{
public const int k_iCallback = 2204;
public Int32 m_nAttempted;
public Int32 m_nResultsOK;
};
[StructLayout(LayoutKind.Sequential,Pack=8)]
[InteropHelp.CallbackIdentity(2205)]
public struct ScreenshotDeleted_t
{
public const int k_iCallback = 2205;
public EResult m_eResult;
public UInt32 m_hLocal;
public GameID_t m_gameID;
};
[StructLayout(LayoutKind.Sequential,Pack=8)]
[InteropHelp.CallbackIdentity(2206)]
public struct ScreenshotTriggered_t
{
public const int k_iCallback = 2206;
public GameID_t m_gameID;
};
}