mirror of
https://github.com/BeyondDimension/SteamTools.git
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798355e342
新增反代脚本只对Steam内置浏览器生效的选项
93 lines
2.3 KiB
C#
93 lines
2.3 KiB
C#
// This file is automatically generated.
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using System;
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using System.Text;
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using System.Runtime.InteropServices;
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namespace Steam4NET
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{
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[StructLayout(LayoutKind.Sequential,Pack=8)]
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[InteropHelp.CallbackIdentity(2301)]
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public struct ScreenshotReady_t
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{
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public const int k_iCallback = 2301;
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public UInt32 m_hLocal;
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public EResult m_eResult;
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};
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[StructLayout(LayoutKind.Sequential,Pack=8)]
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[InteropHelp.CallbackIdentity(2302)]
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public struct ScreenshotRequested_t
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{
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public const int k_iCallback = 2302;
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};
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[StructLayout(LayoutKind.Sequential,Pack=8)]
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[InteropHelp.CallbackIdentity(2201)]
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public struct ScreenshotUploadProgress_t
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{
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public const int k_iCallback = 2201;
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public double m_dPercentScreenshot;
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public double m_dPercentBatch;
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public Int32 m_nFailed;
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};
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[StructLayout(LayoutKind.Sequential,Pack=8)]
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[InteropHelp.CallbackIdentity(2202)]
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public struct ScreenshotWritten_t
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{
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public const int k_iCallback = 2202;
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public UInt32 m_hLocal;
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public GameID_t m_gameID;
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public UInt32 m_timeCreated;
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public UInt32 m_nWidth;
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public UInt32 m_nHeight;
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};
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[StructLayout(LayoutKind.Sequential,Pack=8)]
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[InteropHelp.CallbackIdentity(2203)]
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public struct ScreenshotUploaded_t
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{
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public const int k_iCallback = 2203;
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public UInt32 m_hLocal;
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public GameID_t m_gameID;
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public UInt64 m_hFile;
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public UInt32 m_timeCreated;
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public UInt32 m_nWidth;
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public UInt32 m_nHeight;
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public EUCMFilePrivacyState m_ePrivacy;
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 540)]
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public string m_pchCaption;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 28)]
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public Byte[] pubUnknownData;
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};
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[StructLayout(LayoutKind.Sequential,Pack=8)]
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[InteropHelp.CallbackIdentity(2204)]
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public struct ScreenshotBatchComplete_t
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{
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public const int k_iCallback = 2204;
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public Int32 m_nAttempted;
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public Int32 m_nResultsOK;
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};
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[StructLayout(LayoutKind.Sequential,Pack=8)]
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[InteropHelp.CallbackIdentity(2205)]
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public struct ScreenshotDeleted_t
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{
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public const int k_iCallback = 2205;
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public EResult m_eResult;
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public UInt32 m_hLocal;
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public GameID_t m_gameID;
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};
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[StructLayout(LayoutKind.Sequential,Pack=8)]
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[InteropHelp.CallbackIdentity(2206)]
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public struct ScreenshotTriggered_t
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{
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public const int k_iCallback = 2206;
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public GameID_t m_gameID;
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};
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}
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