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SteamTools/source/SteamTool.Steam4NET/autogen/ISteamController001.cs
T
rmbgame 798355e342 更新目录结构
新增反代脚本只对Steam内置浏览器生效的选项
2021-01-06 04:30:56 +08:00

65 lines
2.8 KiB
C#

// This file is automatically generated.
using System;
using System.Text;
using System.Runtime.InteropServices;
namespace Steam4NET
{
[StructLayout(LayoutKind.Sequential,Pack=4)]
public class ISteamController001VTable
{
public IntPtr Init0;
public IntPtr Shutdown1;
public IntPtr RunFrame2;
public IntPtr GetControllerState3;
public IntPtr TriggerHapticPulse4;
public IntPtr SetOverrideMode5;
private IntPtr DTorISteamController0016;
};
[InteropHelp.InterfaceVersion("STEAMCONTROLLER_INTERFACE_VERSION")]
public class ISteamController001 : InteropHelp.NativeWrapper<ISteamController001VTable>
{
[return: MarshalAs(UnmanagedType.I1)]
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeInitS( IntPtr thisptr, string pchAbsolutePathToControllerConfigVDF );
public bool Init( string pchAbsolutePathToControllerConfigVDF )
{
return this.GetFunction<NativeInitS>( this.Functions.Init0 )( this.ObjectAddress, pchAbsolutePathToControllerConfigVDF );
}
[return: MarshalAs(UnmanagedType.I1)]
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeShutdown( IntPtr thisptr );
public bool Shutdown( )
{
return this.GetFunction<NativeShutdown>( this.Functions.Shutdown1 )( this.ObjectAddress );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeRunFrame( IntPtr thisptr );
public void RunFrame( )
{
this.GetFunction<NativeRunFrame>( this.Functions.RunFrame2 )( this.ObjectAddress );
}
[return: MarshalAs(UnmanagedType.I1)]
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeGetControllerStateUS( IntPtr thisptr, UInt32 unControllerIndex, ref SteamControllerState_t pState );
public bool GetControllerState( UInt32 unControllerIndex, ref SteamControllerState_t pState )
{
return this.GetFunction<NativeGetControllerStateUS>( this.Functions.GetControllerState3 )( this.ObjectAddress, unControllerIndex, ref pState );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeTriggerHapticPulseUEU( IntPtr thisptr, UInt32 unControllerIndex, ESteamControllerPad eTargetPad, UInt16 usDurationMicroSec );
public void TriggerHapticPulse( UInt32 unControllerIndex, ESteamControllerPad eTargetPad, UInt16 usDurationMicroSec )
{
this.GetFunction<NativeTriggerHapticPulseUEU>( this.Functions.TriggerHapticPulse4 )( this.ObjectAddress, unControllerIndex, eTargetPad, usDurationMicroSec );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeSetOverrideModeS( IntPtr thisptr, string pchMode );
public void SetOverrideMode( string pchMode )
{
this.GetFunction<NativeSetOverrideModeS>( this.Functions.SetOverrideMode5 )( this.ObjectAddress, pchMode );
}
};
}