mirror of
https://github.com/BeyondDimension/SteamTools.git
synced 2026-10-24 02:39:46 +08:00
798355e342
新增反代脚本只对Steam内置浏览器生效的选项
171 lines
7.0 KiB
C#
171 lines
7.0 KiB
C#
// This file is automatically generated.
|
|
using System;
|
|
using System.Text;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Steam4NET
|
|
{
|
|
|
|
public enum EMatchMakingServerResponse : int
|
|
{
|
|
eServerResponded = 0,
|
|
eServerFailedToRespond = 1,
|
|
eNoServersListedOnMasterServer = 2,
|
|
};
|
|
|
|
public enum EMatchMakingType : int
|
|
{
|
|
eInternetServer = 0,
|
|
eLANServer = 1,
|
|
eFriendsServer = 2,
|
|
eFavoritesServer = 3,
|
|
eHistoryServer = 4,
|
|
eSpectatorServer = 5,
|
|
eInvalidServer = 6,
|
|
};
|
|
|
|
[StructLayout(LayoutKind.Sequential,Pack=4)]
|
|
public class ISteamMatchmakingServerListResponse001VTable
|
|
{
|
|
public IntPtr ServerResponded0;
|
|
public IntPtr ServerFailedToRespond1;
|
|
public IntPtr RefreshComplete2;
|
|
private IntPtr DTorISteamMatchmakingServerListResponse0013;
|
|
};
|
|
|
|
public class ISteamMatchmakingServerListResponse001 : InteropHelp.NativeWrapper<ISteamMatchmakingServerListResponse001VTable>
|
|
{
|
|
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeServerRespondedI( IntPtr thisptr, Int32 iServer );
|
|
public void ServerResponded( Int32 iServer )
|
|
{
|
|
this.GetFunction<NativeServerRespondedI>( this.Functions.ServerResponded0 )( this.ObjectAddress, iServer );
|
|
}
|
|
|
|
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeServerFailedToRespondI( IntPtr thisptr, Int32 iServer );
|
|
public void ServerFailedToRespond( Int32 iServer )
|
|
{
|
|
this.GetFunction<NativeServerFailedToRespondI>( this.Functions.ServerFailedToRespond1 )( this.ObjectAddress, iServer );
|
|
}
|
|
|
|
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeRefreshCompleteE( IntPtr thisptr, EMatchMakingServerResponse response );
|
|
public void RefreshComplete( EMatchMakingServerResponse response )
|
|
{
|
|
this.GetFunction<NativeRefreshCompleteE>( this.Functions.RefreshComplete2 )( this.ObjectAddress, response );
|
|
}
|
|
|
|
};
|
|
[StructLayout(LayoutKind.Sequential,Pack=4)]
|
|
public class ISteamMatchmakingServerListResponse002VTable
|
|
{
|
|
public IntPtr ServerResponded0;
|
|
public IntPtr ServerFailedToRespond1;
|
|
public IntPtr RefreshComplete2;
|
|
private IntPtr DTorISteamMatchmakingServerListResponse0023;
|
|
};
|
|
|
|
public class ISteamMatchmakingServerListResponse002 : InteropHelp.NativeWrapper<ISteamMatchmakingServerListResponse002VTable>
|
|
{
|
|
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeServerRespondedBI( IntPtr thisptr, Byte[] hRequest, Int32 iServer );
|
|
public void ServerResponded( Byte[] hRequest )
|
|
{
|
|
this.GetFunction<NativeServerRespondedBI>( this.Functions.ServerResponded0 )( this.ObjectAddress, hRequest, (Int32) hRequest.Length );
|
|
}
|
|
|
|
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeServerFailedToRespondBI( IntPtr thisptr, Byte[] hRequest, Int32 iServer );
|
|
public void ServerFailedToRespond( Byte[] hRequest )
|
|
{
|
|
this.GetFunction<NativeServerFailedToRespondBI>( this.Functions.ServerFailedToRespond1 )( this.ObjectAddress, hRequest, (Int32) hRequest.Length );
|
|
}
|
|
|
|
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeRefreshCompleteBE( IntPtr thisptr, Byte[] hRequest, EMatchMakingServerResponse response );
|
|
public void RefreshComplete( Byte[] hRequest, EMatchMakingServerResponse response )
|
|
{
|
|
this.GetFunction<NativeRefreshCompleteBE>( this.Functions.RefreshComplete2 )( this.ObjectAddress, hRequest, response );
|
|
}
|
|
|
|
};
|
|
[StructLayout(LayoutKind.Sequential,Pack=4)]
|
|
public class ISteamMatchmakingPingResponseVTable
|
|
{
|
|
public IntPtr ServerResponded0;
|
|
public IntPtr ServerFailedToRespond1;
|
|
private IntPtr DTorISteamMatchmakingPingResponse2;
|
|
};
|
|
|
|
public class ISteamMatchmakingPingResponse : InteropHelp.NativeWrapper<ISteamMatchmakingPingResponseVTable>
|
|
{
|
|
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeServerRespondedG( IntPtr thisptr, gameserveritem_t server );
|
|
public void ServerResponded( gameserveritem_t server )
|
|
{
|
|
this.GetFunction<NativeServerRespondedG>( this.Functions.ServerResponded0 )( this.ObjectAddress, server );
|
|
}
|
|
|
|
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeServerFailedToRespond( IntPtr thisptr );
|
|
public void ServerFailedToRespond( )
|
|
{
|
|
this.GetFunction<NativeServerFailedToRespond>( this.Functions.ServerFailedToRespond1 )( this.ObjectAddress );
|
|
}
|
|
|
|
};
|
|
[StructLayout(LayoutKind.Sequential,Pack=4)]
|
|
public class ISteamMatchmakingPlayersResponseVTable
|
|
{
|
|
public IntPtr AddPlayerToList0;
|
|
public IntPtr PlayersFailedToRespond1;
|
|
public IntPtr PlayersRefreshComplete2;
|
|
private IntPtr DTorISteamMatchmakingPlayersResponse3;
|
|
};
|
|
|
|
public class ISteamMatchmakingPlayersResponse : InteropHelp.NativeWrapper<ISteamMatchmakingPlayersResponseVTable>
|
|
{
|
|
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeAddPlayerToListSIF( IntPtr thisptr, string pchName, Int32 nScore, float flTimePlayed );
|
|
public void AddPlayerToList( string pchName, Int32 nScore, float flTimePlayed )
|
|
{
|
|
this.GetFunction<NativeAddPlayerToListSIF>( this.Functions.AddPlayerToList0 )( this.ObjectAddress, pchName, nScore, flTimePlayed );
|
|
}
|
|
|
|
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativePlayersFailedToRespond( IntPtr thisptr );
|
|
public void PlayersFailedToRespond( )
|
|
{
|
|
this.GetFunction<NativePlayersFailedToRespond>( this.Functions.PlayersFailedToRespond1 )( this.ObjectAddress );
|
|
}
|
|
|
|
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativePlayersRefreshComplete( IntPtr thisptr );
|
|
public void PlayersRefreshComplete( )
|
|
{
|
|
this.GetFunction<NativePlayersRefreshComplete>( this.Functions.PlayersRefreshComplete2 )( this.ObjectAddress );
|
|
}
|
|
|
|
};
|
|
[StructLayout(LayoutKind.Sequential,Pack=4)]
|
|
public class ISteamMatchmakingRulesResponseVTable
|
|
{
|
|
public IntPtr RulesResponded0;
|
|
public IntPtr RulesFailedToRespond1;
|
|
public IntPtr RulesRefreshComplete2;
|
|
private IntPtr DTorISteamMatchmakingRulesResponse3;
|
|
};
|
|
|
|
public class ISteamMatchmakingRulesResponse : InteropHelp.NativeWrapper<ISteamMatchmakingRulesResponseVTable>
|
|
{
|
|
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeRulesRespondedSS( IntPtr thisptr, string pchRule, string pchValue );
|
|
public void RulesResponded( string pchRule, string pchValue )
|
|
{
|
|
this.GetFunction<NativeRulesRespondedSS>( this.Functions.RulesResponded0 )( this.ObjectAddress, pchRule, pchValue );
|
|
}
|
|
|
|
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeRulesFailedToRespond( IntPtr thisptr );
|
|
public void RulesFailedToRespond( )
|
|
{
|
|
this.GetFunction<NativeRulesFailedToRespond>( this.Functions.RulesFailedToRespond1 )( this.ObjectAddress );
|
|
}
|
|
|
|
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeRulesRefreshComplete( IntPtr thisptr );
|
|
public void RulesRefreshComplete( )
|
|
{
|
|
this.GetFunction<NativeRulesRefreshComplete>( this.Functions.RulesRefreshComplete2 )( this.ObjectAddress );
|
|
}
|
|
|
|
};
|
|
}
|