mirror of
https://github.com/BeyondDimension/SteamTools.git
synced 2026-10-25 19:49:43 +08:00
116 lines
6.1 KiB
C#
116 lines
6.1 KiB
C#
// This file is automatically generated.
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using System;
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using System.Text;
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using System.Runtime.InteropServices;
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namespace Steam4NET
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{
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[StructLayout(LayoutKind.Sequential,Pack=4)]
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public class ISteamUser007VTable
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{
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public IntPtr GetHSteamUser0;
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public IntPtr LogOn1;
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public IntPtr LogOff2;
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public IntPtr BLoggedOn3;
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public IntPtr GetSteamID4;
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public IntPtr SetRegistryString5;
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public IntPtr GetRegistryString6;
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public IntPtr SetRegistryInt7;
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public IntPtr GetRegistryInt8;
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public IntPtr InitiateGameConnection9;
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public IntPtr TerminateGameConnection10;
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public IntPtr TrackAppUsageEvent11;
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public IntPtr RefreshSteam2Login12;
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private IntPtr DTorISteamUser00713;
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};
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[InteropHelp.InterfaceVersion("SteamUser007")]
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public class ISteamUser007 : InteropHelp.NativeWrapper<ISteamUser007VTable>
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{
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[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate Int32 NativeGetHSteamUser( IntPtr thisptr );
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public Int32 GetHSteamUser( )
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{
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return this.GetFunction<NativeGetHSteamUser>( this.Functions.GetHSteamUser0 )( this.ObjectAddress );
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}
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[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeLogOnC( IntPtr thisptr, UInt64 steamID );
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public void LogOn( CSteamID steamID )
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{
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this.GetFunction<NativeLogOnC>( this.Functions.LogOn1 )( this.ObjectAddress, steamID.ConvertToUint64() );
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}
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[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeLogOff( IntPtr thisptr );
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public void LogOff( )
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{
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this.GetFunction<NativeLogOff>( this.Functions.LogOff2 )( this.ObjectAddress );
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}
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[return: MarshalAs(UnmanagedType.I1)]
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[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeBLoggedOn( IntPtr thisptr );
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public bool BLoggedOn( )
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{
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return this.GetFunction<NativeBLoggedOn>( this.Functions.BLoggedOn3 )( this.ObjectAddress );
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}
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[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeGetSteamID( IntPtr thisptr, ref UInt64 retarg );
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public CSteamID GetSteamID( )
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{
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UInt64 ret = 0; this.GetFunction<NativeGetSteamID>( this.Functions.GetSteamID4 )( this.ObjectAddress, ref ret ); return new CSteamID(ret);
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}
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[return: MarshalAs(UnmanagedType.I1)]
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[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeSetRegistryStringESS( IntPtr thisptr, ERegistrySubTree eRegistrySubTree, string pchKey, string pchValue );
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public bool SetRegistryString( ERegistrySubTree eRegistrySubTree, string pchKey, string pchValue )
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{
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return this.GetFunction<NativeSetRegistryStringESS>( this.Functions.SetRegistryString5 )( this.ObjectAddress, eRegistrySubTree, pchKey, pchValue );
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}
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[return: MarshalAs(UnmanagedType.I1)]
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[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeGetRegistryStringESSI( IntPtr thisptr, ERegistrySubTree eRegistrySubTree, string pchKey, StringBuilder pchValue, Int32 cbValue );
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public bool GetRegistryString( ERegistrySubTree eRegistrySubTree, string pchKey, StringBuilder pchValue )
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{
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return this.GetFunction<NativeGetRegistryStringESSI>( this.Functions.GetRegistryString6 )( this.ObjectAddress, eRegistrySubTree, pchKey, pchValue, (Int32) pchValue.Capacity );
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}
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[return: MarshalAs(UnmanagedType.I1)]
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[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeSetRegistryIntESI( IntPtr thisptr, ERegistrySubTree eRegistrySubTree, string pchKey, Int32 iValue );
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public bool SetRegistryInt( ERegistrySubTree eRegistrySubTree, string pchKey, Int32 iValue )
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{
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return this.GetFunction<NativeSetRegistryIntESI>( this.Functions.SetRegistryInt7 )( this.ObjectAddress, eRegistrySubTree, pchKey, iValue );
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}
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[return: MarshalAs(UnmanagedType.I1)]
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[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeGetRegistryIntESI( IntPtr thisptr, ERegistrySubTree eRegistrySubTree, string pchKey, ref Int32 piValue );
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public bool GetRegistryInt( ERegistrySubTree eRegistrySubTree, string pchKey, ref Int32 piValue )
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{
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return this.GetFunction<NativeGetRegistryIntESI>( this.Functions.GetRegistryInt8 )( this.ObjectAddress, eRegistrySubTree, pchKey, ref piValue );
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}
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[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate Int32 NativeInitiateGameConnectionBICCUUBBI( IntPtr thisptr, Byte[] pBlob, Int32 cbMaxBlob, UInt64 steamID, UInt64 nGameAppID, UInt32 unIPServer, UInt16 usPortServer, [MarshalAs(UnmanagedType.I1)] bool bSecure, Byte[] pvSteam2GetEncryptionKey, Int32 cbSteam2GetEncryptionKey );
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public Int32 InitiateGameConnection( Byte[] pBlob, CSteamID steamID, CGameID nGameAppID, UInt32 unIPServer, UInt16 usPortServer, bool bSecure, Byte[] pvSteam2GetEncryptionKey )
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{
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return this.GetFunction<NativeInitiateGameConnectionBICCUUBBI>( this.Functions.InitiateGameConnection9 )( this.ObjectAddress, pBlob, (Int32) pBlob.Length, steamID.ConvertToUint64(), nGameAppID.ConvertToUint64(), unIPServer, usPortServer, bSecure, pvSteam2GetEncryptionKey, (Int32) pvSteam2GetEncryptionKey.Length );
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}
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[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeTerminateGameConnectionUU( IntPtr thisptr, UInt32 unIPServer, UInt16 usPortServer );
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public void TerminateGameConnection( UInt32 unIPServer, UInt16 usPortServer )
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{
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this.GetFunction<NativeTerminateGameConnectionUU>( this.Functions.TerminateGameConnection10 )( this.ObjectAddress, unIPServer, usPortServer );
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}
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[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeTrackAppUsageEventCES( IntPtr thisptr, UInt64 gameID, EAppUsageEvent eAppUsageEvent, string pchExtraInfo );
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public void TrackAppUsageEvent( CGameID gameID, EAppUsageEvent eAppUsageEvent, string pchExtraInfo )
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{
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this.GetFunction<NativeTrackAppUsageEventCES>( this.Functions.TrackAppUsageEvent11 )( this.ObjectAddress, gameID.ConvertToUint64(), eAppUsageEvent, pchExtraInfo );
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}
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[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeRefreshSteam2Login( IntPtr thisptr );
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public void RefreshSteam2Login( )
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{
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this.GetFunction<NativeRefreshSteam2Login>( this.Functions.RefreshSteam2Login12 )( this.ObjectAddress );
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}
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};
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}
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