Files
SteamTools/source/SteamTool.Steam4NET/autogen/ISteamUser014.cs
T
rmbgame 798355e342 更新目录结构
新增反代脚本只对Steam内置浏览器生效的选项
2021-01-06 04:30:56 +08:00

171 lines
10 KiB
C#

// This file is automatically generated.
using System;
using System.Text;
using System.Runtime.InteropServices;
namespace Steam4NET
{
[StructLayout(LayoutKind.Sequential,Pack=4)]
public class ISteamUser014VTable
{
public IntPtr GetHSteamUser0;
public IntPtr BLoggedOn1;
public IntPtr GetSteamID2;
public IntPtr InitiateGameConnection3;
public IntPtr TerminateGameConnection4;
public IntPtr TrackAppUsageEvent5;
public IntPtr GetUserDataFolder6;
public IntPtr StartVoiceRecording7;
public IntPtr StopVoiceRecording8;
public IntPtr GetAvailableVoice9;
public IntPtr GetVoice10;
public IntPtr DecompressVoice11;
public IntPtr GetAuthSessionTicket12;
public IntPtr BeginAuthSession13;
public IntPtr EndAuthSession14;
public IntPtr CancelAuthTicket15;
public IntPtr UserHasLicenseForApp16;
public IntPtr BIsBehindNAT17;
public IntPtr AdvertiseGame18;
public IntPtr RequestEncryptedAppTicket19;
public IntPtr GetEncryptedAppTicket20;
private IntPtr DTorISteamUser01421;
};
[InteropHelp.InterfaceVersion("SteamUser014")]
public class ISteamUser014 : InteropHelp.NativeWrapper<ISteamUser014VTable>
{
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate Int32 NativeGetHSteamUser( IntPtr thisptr );
public Int32 GetHSteamUser( )
{
return this.GetFunction<NativeGetHSteamUser>( this.Functions.GetHSteamUser0 )( this.ObjectAddress );
}
[return: MarshalAs(UnmanagedType.I1)]
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeBLoggedOn( IntPtr thisptr );
public bool BLoggedOn( )
{
return this.GetFunction<NativeBLoggedOn>( this.Functions.BLoggedOn1 )( this.ObjectAddress );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeGetSteamID( IntPtr thisptr, ref UInt64 retarg );
public CSteamID GetSteamID( )
{
UInt64 ret = 0; this.GetFunction<NativeGetSteamID>( this.Functions.GetSteamID2 )( this.ObjectAddress, ref ret ); return new CSteamID(ret);
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate Int32 NativeInitiateGameConnectionBICUUB( IntPtr thisptr, Byte[] pAuthBlob, Int32 cbMaxAuthBlob, UInt64 steamIDGameServer, UInt32 unIPServer, UInt16 usPortServer, [MarshalAs(UnmanagedType.I1)] bool bSecure );
public Int32 InitiateGameConnection( Byte[] pAuthBlob, CSteamID steamIDGameServer, UInt32 unIPServer, UInt16 usPortServer, bool bSecure )
{
return this.GetFunction<NativeInitiateGameConnectionBICUUB>( this.Functions.InitiateGameConnection3 )( this.ObjectAddress, pAuthBlob, (Int32) pAuthBlob.Length, steamIDGameServer.ConvertToUint64(), unIPServer, usPortServer, bSecure );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeTerminateGameConnectionUU( IntPtr thisptr, UInt32 unIPServer, UInt16 usPortServer );
public void TerminateGameConnection( UInt32 unIPServer, UInt16 usPortServer )
{
this.GetFunction<NativeTerminateGameConnectionUU>( this.Functions.TerminateGameConnection4 )( this.ObjectAddress, unIPServer, usPortServer );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeTrackAppUsageEventCES( IntPtr thisptr, UInt64 gameID, EAppUsageEvent eAppUsageEvent, string pchExtraInfo );
public void TrackAppUsageEvent( CGameID gameID, EAppUsageEvent eAppUsageEvent, string pchExtraInfo )
{
this.GetFunction<NativeTrackAppUsageEventCES>( this.Functions.TrackAppUsageEvent5 )( this.ObjectAddress, gameID.ConvertToUint64(), eAppUsageEvent, pchExtraInfo );
}
[return: MarshalAs(UnmanagedType.I1)]
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeGetUserDataFolderSI( IntPtr thisptr, StringBuilder pchBuffer, Int32 cubBuffer );
public bool GetUserDataFolder( StringBuilder pchBuffer )
{
return this.GetFunction<NativeGetUserDataFolderSI>( this.Functions.GetUserDataFolder6 )( this.ObjectAddress, pchBuffer, (Int32) pchBuffer.Capacity );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeStartVoiceRecording( IntPtr thisptr );
public void StartVoiceRecording( )
{
this.GetFunction<NativeStartVoiceRecording>( this.Functions.StartVoiceRecording7 )( this.ObjectAddress );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeStopVoiceRecording( IntPtr thisptr );
public void StopVoiceRecording( )
{
this.GetFunction<NativeStopVoiceRecording>( this.Functions.StopVoiceRecording8 )( this.ObjectAddress );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate EVoiceResult NativeGetAvailableVoiceUU( IntPtr thisptr, ref UInt32 pcbCompressed, ref UInt32 pcbUncompressed );
public EVoiceResult GetAvailableVoice( ref UInt32 pcbCompressed, ref UInt32 pcbUncompressed )
{
return this.GetFunction<NativeGetAvailableVoiceUU>( this.Functions.GetAvailableVoice9 )( this.ObjectAddress, ref pcbCompressed, ref pcbUncompressed );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate EVoiceResult NativeGetVoiceBBUUBBUU( IntPtr thisptr, [MarshalAs(UnmanagedType.I1)] bool bWantCompressed, Byte[] pDestBuffer, UInt32 cbDestBufferSize, ref UInt32 nBytesWritten, [MarshalAs(UnmanagedType.I1)] bool bWantUncompressed, Byte[] pUncompressedDestBuffer, UInt32 cbUncompressedDestBufferSize, ref UInt32 nUncompressBytesWritten );
public EVoiceResult GetVoice( bool bWantCompressed, Byte[] pDestBuffer, ref UInt32 nBytesWritten, bool bWantUncompressed, Byte[] pUncompressedDestBuffer, ref UInt32 nUncompressBytesWritten )
{
return this.GetFunction<NativeGetVoiceBBUUBBUU>( this.Functions.GetVoice10 )( this.ObjectAddress, bWantCompressed, pDestBuffer, (UInt32) pDestBuffer.Length, ref nBytesWritten, bWantUncompressed, pUncompressedDestBuffer, (UInt32) pUncompressedDestBuffer.Length, ref nUncompressBytesWritten );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate EVoiceResult NativeDecompressVoiceBUBUU( IntPtr thisptr, Byte[] pCompressed, UInt32 cbCompressed, Byte[] pDestBuffer, UInt32 cbDestBufferSize, ref UInt32 nBytesWritten );
public EVoiceResult DecompressVoice( Byte[] pCompressed, Byte[] pDestBuffer, ref UInt32 nBytesWritten )
{
return this.GetFunction<NativeDecompressVoiceBUBUU>( this.Functions.DecompressVoice11 )( this.ObjectAddress, pCompressed, (UInt32) pCompressed.Length, pDestBuffer, (UInt32) pDestBuffer.Length, ref nBytesWritten );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate UInt32 NativeGetAuthSessionTicketBIU( IntPtr thisptr, Byte[] pTicket, Int32 cbMaxTicket, ref UInt32 pcbTicket );
public UInt32 GetAuthSessionTicket( Byte[] pTicket, ref UInt32 pcbTicket )
{
return this.GetFunction<NativeGetAuthSessionTicketBIU>( this.Functions.GetAuthSessionTicket12 )( this.ObjectAddress, pTicket, (Int32) pTicket.Length, ref pcbTicket );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate EBeginAuthSessionResult NativeBeginAuthSessionBIC( IntPtr thisptr, Byte[] pAuthTicket, Int32 cbAuthTicket, UInt64 steamID );
public EBeginAuthSessionResult BeginAuthSession( Byte[] pAuthTicket, CSteamID steamID )
{
return this.GetFunction<NativeBeginAuthSessionBIC>( this.Functions.BeginAuthSession13 )( this.ObjectAddress, pAuthTicket, (Int32) pAuthTicket.Length, steamID.ConvertToUint64() );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeEndAuthSessionC( IntPtr thisptr, UInt64 steamID );
public void EndAuthSession( CSteamID steamID )
{
this.GetFunction<NativeEndAuthSessionC>( this.Functions.EndAuthSession14 )( this.ObjectAddress, steamID.ConvertToUint64() );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeCancelAuthTicketU( IntPtr thisptr, UInt32 hAuthTicket );
public void CancelAuthTicket( UInt32 hAuthTicket )
{
this.GetFunction<NativeCancelAuthTicketU>( this.Functions.CancelAuthTicket15 )( this.ObjectAddress, hAuthTicket );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate EUserHasLicenseForAppResult NativeUserHasLicenseForAppCU( IntPtr thisptr, UInt64 steamID, UInt32 appID );
public EUserHasLicenseForAppResult UserHasLicenseForApp( CSteamID steamID, UInt32 appID )
{
return this.GetFunction<NativeUserHasLicenseForAppCU>( this.Functions.UserHasLicenseForApp16 )( this.ObjectAddress, steamID.ConvertToUint64(), appID );
}
[return: MarshalAs(UnmanagedType.I1)]
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeBIsBehindNAT( IntPtr thisptr );
public bool BIsBehindNAT( )
{
return this.GetFunction<NativeBIsBehindNAT>( this.Functions.BIsBehindNAT17 )( this.ObjectAddress );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeAdvertiseGameCUU( IntPtr thisptr, UInt64 steamIDGameServer, UInt32 unIPServer, UInt16 usPortServer );
public void AdvertiseGame( CSteamID steamIDGameServer, UInt32 unIPServer, UInt16 usPortServer )
{
this.GetFunction<NativeAdvertiseGameCUU>( this.Functions.AdvertiseGame18 )( this.ObjectAddress, steamIDGameServer.ConvertToUint64(), unIPServer, usPortServer );
}
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate UInt64 NativeRequestEncryptedAppTicketBI( IntPtr thisptr, Byte[] pDataToInclude, Int32 cbDataToInclude );
public UInt64 RequestEncryptedAppTicket( Byte[] pDataToInclude )
{
return this.GetFunction<NativeRequestEncryptedAppTicketBI>( this.Functions.RequestEncryptedAppTicket19 )( this.ObjectAddress, pDataToInclude, (Int32) pDataToInclude.Length );
}
[return: MarshalAs(UnmanagedType.I1)]
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeGetEncryptedAppTicketBIU( IntPtr thisptr, Byte[] pTicket, Int32 cbMaxTicket, ref UInt32 pcbTicket );
public bool GetEncryptedAppTicket( Byte[] pTicket, ref UInt32 pcbTicket )
{
return this.GetFunction<NativeGetEncryptedAppTicketBIU>( this.Functions.GetEncryptedAppTicket20 )( this.ObjectAddress, pTicket, (Int32) pTicket.Length, ref pcbTicket );
}
};
}