mirror of
https://github.com/BeyondDimension/SteamTools.git
synced 2026-10-22 01:16:17 +08:00
51 lines
1.6 KiB
C#
51 lines
1.6 KiB
C#
namespace System.Properties
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{
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public static class ThisAssembly
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{
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public const string Version = "2.0.0.0";
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/// <summary>
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/// 定义程序集清单的产品名自定义属性
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/// </summary>
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public const string AssemblyProduct = "SteamTools";
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/// <summary>
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/// 定义程序集清单的商标自定义属性
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/// </summary>
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public const string AssemblyTrademark = "Steam++";
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/// <summary>
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/// 提供程序集的文本说明
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/// </summary>
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public const string AssemblyDescription = "「Steam++」是一个包含多种Steam工具功能的工具箱。";
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/// <summary>
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/// 定义程序集清单的版权自定义属性
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/// </summary>
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public const string AssemblyCopyright = "© SteamTools Team. All rights reserved.";
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/// <summary>
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/// 定义程序集清单的公司名称自定义属性
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/// </summary>
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public const string AssemblyCompany = "SteamTools Team";
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public const string PublicKey =
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#if SIGN_ASSEMBLY
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", PublicKey=" +
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"002400000480000094000000060200000024000052534131000400000100010029b4f7706cbb7e23b3cf33be41127d4b" +
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"12c14a77cc1094412e73ccbbea4fbc873883042b5a9e517df99137f31f610624f79b46980bcceb990db3caa619fbbb31989f" +
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"5b6db3689d99ff1f70cb9bc20cc4d548beb942e09859cf2c0690683c9ad160a4a7287070e9e49795c75ba3d12723ddb4" +
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"ddeb11d32f193e0882db10b41de3";
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#else
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"";
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#endif
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public const bool Debuggable =
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#if DEBUG
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true
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#else
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false
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#endif
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;
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}
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} |