mirror of
https://github.com/BeyondDimension/SteamTools.git
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90 lines
2.3 KiB
C#
90 lines
2.3 KiB
C#
using ReactiveUI;
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using System.Reactive.Linq;
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using System.Reactive.Subjects;
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namespace System.Application.Services
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{
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/// <summary>
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/// 提供对显示在主窗口底部的状态栏的访问。
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/// </summary>
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public class ToastService : ReactiveObject
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{
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#region static members
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public static ToastService Current { get; } = new ToastService();
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#endregion
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private readonly Subject<string> notifier;
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private string persisitentMessage = "";
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private string notificationMessage = "";
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#region Message 変更通知
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/// <summary>
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/// 获取指示当前状态的字符串。
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/// </summary>
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public string Message
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{
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get { return this.notificationMessage ?? this.persisitentMessage; }
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set
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{
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this.notificationMessage = value;
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this.persisitentMessage = value;
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this.RaisePropertyChanged();
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}
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}
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#endregion
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/// <summary>
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/// 显示状态
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/// </summary>
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private bool _IsVisible;
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public bool IsVisible
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{
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get => _IsVisible;
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set => this.RaiseAndSetIfChanged(ref _IsVisible, value);
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}
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private ToastService()
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{
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this.notifier = new Subject<string>();
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this.notifier
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.Do(x =>
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{
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this.notificationMessage = x;
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this.RaiseMessagePropertyChanged();
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})
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.Throttle(TimeSpan.FromMilliseconds(5000))
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.Subscribe(_ =>
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{
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this.notificationMessage = string.Empty;
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this.RaiseMessagePropertyChanged();
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});
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this.WhenAnyValue(x => x.Message)
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.Subscribe(x => IsVisible = !string.IsNullOrEmpty(x));
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}
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public void Set(string message)
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{
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this.Message = message;
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}
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public void Notify(string message)
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{
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this.notifier.OnNext(message);
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}
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private void RaiseMessagePropertyChanged()
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{
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this.RaisePropertyChanged(nameof(this.Message));
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}
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public void CloseBtn_Click()
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{
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Set("");
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IsVisible = false;
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}
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}
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}
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