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2021-02-20 16:45:44 +08:00

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C#

// Copyright (c) Damien Guard. All rights reserved.
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
// Originally published at http://damieng.com/blog/2006/08/08/calculating_crc32_in_c_and_net
using System.Collections.Generic;
// ReSharper disable once CheckNamespace
namespace System.Security.Cryptography
{
/// <summary>
/// Implements a 32-bit CRC hash algorithm compatible with Zip etc.
/// </summary>
/// <remarks>
/// Crc32 should only be used for backward compatibility with older file formats
/// and algorithms. It is not secure enough for new applications.
/// If you need to call multiple times for the same data either use the HashAlgorithm
/// interface or remember that the result of one Compute call needs to be ~ (XOR) before
/// being passed in as the seed for the next Compute call.
/// </remarks>
public sealed class Crc32 : HashAlgorithm
{
public const uint DefaultPolynomial = 0xedb88320u;
public const uint DefaultSeed = 0xffffffffu;
private static uint[]? _defaultTable;
private readonly uint _seed;
private readonly uint[] _table;
private uint _hash;
public Crc32()
: this(DefaultPolynomial, DefaultSeed)
{
}
public Crc32(uint polynomial, uint seed)
{
_table = InitializeTable(polynomial);
_seed = _hash = seed;
}
public new static Crc32 Create() => new Crc32();
public override void Initialize()
{
_hash = _seed;
}
protected override void HashCore(byte[] array, int ibStart, int cbSize)
{
_hash = CalculateHash(_table, _hash, array, ibStart, cbSize);
}
protected override byte[] HashFinal()
{
var hashBuffer = UInt32ToBigEndianBytes(~_hash);
HashValue = hashBuffer;
return hashBuffer;
}
public override int HashSize => 32;
public static uint Compute(byte[] buffer)
{
return Compute(DefaultSeed, buffer);
}
public static uint Compute(uint seed, byte[] buffer)
{
return Compute(DefaultPolynomial, seed, buffer);
}
public static uint Compute(uint polynomial, uint seed, byte[] buffer)
{
return ~CalculateHash(InitializeTable(polynomial), seed, buffer, 0, buffer.Length);
}
private static uint[] InitializeTable(uint polynomial)
{
if (polynomial == DefaultPolynomial && _defaultTable != null)
return _defaultTable;
var createTable = new uint[256];
for (var i = 0; i < 256; i++)
{
var entry = (uint)i;
for (var j = 0; j < 8; j++)
if ((entry & 1) == 1)
entry = (entry >> 1) ^ polynomial;
else
entry >>= 1;
createTable[i] = entry;
}
if (polynomial == DefaultPolynomial)
_defaultTable = createTable;
return createTable;
}
private static uint CalculateHash(uint[] table, uint seed, IList<byte> buffer, int start, int size)
{
var hash = seed;
for (var i = start; i < start + size; i++)
hash = (hash >> 8) ^ table[buffer[i] ^ hash & 0xff];
return hash;
}
private static byte[] UInt32ToBigEndianBytes(uint uint32)
{
var result = BitConverter.GetBytes(uint32);
if (BitConverter.IsLittleEndian)
Array.Reverse(result);
return result;
}
}
}