// eslint-disable-next-line no-undef Component({ /** * 组件的属性列表 */ properties: { playerList: { type: Array, }, pusher: { type: Object, }, callType: { type: Number, }, soundMode: { type: String, }, screen: { type: String, }, }, /** * 组件的初始数据 */ data: { }, /** * 组件的方法列表 */ methods: { toggleViewSize(event) { const data = { name: 'toggleViewSize', event, }; this.triggerEvent('connectedEvent', data); }, pusherNetStatus(event) { const data = { name: 'pusherNetStatus', event, }; this.triggerEvent('connectedEvent', data); }, playNetStatus(event) { const data = { name: 'playNetStatus', event, }; this.triggerEvent('connectedEvent', data); }, pusherStateChangeHandler(event) { const data = { name: 'pusherStateChangeHandler', event, }; this.triggerEvent('connectedEvent', data); }, pusherAudioVolumeNotify(event) { const data = { name: 'pusherAudioVolumeNotify', event, }; this.triggerEvent('connectedEvent', data); }, playerStateChange(event) { const data = { name: 'playerStateChange', event, }; this.triggerEvent('connectedEvent', data); }, playerAudioVolumeNotify(event) { const data = { name: 'playerAudioVolumeNotify', event, }; this.triggerEvent('connectedEvent', data); }, pusherAudioHandler(event) { const data = { name: 'pusherAudioHandler', event, }; this.triggerEvent('connectedEvent', data); }, hangup(event) { const data = { name: 'hangup', event, }; this.triggerEvent('connectedEvent', data); }, toggleSoundMode(event) { const data = { name: 'toggleSoundMode', event, }; this.triggerEvent('connectedEvent', data); }, pusherVideoHandler(event) { const data = { name: 'pusherVideoHandler', event, }; this.triggerEvent('connectedEvent', data); }, toggleSwitchCamera(event) { const data = { name: 'toggleSwitchCamera', event, }; this.triggerEvent('connectedEvent', data); }, switchAudioCall(event) { const data = { name: 'switchAudioCall', event, }; this.triggerEvent('connectedEvent', data); }, handleConnectErrorImage(e) { const { value, flag } = e.target.dataset; if (flag === 'pusher') { this.data.pusher.avatar = '../../static/default_avatar.png'; this.setData({ pusher: this.data.pusher, }); } else { const playerList = this.data.playerList.map((item) => { if (item.userID === value) { item.avatar = '../../static/default_avatar.png'; } return item; }); this.setData({ playerList, }); } }, }, });