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4756e7c245 |
DI (OPC 10000-100) with samples (Pump, SW Update), fluent API gap closures and model dependency implementation (#3808)
This PR implements the **OPC UA Device Integration (DI, OPC 10000-100)** companion-spec library trio (`Opc.Ua.Di` / `Opc.Ua.Di.Server` / `Opc.Ua.Di.Client`) plus a worked example (`Applications/MinimalPumpServer`) demonstrating the OPC 40223 Pumps companion specification end-to-end with full simulation. It also closes 11 fluent-API gaps in `Opc.Ua.Server.Fluent`, three source-generator bugs, integrates the DI layer into the unified `services.AddOpcUa()` Microsoft.Extensions DI hosting pattern, and adds 250+ new tests. **Worked example — `Applications/MinimalPumpServer/`** - AOT-compatible console host using `Host.CreateApplicationBuilder` + `AddOpcUa()`. - `PumpNodeManager` inherits from `DiNodeManager`; multi-namespace (DI + Machinery + Pumps) via runtime NodeSet2 loading and `ModelLoaderBuilder`. - Demonstrates declarative second-pump creation via `.ConfigureDevicesFor<PumpNodeManager>(...)` and software-package seeding from the same configurator. - Full simulation: pressure, temperatures, power, flow, efficiency, level, cavitation/overheat fault injection, alarm setup, NAMUR-style supervision. **Documentation** - `Docs/Opc.Ua.Di/` — README, DeviceBuilder, Hosting, LockService, SoftwareUpdate, ClientHelpers (6 new developer guides). - `Docs/Opc.Ua.Di/ComplianceMatrix.md` — every DI declaration mapped to In-v1 / Generated / Deferred / Excluded. - `Docs/CompanionSpecLibraries.md` — packaging guide for new companion-spec libraries. - `Docs/FluentApiGaps.md` — historical record of G1–G11. - `Docs/SourceGeneratedNodeManagers.md` updated for richer node managers. - `Docs/plans/StateMachineBuilder.md` — deferred state-machine builder design. |
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b3518b53df |
[Server]: Queue Events from the Server Node using multiple channel consumers (#3823)
# Description
This pull request introduces a scalable consumer task model for the
`MonitoredNode2` class, optimizing the handling of event notifications
for notifier nodes. Any notifier node can opt into (or out of) dynamic
scaling of consumer tasks based on the number of event monitored items,
improving throughput and responsiveness under high event loads. The
Server node (`ObjectIds.Server`) is always auto-opted-in. The
implementation includes safe scaling up and down of consumers, robust
disposal logic, Fluent API integration, and tests to verify correct
delivery of events.
**Scalable consumer task management:**
* Added an `enableMultipleEventConsumers` constructor parameter to
`MonitoredNode2` that enables dynamic scaling of consumer tasks to match
the number of event monitored items. The Server node
(`ObjectIds.Server`) always auto-opts-in regardless of this parameter.
* Added `AllowMultipleEventConsumers(NodeId, bool enable = true)`
protected method on `AsyncCustomNodeManager` with an internal
`MultiConsumerNodeIds` registry, so any node manager can
programmatically opt in or out specific nodes.
* Added `IsMultipleEventConsumerNode(NodeId)` to the `IAsyncNodeManager`
interface, allowing consumers to query multi-consumer opt-in status
through the interface without casting to `AsyncCustomNodeManager`.
* Both `MonitoredNodeMonitoredItemManager` and
`SamplingGroupMonitoredItemManager` use the `IAsyncNodeManager`
interface method when creating `MonitoredNode2` instances.
**Fluent API integration:**
* Added `AllowMultipleEventConsumers(bool enable = true)` method to
`INodeBuilder` and its `NodeBuilder` implementation, allowing any
notifier node to be opted in or out via the fluent builder pipeline
(e.g. `builder.Node("myNotifier").AllowMultipleEventConsumers()`).
* The `NodeManagerBuilder` routes the registration to the owning
`AsyncCustomNodeManager`'s multi-consumer registry, supporting both
opt-in and opt-out.
**Testing and verification:**
* Added unit tests to verify multi-consumer behavior for both Server
node (auto-opt-in) and non-Server nodes (explicit opt-in), as well as
default single-consumer behavior for nodes without opt-in.
* Fixed race condition in permission cache tests
(`OnMonitoredNodeChanged_DefaultPermissionsChanged_CacheInvalidated` and
`InvalidatePermissionCacheForSession` tests) that caused flaky CI
failures. The tests now signal on `QueueValue` (which fires after the
cache is populated) instead of `ValidateRolePermissionsAsync` (which
fires before), ensuring cache invalidation operates on a populated
cache.
## Related Issues
## Checklist
- [ ] I have signed the
[CLA](https://opcfoundation.org/license/cla/ContributorLicenseAgreementv1.0.pdf)
and read the
[CONTRIBUTING](https://github.com/OPCFoundation/UA-.NETStandard/blob/master/CONTRIBUTING.md)
doc.
- [x] I have added tests that prove my fix is effective or that my
feature works and increased code coverage.
- [ ] I have added all necessary documentation.
- [x] I have verified that my changes do not introduce (new) build or
analyzer warnings.
- [ ] I ran **all** tests locally using the **UA.slnx** solution against
at least .net **framework** and .net **10**, and all passed.
- [x] I fixed **all** failing and flaky tests in the CI pipelines and
**all** CodeQL warnings.
- [x] I have addressed **all** PR feedback received.
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
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eb40a59566 |
More format and diagnostic fixes (#3780)
Drive the solution to zero warnings / zero errors with analyzers on, promote the consistently-fixed rules to error, and lock in coverage on the only line of new logic. |
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5795e50b58 |
Source-generated, NativeAOT-clean fluent server API with event-source publish (#3765)
* Add async read/write hooks to BaseVariableState and AsyncCustomNodeManager
Introduces an end-to-end async path for variable Value-attribute reads
and writes that does not require holding lock(this) while the user
callback executes:
* New AttributeReadResult, AttributeSimpleReadResult and AttributeWriteResult
readonly record structs in NodeState carry the typed result of an async
Value-attribute hook (no ref/out params across await).
* Four new async delegates (NodeValueEventHandlerAsync,
NodeValueSimpleEventHandlerAsync, NodeValueWriteEventHandlerAsync,
NodeValueSimpleWriteEventHandlerAsync) sit alongside the existing sync
hooks.
* NodeState gains virtual ReadAttributeAsync / WriteAttributeAsync methods.
The default implementation wraps the synchronous call in lock(this) so
callers that have not opted into async hooks see bit-identical behaviour.
* BaseVariableState exposes OnReadValueAsync, OnSimpleReadValueAsync,
OnWriteValueAsync and OnSimpleWriteValueAsync slots and overrides the new
virtuals to dispatch to them WITHOUT holding the lock during the await.
On simple-read the framework still applies index range, data encoding and
copy policy; on simple-write the cached value/status/timestamp are
updated under lock after the hook completes.
* AsyncCustomNodeManager.ReadAsync and WriteAsync now await the new
ReadAttributeAsync / WriteAttributeAsync entry points instead of taking
lock(source) around the synchronous call. Existing per-source locking
semantics are preserved by the default async wrappers.
* The fluent INodeBuilder surface gains four new async OnRead/OnWrite
overloads that wire to the new BaseVariableState slots, with the same
ThrowIfSlotOccupied + null-check pattern as the sync overloads.
* Add typed IVariableBuilder<T> fluent surface
Adds typed sub-interfaces and impls so the existing fluent surface
can expose simple Func<T> / Action<T> / Func<CancellationToken,
ValueTask<T>> overloads for variables — without losing the lower-level
Variant-based overloads on INodeBuilder.
* IVariableBuilder<TValue> + VariableBuilder<TValue> derive from
INodeBuilder<BaseVariableState> / NodeBuilder<BaseVariableState>
(NodeBuilder<TState> unsealed).
* Marshalling uses Variant.AsBoxedObject(BoxingBehavior.Legacy) for
reads and Variant(object) for writes; the AOT-unsafe write path is
scoped-suppressed with a TODO pointing at the planned per-type
generated walker.
* INodeManagerBuilder gains Variable<T>(string),
Variable<T>(NodeId), VariableFromTypeId<T>(NodeId),
VariableFromTypeId<T>(NodeId, QualifiedName).
Server library builds clean across all 6 TFMs.
* Add relative-child traversal API on INodeBuilder
Adds INodeBuilder.Child(QualifiedName), Child<TState>(QualifiedName)
and Variable<TValue>(QualifiedName) so source-generated typed
wrappers can walk one segment at a time without re-resolving from
the manager root. Resolution uses NodeState.FindChild and reuses
NodeManagerBuilder.ToVariableBuilder to keep the typed-variable
marshalling story consistent.
Adds 7 NUnit cases (Fluent category) covering the happy path,
type-mismatch, null/missing browse-name, and non-variable
rejection. All 66 fluent tests pass.
* Mix old + new fluent APIs in MinimalBoilerServer demo
BoilerNodeManager.Configure now exercises five wiring styles:
(1) browse-path with the legacy ref-Variant callback
(2) absolute NodeId with the legacy ref-Variant callback
(3) typed Variable<double>(NodeId) + simple Func<double> sync getter
(4) typed Variable<double>(NodeId) + Func<CancellationToken, ValueTask<double>>
async getter — exercises the BaseVariableState.OnReadValueAsync
slot end-to-end through AsyncCustomNodeManager.ReadAsync
(5) NodeFromTypeId with OnNodeAdded lifecycle hook
All five styles compose against the same INodeManagerBuilder, with
the typed and async callbacks pulling in the new IVariableBuilder<T>
surface (committed at
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bd4543e961 |
ManagedSession, Pluggable Subscription engine, and fluent builder + DI (#3730)
- Add new managed session, wrapping session and providing connection management and failover handling - Add new Subscription engine that can act as alternative to current engine, but is based on channels with worker tasks - Add a fluent builder for managed session clients - Replace NodeCache with LruNodeCache, rename ILruNodeCache and LruNodeCache to INodeCache and NodeCache - Update migration guide and document new functionality. |