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849840be5d |
perf: publish/write/event load scenarios for the server load harness (#4817)
Builds on #4815 (merged); rebased onto master. Two commits, touching only `perf/`. Extends `perf/ServerLoadHarness` and `perf/TraceAnalyzer` to profile publish-, write- and event-heavy server load that mirrors the explicit Sessions `LoadTest`. Built for the publish/write load investigation: [findings report](https://claude.ai/artifact/BWuEEPcvvbTAbjY44mJFsa). ## New options | Option | Scenario | Meaning | |---|---|---| | `--scenario events` | | Event subscriptions on the Server object; a server-side `EventGenerator` (in `EventWorkload.cs`) reports events, driven by the server child's new `events <rate>` / `events stop` stdin commands. | | `--event-rate` | `events` | Events/s the server reports; 0 = as fast as one thread can. | | `--writers N` | `sub` | Dedicated writer sessions in addition to `--sessions` (0: the first subscriber session writes, as before). | | `--write-interval 0` | `sub` | Closed-loop writers instead of a timer. | | `--write-batch` | `sub` | Values per Write; writers rotate through the nodes in slices. | | `--node-type all` | `sub` | The LoadTest's Int16…UInt64 mass node set (up to 600 nodes). | | `--queue-size` | `sub`, `events` | Monitored item queue size (default 1 / 10000). | | `--publish-requests` | all classic | Minimum outstanding Publish requests per session. | Also: - `Workload.Secondary` / `OnServerReport` hooks and a `per-op2:` result line: server cost per written value (`sub`) or per generated event (`events`). - TraceAnalyzer `threads` mode: busy share of each thread with its main roles (finds serialized stages). - TraceAnalyzer `cpu <trace> <top> <focus>` additionally lists the focus frame's direct callees. - README rows and paragraphs for all of the above. Conflicts with #4815's rewrite (native workers, `suspend`/`samples` modes) were resolved so #4815's code and text stay and these additions are layered on top. ## Verification Builds: `CustomTestTarget=net10.0 dotnet build perf/ServerLoadHarness -c Release` and `dotnet build perf/TraceAnalyzer -c Release`: 0 warnings, 0 errors. Smoke tests (`--duration 5 --warmup 3`, `DOTNET_gcServer=1 SERVER_DOTNET_gcServer=1`), each run only once foreign CPU was below 1.5 cores, with foreign CPU measured during the run (avg 0.5–0.6 cores): | Run | Result | |---|---| | `events --sessions 5 --subs 3 --event-rate 2000` | generated/s=2009, events/s=30413, received/expected=100.9 %; `per-op2` 588.9 µs CPU / 31.5 KB per generated event | | `sub --sessions 5 --subs 3 --nodes 600 --node-type all --writers 4 --write-interval 0 --write-batch 100` | 131k values/s written, 77k notif/s, writeErrors=0; received/expected=3.9 % (queue size 1 with closed-loop writers: values are overwritten before publishing, as intended); `per-op2` 50.5 µs / 1680 B per written value | | `sub --sessions 2 --subs 1 --nodes 100 --queue-size 2 --publish-requests 4` | received/expected=98.0 %, writeErrors=0 | | same as the second run with `--trace` | 23 MB trace; `TraceAnalyzer threads` lists 58 threads with busy shares and roles; `cpu … 10 MonitoredItem.Publish` prints callers, first Opc.Ua frame and the new "direct callees of" section | #4815's own scenarios still parse: `counters` passes; `native-read` (with `--server-affinity`, `--thread-states`) and `native-counters` start the contract server and fail only at launching the (absent) native worker executable, as expected without the workers. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Marc Schier <marcschier@users.noreply.github.com> |
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8b56937fdf |
perf: drive the server with external native benchmark workers; TraceAnalyzer GC modes (#4815)
## What this adds Harness-only changes under `perf/` (not part of `UA.slnx`, `net10.0`). No product code changes. ### External native worker scenarios (`ServerLoadHarness`) Two new scenarios run the native open62541 workers of the [o6-automation/opcua-benchmarks](https://github.com/o6-automation/opcua-benchmarks) project against a server, so the .NET server and other OPC UA stacks are measured with the same client as that project's published comparison: | Scenario | What it measures | |---|---| | `native-read` | Fixed-load scalar Read throughput (`throughput/open62541/client.c --worker async`): `--clients` worker processes, each with `--inflight` single-value Reads of ns=1;i=1001..1100 in flight, starting together. Reports aggregate req/s, and server CPU and allocated bytes per request. | | `native-counters` | Subscription capacity (`subscription/native/client.c`): one subscription with `--nodes` UInt64 counters at `--sampling` 10 ms / `--pub` 1000 ms, queue size 1. Passes when every item gets 99 % of the samples its sampling interval calls for. | The result block has the same lines as the other scenarios, and the CPU time of the native workers goes in `client-per-op:`. The server is either the harness child in **contract mode** (`server --contract 1`) or any external executable (`--server-exe`, `--server-args` with `{port}`, `{items}`, `{sampling}` and `{pki}` placeholders), for example the benchmark's open62541 server or one of its .NET workers. By default the harness child is configured like the benchmark's .NET worker for UA-.NETStandard 2.0.1: | Setting | Default | Override | |---|---|---| | Node managers | `AsyncCustomNodeManager` | `--async-node-manager 0` (`CustomNodeManager2`) | | Counter increment | under a lock owned by the counters | `--counter-lock 0` (interlocked) | | Garbage collector | Server GC | `SERVER_DOTNET_gcServer=0` | | `MaxQueuedRequestCount` | clients × in flight + 3 (minimum 200) | `--queue` | Other options: `--native-client`, `--clients`, `--inflight`, `--iterations`, `--warmup-calls`, `--server-affinity` (processor mask; combine it with `SERVER_DOTNET_PROCESSOR_COUNT`, because the mask is applied after the runtime has sized itself), `--client-affinity`, `--server-priority`, `--thread-states 1` (samples Running/Ready server threads and appends a `sched:` line), `--security encrypt` (Basic256Sha256 SignAndEncrypt with generated DER identities) and `--verbose`. Also, the `MinRequestThreadCount` of the server child is now the smaller of 50 and `--threads`, so `--threads` below 50 takes effect. **Worker protocol.** The workers define a few names that are kept as string literals in named constants: the environment variables `O6_BENCHMARK_SECURITY_POLICY`, `O6_BENCHMARK_CERTIFICATE` and `O6_BENCHMARK_PRIVATE_KEY`, the `O6_BENCHMARK_READY` stdout token, the identity application URI / subject prefixes, and the server URI `urn:o6:benchmark:server`. The workers need that server URI because the contract puts its nodes in the namespace of the server URI and the workers address them as ns=1. Identifiers, file names, scenario and option names are neutral. ### TraceAnalyzer - `cpu` with a focus frame also reports the first `Opc.Ua` frame above it, past framework wrappers such as `Monitor.Enter` or `SemaphoreSlim`. - **GC-poll attribution:** the thread-time sampler suspends running threads at their next GC poll, so many on-CPU samples have `Thread.PollGCWorker` as their leaf. `cpu` used to drop them as waits (in one trace only 3.5k of 20k on-CPU samples were kept); it now attributes them to the caller. - `gc` mode (for `--trace-profile gc`): collections by generation, type and reason; the suspension time and the whole pause, each with count, total and percentiles. - `samples` mode: all samples by type (managed/external) and by leaf and first `Opc.Ua` frame, including the ones `cpu` leaves out. - `suspend <trace> [thresholdMs]` mode: every SuspendEE longer than the threshold, with the events recorded inside it by thread (an `AllocationTick` there means a thread that had not reached a safe point yet); event counts including the heap count DATAS chose and GC handle churn by kind. ## Building the workers The benchmark repository is AGPL-3.0, so nothing of it is vendored here. Clone it and build the workers separately. On Windows they build with `zig cc` and CMake against the open62541 commit the benchmark pins (OpenSSL backend, `UA_ENABLE_DEBUG_SANITIZER=OFF`, Release). The subscription workers also need `poll()` on stdin replaced by `PeekNamedPipe`, plus unbuffered control output. `perf/README.md` describes all of this. ## Commits 1. `perf: drive the server with external native benchmark workers` 2. `perf: configure the contract server like the benchmark's 2.0.1 .NET worker` 3. `perf: TraceAnalyzer gc and samples modes, samples taken at GC polls` 4. `perf: scheduling and GC-suspension diagnostics for the native worker runs` Each commit builds with 0 warnings (`CustomTestTarget=net10.0 dotnet build perf/ServerLoadHarness -c Release`, `dotnet build perf/TraceAnalyzer -c Release`), and `dotnet format whitespace` makes no changes. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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8b360da7d2 |
Server publish path: no deep clone per Publish, pooled notifications that are actually reused, ready list instead of an O(N) scan (#4748)
Roadmap item A5 of the o6 benchmark gap analysis. Every Publish response deep-cloned its NotificationMessage in `SentMessageQueue` (PR #4707 kept the clone because a retained message returns its pooled payload when the client acknowledges it, which can happen before the response was sent). This PR replaces the clone with a send-completion lease, makes the activator pool that recycles the notifications O(1) and sizes it for the server's load, builds messages without intermediate copies (the notification array is rented), and lets monitored items tell their subscription when they have something to report so the publish timer no longer walks every item. ## Results Paired A/B against master `0dff94bd3` (includes #4742 and #4743; alternating builds, 3 rounds, medians; 20 sessions unless noted, workstation GC, 24-core machine shared with other sessions). Server = the reference server child process. | Scenario | Server alloc / op | Server GC pause | Server CPU / op | Write→notify p50 / p99 | Throughput | |---|---|---|---|---|---| | `sub`, 5 subs × 100 items, pub 100 ms | **−57 %** (373 → 159 B) | **−57 %** | −7 % ¹ | −1 % / −2 % | +1 % ² | | `sub`, 5 subs × 100 items, pub 10 ms | **−57 %** (375 → 163 B) | **−52 %** | +9 % ¹ | −22 % / +1 % | ±0 ² | | `sub`, pub 100 ms, SignAndEncrypt | **−57 %** (380 → 163 B) | **−53 %** | +4 % ¹ | −11 % / **−12 %** | ±0 ² | | `sub`, 2 sessions × 1 sub × 1000 items, 20 changing, pub 50 ms (9 rounds) | −2 % ³ | ±0 | −23 % ³ | ±0 / −2 % | ±0 | | `counters`, 4000 items, 10 ms sampling, pub 1 s (per notification) | −2 % | −6 % | −6 % | – | ±0 | | `o6counters`, 2048 items (per sample) | −3 % ⁴ (111 → 108 B) | −5 % | −7 % | – | ±0, all PASS | | `o6counters`, 4096 items (per sample) | −3 % ⁴ | +14 % ⁵ | −6 % | – | ±0, all PASS | ¹ CPU per notification varies by ±15 % between rounds on this machine; in an earlier 8-round batch against `071660354` the same scenarios measured −14 % / −1 %. Read it as "no regression". Client CPU per notification moved −18 %…0 %, within its spread. ² Bounded by the writer rate. ³ The server is nearly idle (0.05–0.12 cores, 360 notifications/s; its allocation is the writer and keep-alives). The first 3 rounds measured +31 % CPU, 6 more rounds −23 % (medians 969 → 742 ms per window): noise-bound, no regression. ⁴ With #4743's sampling permission cache a sample costs 111 B; one Publish per second carries 2048/4096 notifications. ⁵ The activator pools no longer allocate their 1023-slot arrays up front; the heap is a few MB smaller, which shifts the GC's generation budgets so that some low-allocation runs make every collection gen1 (26 of 26 instead of 2). Pause totals differ by milliseconds per 10 s window (37 → 42 ms here, 21 → 20 ms at 2048 items). Allocating the arrays eagerly restored master's gen1 counts in a separate test. In a single CPU trace of `sub` at pub 10 ms, recycling acknowledged payloads (pool `Return`) went from 16 % of server on-CPU time (master, the full pool scanned per return) to 5 %. ## Changes - **Send completion instead of a deep clone** (`NotificationMessageLease`, `LeasedPublishResponse`, `SentMessageQueue`): the retransmission queue and every Publish response that carries a message each own a reference. The transports already call `IPooledEncodeable.Reuse()` on a response once it is encoded or dropped; the Publish response is now a `LeasedPublishResponse` whose `Reuse()` releases its reference. The pooled payload (`NotificationMessage`, `DataChangeNotification`/`EventNotificationList`, `MonitoredItemNotification`/`EventFieldList`) is recycled when the last owner releases it, so an acknowledgement that overtakes the send no longer recycles a payload that is still being encoded, and the queue and the response share one message. A reference that is never released only leaves the payload to the GC; every owner releases at most once. Keep-alive messages are owned by their response alone. Republish, the durable snapshot and the retransmission mirror still copy. - **Transports**: the HTTPS (binary and JSON), WebSocket (UA-SC, JSON, OpenAPI) and Kestrel TCP listeners and the WebAPI endpoint dispatcher now release responses after encoding, as the TCP listener does, so leased payloads are recycled there too. A response retained for a reconnect is released when it is sent; a send that throws leaves the response to the GC. - **Activator pool** (`BoundedObjectPool`): rent and return scanned the 1023 slots linearly; with the pool full every returned notification scanned all of them before being dropped (16 % of server CPU at 94k notifications/s). It is now a `ConcurrentQueue` behind the lock-free first slot with an `Interlocked` bound (a locked stack spun under contention when transport threads return whole messages). The queue is created on first use, so activators of types that are never recycled no longer allocate a 1023-slot array each. The client decoder rents through the same pool. - **Pool bound** (`PooledEncodeableType<T>.EnsureMaximumRetained`, internal): the bound can be raised, never lowered. The subscriptions raise the `MonitoredItemNotification` and `EventFieldList` pools to twice the number of monitored items in the process (a notification is recycled about two publishing cycles after it was built), between the default 1024 and 65536. At the cap the retained notifications take about 5 MB; the bound stays raised after items are deleted. - **Message construction** (`Subscription.InnerPublish`/`ConstructMessage`, `MonitoredItem.Publish`): the per-Publish `Queue<>`/`List<>` objects are reused by the subscription; messages are built at their final size (no `List`→`ArrayOf` copy, no `AddItem` reallocation); the `MonitoredItemNotification[]` of a message is rented from `ArrayPool` and the message carries an exact-length slice of it; the lease returns the array (cleared) with the payload, and messages dropped on queue overflow return theirs at once; only arrays the subscription rented are tracked, so restored, mirrored and copied messages never reach the array pool; the `DiagnosticInfo` list is only allocated when a notification has one; timestamps are stripped on the struct before the pooled notification is filled. - **Ready list** (`IReadySignalingMonitoredItem`, `Subscription.PromoteReadyMonitoredItems`): `MonitoredItem` acquires a ready signal (compare-exchange, a full fence after its flags are set) when it queues a value or event or a resend is requested, and hands itself to the subscription's intake list. The publish timer checks only these candidates instead of every item under the subscription lock. An item stays a candidate while it has something pending that can become reportable without a new value (sampling deadline, aggregate interval, samples of a SAMPLING item, trigger flag); after releasing the signal the subscription checks again, so a value queued concurrently is never missed. Created, restored, modified, monitoring-mode and triggering changes mark candidates, as does an item that leaves the publish list with something pending. ### Behaviour notes (custom subscription or monitored-item extensions) - **Publish responses share the retained message.** `PublishResponse.NotificationMessage` returned by `SubscriptionManager.PublishAsync` is the retained message itself, not a copy, and its payload objects return to the activator pools after the response was sent and acknowledged. Code that keeps or modifies the message of a Publish response (for example in a `StandardServer.PublishAsync` override or a request interceptor) must copy it first (`CoreUtils.Clone`). `Republish` still returns a copy. - **Custom transports**: a transport that does not call `Reuse()` on responses keeps working; the payload is then collected by the GC instead of being pooled. - **Custom `IMonitoredItem` implementations** (not derived from `MonitoredItem`) cannot signal readiness: a subscription that contains one scans all its items on every publishing cycle, as before. `MonitoredItem` subclasses signal through the base class. - **`DataChangeNotification.MonitoredItems` of a published message is a slice of a pooled array**: read it through `ArrayOf<T>` (`Span`, indexer, `Count`); code that unwraps the underlying array would see a longer array. - **Order within a message**: notifications of different monitored items appear in the order the items became ready rather than in the internal list order. OPC UA does not define an order across items; the order of the values of one item is unchanged. ## Harness (`perf/`) - `--write-nodes K` for `sub`: the writer changes only the first K monitored nodes, for large subscriptions in which few items change. - `server-scenarios.txt`: publish-path scenarios (`--pub 10`, 1000 items per subscription with 20 changing). ## Testing - New `NotificationEncodingLifetimeRegressionTests` cases: an acknowledgement before send completion does not recycle the payload still being encoded (the send completion does); Republish after the send completed returns the original content and stays independent of the recycled original; a failed send that releases the response twice, plus a copy of the response, recycles the payload exactly once and only after the queue released it; a keep-alive is owned by its response; the rented notification array stays intact until both acknowledgement and send completion (either order), the message encodes only its slice, and queue overflow returns the arrays of dropped messages. The existing 30-case matrix (publish / queued / republish / mirrors × acknowledge / evict / clear × data / events) now asserts that a shared payload survives every queue mutation until its response is released. - New `ReadyListRegressionTests`: the same scenarios on a subscription that uses the ready list and on one that scans (it also has an item that cannot signal) must publish the same notifications, for triggering (sampling items, backlog of the triggering item), monitoring-mode changes (Sampling↔Reporting, Disabled, disabled before publish), disabled publishing with keep-alives and ResendData, a value queued while the item was in the publish list, and the backlog of an item that left Reporting while in the publish list. Mutation check: removing the item's signal fails 5 of 6, removing the subscription-side marks fails the backlog case. Plus: a published item without pending values is not tracked; creating 1200 items raises the notification pool bounds to at least 2400. - `PooledEncodeableTypeTests`: the raised bound is respected and never lowered. - net10.0 on the rebased branch: Server 8481 passed (5 skipped); Sessions 851 (379 skipped); Client 2788; Subscriptions.Classic 57; Subscriptions.Durable 36 (11 skipped); Redundancy.Server 884, Redundancy.Client 134, Redundancy.Samples 17; Stress Contract+Integration 45; Subscriptions 657 (6 skipped); Types pool tests 165. All 0 failed. - net48 build of `Opc.Ua.Server.Tests` and `Opc.Ua.Bindings.Https` and `Opc.Ua.Types.Tests` clean; `dotnet format whitespace` clean. ## Not changed (follow-ups) - Republish still copies the message (`ISubscriptionManager.Republish` returns a `NotificationMessage`, so the response cannot carry a lease without an API change). - `EventFieldList[]` per event message could be rented like the data change array. - Sampling remains the larger share of allocation and CPU in the `counters`/`o6counters` scenarios. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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2c431ad728 |
Client/transport: one recv per small chunk, ManagedSession lock fast path, write coalescing (#4737)
Follow-ups from the "Not changed" list of #4720 (client per-request allocation and CPU): three changes that the paired A/B shows a gain for, plus a write-up of the fourth (discarded `ResponseHeader`), which is not changed. ## Results Paired A/B, each change against the commit before it: 4 alternating rounds, medians, 20 sessions, 24-core machine shared with other sessions. Client = the harness process, server = the reference server child. Allocated bytes per operation are deterministic; throughput and latency carry the run-to-run noise noted below. | Change | Scenario | Throughput | p50 | p90 | Client CPU / op | Client alloc / op | Server CPU / op | |---|---|---|---|---|---|---|---| | Receive staging | Read, 1 value | +4% | **−9%** | **−13%** | ≈ | ±0 | ≈ | | | Read, 1 value, SignAndEncrypt | +6% | −6% | −11% | ≈ | ±0 | ≈ | | | Read, 100 values | +2% | −4% | ≈ | ≈ | ±0 | ≈ | | | Data changes | ≈ | ≈ | ≈ | ≈ | ±0 | ≈ | | ManagedSession lock | Read, 1 value, ManagedSession | ≈ | ≈ | ≈ | ≈ | **−125 B** (2632 → 2507) | ≈ | | | Same, inflight 8 | ≈ | ≈ | ≈ | ≈ | −133 B | ≈ | | Write coalescing | Read, 1 value, 20 sessions on one shared channel, inflight 4 | **+13%** | **−13%** | −3% | −6% | ±0 | −4% | | | Same, inflight 1 | +20% ¹ | −8% | ¹ | −9% | ±0 | −13% | | | Read, 1 value, inflight 8 (one channel per session) | +2% | −4% | −6% | ≈ | ±0 | ≈ | | | Read, 100 values, inflight 8 | +3% | −4% | −8% | ≈ | ±0 | ≈ | | | Data changes | ≈ | ≈ | ≈ | ≈ | ±0 | ≈ | ≈: within run-to-run noise (about ±5% for CPU per op here). ¹ Rounds ranged from −42% to +32%; the inflight-4 runs were better in all four rounds. ## Changes - **`TcpByteTransport` receive**: `ReceiveChunkAsync` read the 8-byte chunk header and then the body, two `recv` calls per chunk. It now waits for data with a small staging buffer (8 KB, allocated on the first receive, not from the `BufferManager` budget). One receive returns the header and, when the chunk is small and already there, the whole chunk; bytes of following chunks are kept for the next call. A larger chunk is completed with a receive into the rented buffer, as before. - The receive buffer is still rented only after the header has been validated (message type, size against the negotiated limit), so an idle peer holds none of the budget. - A receive cancelled while its bytes are in the staging buffer keeps them for the next call; on .NET Framework the staging receive takes no token, so cancellation is observed once data arrives. - A receive that fails while reading the body of a chunk larger than the staging buffer has consumed part of the chunk; later receives then fail with `BadTcpInternalError` rather than read body bytes as a header. Before this PR such a failure lost the header and body bytes silently. The channel cancels receives only when it closes. - Server listener channels use the same transport. - **`ManagedSession` service calls**: each call was an async wrapper (await the reader lock, await the inner call), one more state machine box per request. - When services are available and no writer holds or waits for the lock, the reader lock is taken synchronously (`AsyncReaderWriterLock.TryEnterReader`). It is released by a cached continuation on the inner call's task, registered before the caller's await, so the lock is free again when the caller resumes. - Otherwise the call waits for the lock as before, so reconnect and failover still block new calls and drain the ones in flight. - The remaining 88 B per call is the task's continuation list (two continuations). - **Write coalescing** (`UaSCUaBinaryChannel`): when more writes for the same transport are queued behind the one being sent, the writer takes up to 16 of them and sends their segments in one vectored send. - Each write is then reported on its own, in order, with its size. A failed send is reported for every write in it, and their buffers are returned. - Writes still never start on the caller's stack, and one writer sends one batch at a time, so chunk order is unchanged. - Only byte-stream transports opt in (`TcpByteTransport`, also through the server's admission lease, via the internal `IUaSCChunkCoalescing`). WebSocket and capture decorators keep one send per chunk. ### Behaviour notes - Each TCP connection that has received holds an 8 KB staging array (pinned on .NET 5+), outside the `BufferManager` budget. The previous transport held an 8-byte header array. - `ManagedSession` service calls: if the inner call completes while the release continuation is being registered, the reader lock is released on the thread pool shortly after, instead of before the caller resumes. - Concurrent `ReceiveChunkAsync` calls on one `TcpByteTransport` now throw `InvalidOperationException`. The channel has a single receive loop, and interleaved receives on a stream were never valid. ## Not changed: discarded `ResponseHeader` Every generated structure's `Initialize()` constructs its structure-typed fields: `new ResponseHeader()` (112 B), `new RequestHeader()` (104 B). The decoders always create the instance (`new T()` or the activator) and then assign every field in `Decode`, so the default is thrown away. That is 4.6% of the client's 2.4 KB per Read and about 3% on the server, which discards a `RequestHeader` per decoded request and a `ResponseHeader` per response it constructs. `PublishResponse` also discards a default `NotificationMessage`. Options considered: - **Lazy getter** (`get => m_x ??= new X()`): `IsEqual`/`GetHashCode` compare fields, so a never-read default (null) would no longer equal an explicit default. Two threads reading an unset header could get different instances. Pooled instances reset through `Initialize()` anyway. - **Decode-only constructor** called by the activator: only the plain `Class`/`DerivedClass` templates assign every field in `Decode`, not optional-field or union types. A derived type's constructor must chain to a base built by an older generator in another assembly, which lacks it (the same problem `ForeignDerivedPooledExtensionClass` works around). It also needs a new public marker type in `Opc.Ua.Types`. - **Decode into the existing instance**: needs a new `IDecoder` member in all decoders. It also changes behaviour when a caller decodes into an object whose header it still references. Each touches every generated type for about 100 B per message, so this is left as is. ## Harness - `--client shared`: classic sessions whose secure channels come from one `ClientChannelManager`. - Created sequentially (`--connect-parallel`, default 1). Concurrent `Session.CreateAsync` calls on one manager fail with `BadSecureChannelClosed`, a separate bug. - 20 sessions on one channel reach about 45–70k req/s, against about 140k on 20 channels. - `ab.sh`: `CANDIDATE=` selects the candidate build. ## Testing - New: `TcpByteTransportTests`: chunks sent together, a chunk split across sends (inside the next header), a chunk larger than the staging buffer, cancellation keeping staged bytes. `UaSCBinaryChannelWriteQueueTests`: coalesced in order (1 + 16 + 16 + 7 sends), framing transport not coalesced, a failed batch reported for every write and later writes still sent. `AsyncReaderWriterLockTests`: `TryEnterReader` against a writer, the reader held until the operation completes and released on failure and on a completed operation, the awaiter resuming after the release. - Before the rebase onto master, net10.0, run sequentially: Core Stack+Security 4689 passed, 1 failed (`ClientBaseTests.ActivityTraceFlags_Metrics_ShouldRecordMetricsOnly`, a meter-listener flake fixed on master by #4708; passes 3/3 in isolation); Client 2768; Sessions 851 (379 skipped); Server 8398; Subscriptions 643. - After the rebase: Core Stack+Security 4811 passed; Client 2781; Stress Contract+Integration 45 passed; all 0 failed. Sessions, Server and Subscriptions were not rerun on the new base. - net48 build of `UA.slnx`: clean (0 warnings, 0 errors); `dotnet format whitespace` clean. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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b25429bccc |
Client: cut per-request allocation and CPU in the channel and session; measure the client in the load harness (#4720)
Follows #4707 (replaces #4714, which closed when the #4707 branch was deleted). Profiling the client process under load showed per-request allocation spread over the channel write path, the response wait, per-chunk header encoders and an AES instance per message, plus a stack walk per service call. This PR removes them and extends the load harness to measure the client. ## Results Paired A/B against the #4707 head, the server work now on master (3 alternating rounds, medians, 20 sessions unless noted, workstation GC on both sides, 24-core machine). Client = the harness process, server = the reference server child. | Scenario | Throughput | p50 | p90 | Client CPU / op | Client alloc / op | Server alloc / op | |---|---|---|---|---|---|---| | Read, 1 value | **+21%** (141k → 170k req/s) | −9% | −11% | −13% | −46% (4.5 → 2.4 KB) | −20% | | Read, 1 value, ManagedSession | **+18%** | −9% | −12% | −18% | −44% | −20% | | Read, 1 value, SignAndEncrypt | **+28%** | −14% | −20% | −24% | −52% | −26% | | Read, 1 value, 200 sessions | **+29%** | −11% | −17% | −17% | −46% | −20% | | Read, 100 values | +5% | −2% | −3% | −6% | −44% (15.6 → 8.8 KB) | −2% | | Read, 100 values, SignAndEncrypt | +8% | −7% | −2% | −2% | −46% | −3% | | Write, 100 values | ±0 | ≈ | ≈ | −14% | **−63%** (10.8 → 4.0 KB) | −2% | | Browse (Server object) | **+12%** | −7% | −11% | −19% | −17% | −12% | | Data changes, classic fast callback | ±0 ¹ | ≈ | ≈ | −21% | −10% | −5% | | Data changes, classic item events | ±0 ¹ | ≈ | ≈ | ≈ ² | −7% | −5% | | Data changes, ManagedSession (V2) | ±0 ¹ | ≈ | ≈ | ±0 | −5% | −5% | | Data changes, SignAndEncrypt | ±0 ¹ | ≈ | ≈ | −22% | −14% | −7% | ¹ Throughput is bounded by the writer rate; latency is dominated by the 100 ms publishing interval. Per notification the client uses about 2 µs and 170–260 B. ² The client uses 0.2–0.4 cores in the subscription scenarios; the CPU per notification is within run-to-run noise there. Client GC pause time in the window drops 38–66% in the Read and Write scenarios (17% for Browse). About 70% of the remaining client CPU per small request is kernel time in loopback socket send/receive. ## Changes - **Activity source**: `Session`, `SessionClientBatched`, the classic `Subscription` and `ClassicSubscriptionEngine`, and the TCP/HTTPS client channels resolve their `ActivitySource` once. `TelemetryExtensions.StartActivity` called `Assembly.GetCallingAssembly()` (a stack walk) on every service call, ~8% of client CPU. - **Channel write queue** (`UaSCUaBinaryChannel`, client and server): an ordered queue drained by one thread-pool writer replaces the per-write `ContinueWith`/`Unwrap`/trailing continuation chain. The writer is queued to the issuing thread's local pool queue, like the task continuation was (queuing it globally cost ~15 µs of p50 in a first iteration). Successful writes are reported inline instead of through `Task.Run`; failed writes still go through the pool. The client channel enters its gate only for a failed write instead of on every write completion. - **`TcpByteTransport`**: no linked `CancellationTokenSource` when the caller's token cannot be cancelled (the channel always passes `None`); a single-chunk `BufferCollection` uses the `ReadOnlyMemory` send instead of the vectored `Task<int>` send; `PoolingAsyncValueTaskMethodBuilder` on .NET 6+ for the receive/send state machines; no closure per vectored send. - **`BinaryEncoder.GetNodeIdEncoding`**: `Convert.ToUInt32(uint, IFormatProvider)` bound to the `object` overload and `Convert.ToByte(enum, ...)` boxed the enum, two boxes per encoded NodeId. 44% of the client allocation of a 100-value Read; the server encodes NodeIds the same way. - **Symmetric chunk headers**: the 24 header bytes are written and read with `BinaryPrimitives` instead of a `MemoryStream` + `BinaryEncoder`/`BinaryWriter` (send) and `BinaryDecoder`/`BinaryReader` (receive) per chunk. A chunk too short for a field still gets the decoder's `BadDecodingError`. - **AES-CBC**: `ChannelToken` keeps one `Aes` per direction, used with the one-shot `EncryptCbc`/`DecryptCbc` on .NET 6+ (net48 reuses the instance and creates the transform). Previously every message created an `Aes`, imported the key (`BCryptImportKey`) and created a transform, ~15% of client CPU with SignAndEncrypt. The instance is taken out of the token while in use, so concurrent callers never share one. The public `CryptoUtils` overloads are unchanged. - **`ChannelAsyncOperation`**: `SendRequestAsync` waits on an internal task-free completion source instead of `EndAsync` (`TaskCompletionSource` + `Task` + `WaitAsync` promise + state machine); `EndAsync` registers cancellation instead of `WaitAsync(ct)`; the timeout timer uses a static callback; completing with `default(T)` shares a box. - **Session keep alive**: every good response called `Timer.Change` under the session lock, taking the timer queue lock. It now records the time; the timer callback defers itself to one interval after the last response, which is when the per-response reset made it fire. ### Behaviour notes - `TcpByteTransport.SendChunkAsync`/`ReceiveChunkAsync` return pooled `ValueTask`s on .NET 6+: like any `ValueTask` they must be awaited once. - A successful write's `HandleWriteComplete` now runs on the writer instead of a separate pool work item. Overrides outside the stack that block in it delay later writes on that channel. - The write itself no longer flows the caller's `ExecutionContext` (`Activity.Current` is not set inside the transport send). ## Harness (`perf/`) - `client-process:` and `client-per-op:` result lines; `--trace-side client` records the harness itself. - `--client managed` (ManagedSession, V2 engine) and `--callback item` (classic per-item events). - Classic fixture sessions no longer request diagnostics in every response (the server otherwise sends a `DiagnosticInfo` per notification). - `ab.sh`: `SCENARIOS`/`ROUNDS`/`OUT`, CRLF tolerant, defaults before the scenario (a `--sessions 200` scenario silently ran with 20 before); `client-scenarios.txt`; `ab-summary.ps1` reports client and server medians. - README notes two profile traps: `Monitor.Enter_Slowpath` in the sampled CPU profile without matching contention events (46 in 10 s here), and allocation ticks over-attributing small objects allocated after large arrays. ## Testing - New: `UaSCBinaryChannelWriteQueueTests` (order, one send at a time, never on the caller's stack, failures reported and later writes still sent, concurrent writers), `ChannelAsyncOperationWaitTests` (late/early completion, faults, cancellation, disposal, continuation off the completing thread, 2000-iteration completion/cancellation race, timeout), `CryptoUtilsAesCacheTests` (cached = fresh cipher text across IVs, round trips, concurrent users, token disposal), `TcpByteTransportTests` single/multi-buffer and cancellable sends, `SessionKeepAliveTests` keep-alive read exactly one interval after the last response. - After merging master: Core Stack 3571 passed, Client 2763 passed, 0 failed. - Before merging master, net10.0: Core Stack+Security 4680 passed; Client 2763; Sessions 849 (379 skipped); Server 8391; Subscriptions 643; all 0 failed. - Stress Contract+Integration: 5 failures, the same 5 on the unchanged #4707 head (`CertRotationContractTests`, `GateAndBypassTests`, `LeaseLifecycleTests`, `RetryBudgetEnforcementTests` reflection seam, `CertRotationLiveTests`), not caused by this PR. - net48 build of `UA.slnx` clean; `dotnet format whitespace` clean. ## Not changed (follow-ups) - Two `recv` calls per chunk (8-byte header, then body). Merging them needs read-ahead with carry-over, which the transport avoids so that idle peers do not hold receive buffers. - `ManagedSession` service wrappers add an async state machine and a reader lock per call (~200 B). - Generated responses allocate a discarded `ResponseHeader` (generator-wide, as noted in #4707). - Decoded `MonitoredItemNotification` objects and the V2 `DataValueChange[]` per message dominate notification allocation (`WithPoolNotifications` pools the latter). - Coalescing queued writes on one channel into one vectored send would cut syscalls under concurrent requests on a shared channel. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Marc <marcschier@hotmail.com> Co-authored-by: Marc Schier <marcschier@users.noreply.github.com> |
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28f1401324 |
Server: cut request-path lock contention and allocation; add load harness (#4707)
Profiling the reference server under load showed most request-path CPU spent spinning on contended locks, plus several avoidable allocations per request or per node. This PR removes them, switches the reference server to Server GC, and adds the load harness used to measure it. ## Results Paired A/B against `master` (3 alternating rounds, medians, 20 sessions, workstation GC on both sides, 24-core machine): | Scenario | Throughput | p50 | p90 | Server CPU / op | Server alloc / op | Lock contention | |---|---|---|---|---|---|---| | Read, 1 value | **+45%** (94k → 137k req/s) | −20% | −46% | −37% | −39% | −94% | | Read, 100 values | **+40%** | −26% | −17% | −24% | −25% | +130% ¹ | | Read, 100 values, SignAndEncrypt | **+48%** | −36% | −20% | −30% | −26% | +106% ¹ | | Browse (Server object) | **+33%** | −31% | −12% | −13% | −14% | −40% | | Write, 100 values | +13% | −12% | −4% | −10% | −19% | −23% | | Data-change subscriptions | ±0 ² | ≈ | ≈ | −14% | −17% | −29% | ¹ The faster server spends more time in the remaining per-node locks. ² Throughput is bounded by the writer rate in this scenario. Separately, Server GC instead of workstation GC doubles Read-100 throughput (21k → 44k req/s) and cuts p90 from 2.1 ms to 0.6 ms, because workstation GC paused the server for about half the wall time under load. The working set grows from ~210 MB to ~430 MB. ## Changes - **`ObjectPool<T>`**: lock-free slot array. `ConcurrentBag.Count` took every per-thread lock on each `Return` of the pooled response value-task source, once per request. - **`FairRequestQueue`**: - drops redundant gate entries: the fail-fast pre-checks and the stopped check read volatile fields and are re-checked under the gate; the owner count is folded into selection; - coalesces wake pulses with a pending flag, so the bounded signal channel's lock is only taken when no token is outstanding. Wake-count semantics in the tests are unchanged. - **`DefaultServerResourceIsolationProvider`**: - compares peer addresses without `GetAddressBytes()` allocations; - builds the unsecured verification context only when a classifier is configured. - **TCP listener / channel**: caches the certificate DER copies per channel, keyed on the certificate instance. `X509Certificate2.RawData` returns a fresh copy on every access, and the listener read it for every request. - **`EndpointBase`**: resolves the request `ActivitySource` once instead of `Assembly.GetCallingAssembly()` per request. - **Node managers**: - one `ServerSystemContext` copy per request (cached on the `OperationContext`) for per-node callbacks: permission metadata, node metadata, view membership, method lookup; - removes a discarded copy in `GetReferenceDescriptionAsync`; - per-request operation caches are plain `Dictionary` instead of a `ConcurrentDictionary` with 24 lock objects; - the validation cache is built in one pass; - fixes zero-capacity error lists. - **`ResourceManager`**: translation lookups read an immutable snapshot that is rebuilt after writes. Browse serialised on the global lock for every display name. - **`MonitoredItem`**: shares the default `DataChangeFilter` instead of allocating one per sampled value. - **Reference server**: `ServerGarbageCollection=true`; new "Garbage collector mode" section in `docs/ServerScalability.md`. - **`perf/`**: `ServerLoadHarness` (out-of-process server plus load driver, server-side CPU/GC/alloc/contention deltas, optional `dotnet-trace` capture), `TraceAnalyzer` (TraceEvent-based CPU/allocation/contention aggregation), and paired A/B scripts. Not part of `UA.slnx`. ### Behaviour notes for custom node managers - The `IDictionary<NodeId, NodeState>` operation cache handed to overrides is now a `Dictionary`. It was a `ConcurrentDictionary`, but only one request flow uses it. - Within one request, per-node callbacks of a node manager share one `ServerSystemContext` copy. ### Later commits on this PR - **Permission checks without `NodeMetadata`** (`9068684c3`): the role-permission and access-restriction validators run on an internal `PermissionMetadata` struct; `AsyncCustomNodeManager` fills it on the stack from the same attributes and namespace defaults. Browse's reference filter reads 3 attributes per target instead of 13. Read 100 values: 120.6 → 95.7 KB/request, ~21k → 26k req/s; Browse 67.6 → 51.8 KB, 26.7k → 29.8k req/s. - **Read-only channel evidence** (`936b28d76`, `dc638ab9f`): `SecureChannelContext.ClientChannelCertificate`, `ServerChannelCertificate` and `ChannelThumbprint` are `ByteString`, so the cached per-channel certificate buffer is shared without a copy and cannot be altered by handlers or classifiers. **Public API change**, see the new section in `docs/MigrationGuide.md`. The isolation provider's revalidation snapshot still copies. - **Session lookup** (`936b28d76`): `SessionManager.TryGetSessionContext` takes the candidate snapshot without the bindings lock; the validating check under the lock is unchanged (2 instead of 4 global lock acquisitions per request). - Unit tests for `ObjectPool`, the per-request system context cache, the translation snapshot, `SecureChannelContext` null semantics and a stopped `FairRequestQueue`; `perf/` follows the repository conventions. ## Testing - `Opc.Ua.Server.Tests` (net10.0): 8386 passed before the `ByteString` change. After it, 13 secure-session and isolation tests failed; both causes are fixed in `dc638ab9f` and those tests (25 with their variants) pass. A full rerun of the Server, Sessions, Core, Redundancy, LDS and GDS suites on the final commit is in progress. - Full solution builds for net10.0 and net48; `dotnet format whitespace` clean. ### o6-automation opcua-benchmarks (sampling, deep pipelines) Replicated both tests of the [o6-automation benchmark](https://github.com/o6-automation/opcua-benchmarks) in the harness (`--scenario counters`, and `read` with 10 clients × N outstanding), paired against `origin/master`: | Test | master | this PR | |---|---|---| | Subscription sampling, 100 Hz, every item ≥ 99 % of samples, 1 item | FAIL (75–94 %) | PASS (100 %) | | same, 1024 items | FAIL (64–73 %) | PASS (99.9 %) | | same, capacity | — | between 4096 and 6144 items (~410–520k samples/s) | | Read, 10 clients × 100 outstanding, None | stalls (0–1.7k req/s) | 121–131k req/s | | Read, 10 clients × 100 outstanding, SignAndEncrypt | stalls (0 req/s) | 89–91k req/s | | Read, 10 clients × 1000 outstanding | channels faulted (`BadTcpNotEnoughResources`) | 0 errors, ~45–54k req/s | - **Fixed-rate sampling** (`30b769d13`): the sampling loop waited one interval after each sample, adding timer overshoot and sampling time to every cycle; samples now have absolute deadlines. - **Async response send** (`cdac5c5ca`): `SendResponse` blocked thread-pool workers on the channel gate; with many requests in flight the receive loop that was handed the gate waited for a pool thread and the channel stalled. The TCP, Kestrel TCP and WebSocket listeners now use `SendResponseAsync`. - **Backpressure instead of channel fault** (`191cd2ba7`): server channels stop reading while more than 100 responses are queued and resume at 50, instead of faulting the channel. Client channels keep reading. At 10,000 outstanding requests throughput is ~50k req/s with or without the limit engaged, so the remaining gap to the 100-per-client case is not the backpressure. ## Not changed - `SentMessageQueue` deep-clones every `NotificationMessage`. Retained messages return their pooled payloads on acknowledgement while the response copy may still be queued for send, and a client can acknowledge a sequence number before receiving it; the clone keeps a recycled payload from reaching another session's response. Removing it needs a send-completion hook from the transport. - Generated responses allocate a default `ResponseHeader` that is replaced (~2-3 % of per-request allocation). Fixing it means making structure fields of every generated type lazily initialized, a generator-wide change to default values, equality and encoding. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |