- Implement the reconnect and republish with async service calls.
bug fixes:
- subscription Ids should start from a random number
- the keep alive interval calculation is too short, adding +1 for the timeout
- on BadSessionIdInvalid recreate session immediately
- on a restarted server with new certificate, also reload endpoints when BadCertificateInvalid is returned
- improve various log messages, comments etc.
- multiple internal improvements in naming convention handling of async functions
- add FetchSuperTypesAsync
- replace new UTFEncoding() with Encoding.UTF8 singleton
- With exponential backoff enabled, a KeepAlive calling `BeginReconnect` could retrigger the timer in a way that a reconnect would never occur.
- Throttle `ISession.BeginPublish` on `BadTooManyOperations` error.
- Add reverse connect option to console client to test reconnect with reverse connect manager.
- null events in session on dispose to suppress spurious events.
- mark `TransferSubscription` service calls obsolete to avoid accidential use by applications.
- for reverse connection testing of session reconnect handler, add options for no security and reverse connect endpoint to console client
Currently the session reconnect requires to create and destroy the object and to lock the operation in the client code.
The refactored version is backward compatible but allows for a single instance to handle reconnects during the lifetime of the client. In addition no more locking is necessary in the client code.
- exponential backoff is enabled by using a constructor `new SessionReconnectHandler( true, 30000);` which would set the maxReconnectPeriod` to 30000ms. The backoff period is doubled after every unsuccessful request.
- a 10% random jitter is added to every timer update.
- The `public virtual int JitteredReconnectPeriod(int reconnectPeriod)` and `public virtual int CheckedReconnectPeriod(int reconnectPeriod, bool exponentialBackoff = false)` can be overloaded to implement custom jitter and backoff implementations.
- A new `ISession.MinPublishRequestCount` property can be set to enforce a minimum number of active publish requests. Default behavior is one publish request per subscription. It can help for low latency high frequency publish intervals.
- A new `PublishSequenceNumbersToAcknoledge` event is implemented which allows to defer ack of sequence numbers until fully processed by the client.
All new methods/properties ar not breaking changes and by default there is no behavior change, all existing code should work and compile aginst the update flawlessly.
- A bugfix in the reconnect handler, when a server changed the application certificate the reconnect ends up in an endless loop, because the `EndpointDescription` is not updated. The fix updates the endpoint from the server if a `BadSecurityChecksFailed` error os returned and then tries to reconnect with a new session.
Expose an 'ISession' interface as abstraction to ease unit testing.
Breaking changes are kept to minimal impact, but some changes maybe required to use ISession objects instead of Session.
Note: ISessionClientMethods is hand created, not yet by ModelCompiler
-Make the https callbacks fully async / code cleanup.
-Default https client to use MaxConnectionsToServer = 64 for #1550
-Fix https missing reconnect error code
other fixes unrelated to https:
- move trust list audit event to AuditEvents.cs, fix issue that the event is not filtered since reportAuditEvent cannot be used
- fix an issue when BrowseNext for multiple continuation tokens doesn't add the results array properly
- bump up .NET Core 3.1 Nuget dependencies
- improve .NET reference client app for use with https
- set `KeepAliveTimeout` default back to 5s, was unintentionally set to 50s in 368 release
- fix a bug that duplicate subscriptions were created after reconnect when transfer succeeds.
- add a property to enable subscription transfer in reconnect, set `Session.TransferSubscriptionsOnReconnect=true` to enable, IOP issues may not allow to use it with some servers.
- add a `SessionReconnectHandler(true)` constructor to support reconnect abort, if the connection recovers before reconnect timer called. If the new constructor is used, its a breaking change: Needs check of `Session` property in Reconnect handler callback, if aborted `Session==null`.
- Reduce warning log output if server timestamp > client time.
- Add handling when subscriptions can not be transferred, e.g. when false user credentials or no security prevent transfer.
- Improve the reconnect timer handling by using `OperationLimit` in reconnect.
- Add sample for `SessionReconnectHandler` in console client.
- Seperate session sample code from `UAClient`.
- Tested on popular demo servers of various SDK vendors.
- Fix Winforms ref client
- support for Microsoft.Extensions.Logger.ILogger in Opc.Ua.Core as the new logging interface
- backward compatible with config and TraceEvents
- new API Utils.SetLogger allows to set ILogger
- updated Console samples to demonstrate ILogger support with Serilog
- support for EventSource logging
- see Docs/Logging.md for more info
- Add Operation limit parameter and fix server. Fixes#1363
- Add client/server test projects
- Add client and server fixture for test runs
- Server tests can test services without client connection
- Client tests can use common services to write tests which can run directly on server on via client server connection
- Increase code coverage > 50%
- Code coverage excludes the generated code
- Improve codecoverage local tests with report (see Tests/codecoverage scripts)
- Add a benchmark framework to client server tests
- Use updated Modelcompiler code generator to produce code which has no dependency on System.Servicemodel
- breaking change, .NET stack which used the NET_STANDARD version have to fix dependencies on System.Servicemodel
- new codegenerator also provides stubs for async client API (NET_STANDARD_ASYNC), currently disabled
- latest V1.04.9 Nodeset
- This improvement was tested with an aggregation server update on this branch:
Required for testing: https://github.com/mregen/UA-.NETStandard-Samples/tree/aggregationserver
Main changes:
- Support holding of reverse connections, then a client can connect faster on a hold connection instead of waiting for the next reverse hello.
- Simplify API to connect with or without reverseconnect manager.
- Reconnect handlers code path added, tested with SessionReconnectHandler
- some locks on lists were not correctly implemented.