- bug: if the nested complex type is derived from an abstract type like a Union, the decoder uses the abstract type instead of the actual type to decode
- fix: the loop to determine the supertype of the type to be decoded stops too early and returns an invalid type reference, e.g. for Unions. Instead the loop will now continue until a valid BuiltInType or a Structure or Enumeration type is found.
- improve various log messages, comments etc.
- multiple internal improvements in naming convention handling of async functions
- add FetchSuperTypesAsync
- replace new UTFEncoding() with Encoding.UTF8 singleton
- Currently the `IEncoder`/`IDecoder` interface is not disposable, which makes it difficult to use the interfaces with `using`. Only the implementations are derived from `IDisposable`
- Change: Moved the `IDisposable` interface from implementations to the IEncoder/IDecoder
- To fully support the use of the interfaces across the codebase new methods are added: `Close` and `CloseAndReturnAsText`
- Breaking change: In the `XmlEncoder` the `Close` method which returns an encoded string is renamed to `CloseAndReturnAsText`
- Refactor codebase to use `using` with IEncoder/IDecoder across the board. Use interfaces where possible.
- To support streaming better with `ArraySegmentStream`, derive this class from `MemoryStream` and implement `ToArray`
- if `DisableMonitoredItemCache` is set, the sequencenumber and publish time are unavailable. Add helpers to NotificationData to get the information in the fast data and event callbacks.
- new fast callback for keep alive messages
- Deprecate support for Nuget package support of .NET Framework 4.6.2
- Bump sample applications to 4.8
- update some copyright headers / supporting files (editorconfig etc.)
- fix a few warnings
- fix an issue with `SessionReconnectHandler`, in certain combination of reconnect period and exponential backoff the .NET sample app never reconnected.
Currently the session reconnect requires to create and destroy the object and to lock the operation in the client code.
The refactored version is backward compatible but allows for a single instance to handle reconnects during the lifetime of the client. In addition no more locking is necessary in the client code.
- exponential backoff is enabled by using a constructor `new SessionReconnectHandler( true, 30000);` which would set the maxReconnectPeriod` to 30000ms. The backoff period is doubled after every unsuccessful request.
- a 10% random jitter is added to every timer update.
- The `public virtual int JitteredReconnectPeriod(int reconnectPeriod)` and `public virtual int CheckedReconnectPeriod(int reconnectPeriod, bool exponentialBackoff = false)` can be overloaded to implement custom jitter and backoff implementations.
- A new `ISession.MinPublishRequestCount` property can be set to enforce a minimum number of active publish requests. Default behavior is one publish request per subscription. It can help for low latency high frequency publish intervals.
- A new `PublishSequenceNumbersToAcknoledge` event is implemented which allows to defer ack of sequence numbers until fully processed by the client.
All new methods/properties ar not breaking changes and by default there is no behavior change, all existing code should work and compile aginst the update flawlessly.
- A bugfix in the reconnect handler, when a server changed the application certificate the reconnect ends up in an endless loop, because the `EndpointDescription` is not updated. The fix updates the endpoint from the server if a `BadSecurityChecksFailed` error os returned and then tries to reconnect with a new session.
- Fix browse issues mentioned in #1989 by @logicaloud
- improve console browse sample, if `BadNoContinuationPoints` is returned, reschedule the nodes for the next round
Co-authored-by: @logicaloud
Improvements for complex types.
- Support to encode/decode complex type structures with multidimensional arrays.
- Perf improvements for type loader using new NodeCache fetch multiple interfaces.
- DataTypeDictionary validation when dependencies are used.
- interface for complex type resolver, to build custom types in code.
- improvements of console client to demonstrate browse/read of custom values
+++ Breaking changes +++
IDecoder interface change of the `ReadArray` method
- Return type is now `Array` for all types of arrays. Previously the method returned an array for 1-dim and a `Matrix` type for multidimensional arrays. In addition the convention in generated code is to use `Collection` for all 1-dim arrays, and so was built the `BaseComplexType`. The new convention is to expose the native `Array` type from a complex type, in all cases, hence the return type of `ReadArray` was changed to reflect that for a consistent programming model.
- `ReadArray` has a new parameter `systemType` to efficiently read encodeable types. Previously the `Type` of an encodeable was determined by the encodingid and lookup in the type factory, even when the Type is already known by the caller. The 'old' style is still supported.
- `ReadArray` supports to read encodeable type arrays which are directly encoded in structures. These arrays differ from standard encoding of arrays and they are handled when `BuiltInType.Null` is used as parameter.
- set `KeepAliveTimeout` default back to 5s, was unintentionally set to 50s in 368 release
- fix a bug that duplicate subscriptions were created after reconnect when transfer succeeds.
- add a property to enable subscription transfer in reconnect, set `Session.TransferSubscriptionsOnReconnect=true` to enable, IOP issues may not allow to use it with some servers.
- add a `SessionReconnectHandler(true)` constructor to support reconnect abort, if the connection recovers before reconnect timer called. If the new constructor is used, its a breaking change: Needs check of `Session` property in Reconnect handler callback, if aborted `Session==null`.
- Reduce warning log output if server timestamp > client time.
- Add handling when subscriptions can not be transferred, e.g. when false user credentials or no security prevent transfer.
- Improve the reconnect timer handling by using `OperationLimit` in reconnect.
- Add sample for `SessionReconnectHandler` in console client.
- Seperate session sample code from `UAClient`.
- Tested on popular demo servers of various SDK vendors.
- Fix Winforms ref client