/* ======================================================================== * Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved. * * OPC Foundation MIT License 1.00 * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * The complete license agreement can be found here: * http://opcfoundation.org/License/MIT/1.00/ * ======================================================================*/ using System.Collections.Generic; namespace Opc.Ua.Server.Fluent { /// /// Invoked when a node has been added to the address space of the node /// manager that exposed the fluent builder. Fires once per matched node /// after wiring is applied. /// public delegate void NodeLifecycleHandler( ISystemContext context, NodeState node); /// /// Per-node handler invoked from CustomNodeManager2.HistoryRead. /// The implementation is expected to populate /// for the supplied and return the /// operation status. /// public delegate ServiceResult HistoryReadHandler( ISystemContext context, NodeState source, HistoryReadDetails details, TimestampsToReturn timestampsToReturn, bool releaseContinuationPoints, HistoryReadValueId nodeToRead, HistoryReadResult result); /// /// Per-node handler invoked from CustomNodeManager2.HistoryUpdate. /// The implementation is expected to populate /// for the supplied and return the /// operation status. /// public delegate ServiceResult HistoryUpdateHandler( ISystemContext context, NodeState source, HistoryUpdateDetails nodeToUpdate, HistoryUpdateResult result); /// /// Per-source handler that mirrors . /// The fluent builder wires this delegate directly to that slot, so the /// signature matches the existing dispatch path used by /// CustomNodeManager2.ConditionRefresh. /// public delegate void ConditionRefreshHandler( ISystemContext context, NodeState source, List refreshEvents); /// /// Invoked once a sampled data-change /// has been successfully created for the wired source node. Allows the /// user to attach extra state, sampling sources, or custom queues to /// the item. /// public delegate void MonitoredItemCreatedHandler( ISystemContext context, NodeState source, ISampledDataChangeMonitoredItem monitoredItem); /// /// Invoked when an event is reported by the wired source node. The /// runtime hooks this delegate up via /// . /// public delegate void EventNotificationHandler( ISystemContext context, NodeState source, IFilterTarget @event); }