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using System;
namespace Opc.Ua
{
///
/// A materialised secret produced by an .
///
///
///
/// is a per-call view onto the underlying
/// material. Each /
/// returns a fresh instance which
/// the caller MUST dispose when finished. Unlike a refcounted secret,
/// there is no shared ownership: two consumers calling the registry
/// receive two independent instances and each
/// disposes its own.
///
///
/// The store implementation chooses what disposal means. Examples:
///
/// - An InMemorySecret may simply drop its reference
/// (best-effort; secure clearing can be added later).
/// - A leased / LRU-cached implementation may return the lease
/// to the cache on disposal, with the cache calling
/// on
/// eviction.
/// - A Key Vault / Kubernetes / DPAPI implementation may
/// discard the locally materialised bytes, release the
/// watch handle, or clear the protected memory.
///
///
///
public interface ISecret : IDisposable
{
///
/// Returns a view of the secret's raw bytes. The span is only
/// valid for the lifetime of this ; do not
/// retain it past .
///
ReadOnlySpan Bytes { get; }
}
}