/* ======================================================================== * Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved. * * OPC Foundation MIT License 1.00 * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * The complete license agreement can be found here: * http://opcfoundation.org/License/MIT/1.00/ * ======================================================================*/ using System; using Opc.Ua; using Range = Opc.Ua.Range; namespace Boiler { /// /// An object representing a generic controller. /// public partial class GenericControllerState { /// /// Updates the measurement and calculates the new control output. /// public double UpdateMeasurement(AnalogItemState source) { PropertyState measurement = m_measurement!; PropertyState setPoint = m_setPoint!; PropertyState controlOut = m_controlOut!; Range? range = source.EURange?.Value; measurement.Value = source.Value; // clamp the setpoint. if (range != null) { if (setPoint.Value > range.High) { setPoint.Value = range.High; } if (setPoint.Value < range.Low) { setPoint.Value = range.Low; } } // calculate error. controlOut.Value = setPoint.Value - measurement.Value; if (range != null) { controlOut.Value /= range.Magnitude; if (Math.Abs(controlOut.Value) > 1.0) { controlOut.Value = controlOut.Value < 0 ? -1.0 : +1.0; } } // return the new output. return controlOut.Value; } } }