/* ======================================================================== * Copyright (c) 2005-2026 The OPC Foundation, Inc. All rights reserved. * * OPC Foundation MIT License 1.00 * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * The complete license agreement can be found here: * http://opcfoundation.org/License/MIT/1.00/ * ======================================================================*/ using System; using NUnit.Framework; namespace Opc.Ua.Positioning.Tests.Transforms { [TestFixture] [Category("Positioning")] public sealed class InternalMathTests { [Test] public void MatrixEqualityChecksEveryElement() { var expected = new Matrix3x3( 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0); Matrix3x3[] different = [ new(0.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0), new(1.0, 0.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0), new(1.0, 2.0, 0.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0), new(1.0, 2.0, 3.0, 0.0, 5.0, 6.0, 7.0, 8.0, 9.0), new(1.0, 2.0, 3.0, 4.0, 0.0, 6.0, 7.0, 8.0, 9.0), new(1.0, 2.0, 3.0, 4.0, 5.0, 0.0, 7.0, 8.0, 9.0), new(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 0.0, 8.0, 9.0), new(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 0.0, 9.0), new(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 0.0) ]; Assert.Multiple(() => { var same = new Matrix3x3( 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0); Assert.That( expected, Is.EqualTo(same)); Assert.That((object)expected, Is.EqualTo(same)); Assert.That((object)expected, Is.Not.EqualTo("not a matrix")); Assert.That( expected.GetHashCode(), Is.EqualTo(same.GetHashCode())); for (int i = 0; i < different.Length; i++) { Assert.That(expected, Is.Not.EqualTo(different[i])); } }); } [Test] public void VectorOperationsAndIndexValidationAreDeterministic() { var left = new Vector3(1.0, 2.0, 3.0); var right = new Vector3(4.0, 5.0, 6.0); Assert.Multiple(() => { Assert.That(left.LengthSquared, Is.EqualTo(14.0)); Assert.That(left.Length, Is.EqualTo(Math.Sqrt(14.0))); Assert.That(left.IsFinite, Is.True); Assert.That( left + right, Is.EqualTo(new Vector3(5.0, 7.0, 9.0))); Assert.That( right - left, Is.EqualTo(new Vector3(3.0, 3.0, 3.0))); Assert.That( left * 2.0, Is.EqualTo(new Vector3(2.0, 4.0, 6.0))); Assert.That( 2.0 * left, Is.EqualTo(new Vector3(2.0, 4.0, 6.0))); Assert.That(Vector3.Dot(left, right), Is.EqualTo(32.0)); Assert.That( Vector3.Cross(left, right), Is.EqualTo(new Vector3(-3.0, 6.0, -3.0))); Assert.That(left[0], Is.EqualTo(1.0)); Assert.That(left[1], Is.EqualTo(2.0)); Assert.That(left[2], Is.EqualTo(3.0)); Assert.That( () => _ = left[3], Throws.TypeOf()); Assert.That((object)left, Is.EqualTo(left)); Assert.That((object)left, Is.Not.EqualTo("not a vector")); Assert.That( new Vector3(double.NaN, 0.0, 0.0).IsFinite, Is.False); Assert.That(left.GetHashCode(), Is.EqualTo( new Vector3(1.0, 2.0, 3.0).GetHashCode())); }); } } }