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using System;
using System.Collections.Generic;
using Moq;
using NUnit.Framework;
using Opc.Ua.Server.Fluent;
#pragma warning disable CA2000
namespace Opc.Ua.Server.Tests.Fluent
{
///
/// Tests for the fluent state-machine builder exercising
/// — a real stack-shipped
/// subclass with full cause/transition/state tables.
///
[TestFixture]
[Category("Fluent")]
public class StateMachineBuilderExtensionsTests
{
private const ushort kNs = 2;
private static SystemContext CreateContext()
{
var ns = new NamespaceTable();
ns.Append(Ua.Namespaces.OpcUa);
return new SystemContext(telemetry: null!)
{
NamespaceUris = ns
};
}
private static (NodeManagerBuilder Builder, ProgramStateMachineState Machine,
MethodState StartMethod)
CreateBuilder()
{
SystemContext ctx = CreateContext();
var machine = new ProgramStateMachineState(parent: null)
{
NodeId = new NodeId("Machine", kNs),
BrowseName = new QualifiedName("Machine", kNs),
DisplayName = new LocalizedText("Machine")
};
machine.Create(
ctx, machine.NodeId, machine.BrowseName,
displayName: machine.DisplayName,
assignNodeIds: false);
var startMethod = new MethodState(machine)
{
NodeId = new NodeId("Machine_Start", kNs),
BrowseName = new QualifiedName("Start", kNs),
DisplayName = new LocalizedText("Start")
};
machine.AddChild(startMethod);
var roots = new Dictionary
{
[machine.BrowseName] = machine
};
var byId = new Dictionary
{
[machine.NodeId] = machine,
[startMethod.NodeId] = startMethod
};
var builder = new NodeManagerBuilder(
ctx,
nodeManager: FluentTestNodeManager.Create(kNs),
defaultNamespaceIndex: kNs,
rootResolver: q => roots.TryGetValue(q, out NodeState? n) ? n! : null!,
nodeIdResolver: id => byId.TryGetValue(id, out NodeState? n) ? n! : null!,
typeIdResolver: _ => []);
return (builder, machine, startMethod);
}
private static IStateMachineBuilder ResolveMachine(
NodeManagerBuilder builder)
{
return builder
.Node(new NodeId("Machine", kNs))
.AsStateMachine();
}
[Test]
public void WithInitialStateSetsCurrentStateId()
{
(NodeManagerBuilder b, ProgramStateMachineState m, _) = CreateBuilder();
ResolveMachine(b).WithInitialState(Objects.ProgramStateMachineType_Ready);
uint actual = ExtractCurrentStateId(m);
Assert.That(actual, Is.EqualTo(Objects.ProgramStateMachineType_Ready));
}
[Test]
public void WithInitialStateZeroThrows()
{
(NodeManagerBuilder b, _, _) = CreateBuilder();
IStateMachineBuilder sb = ResolveMachine(b);
Assert.Throws(() => sb.WithInitialState(0));
}
[Test]
public void OnEnterStateFiresOnArrival()
{
(NodeManagerBuilder b, ProgramStateMachineState m, _) = CreateBuilder();
ProgramStateMachineState? observed = null;
ResolveMachine(b)
.WithInitialState(Objects.ProgramStateMachineType_Ready)
.OnEnterState(Objects.ProgramStateMachineType_Running,
(ctx, sm) => observed = sm);
ServiceResult result = m.DoTransition(
CreateContext(),
Objects.ProgramStateMachineType_ReadyToRunning,
causeId: 0,
inputArguments: default,
outputArguments: []);
Assert.That(ServiceResult.IsGood(result), $"Transition failed: {result}");
Assert.That(observed, Is.SameAs(m));
}
[Test]
public void OnExitStateFiresWhenLeavingState()
{
(NodeManagerBuilder b, ProgramStateMachineState m, _) = CreateBuilder();
int exitFires = 0;
ResolveMachine(b)
.WithInitialState(Objects.ProgramStateMachineType_Ready)
.OnExitState(Objects.ProgramStateMachineType_Ready,
(ctx, sm) => exitFires++);
m.DoTransition(
CreateContext(),
Objects.ProgramStateMachineType_ReadyToRunning,
causeId: 0,
inputArguments: default,
outputArguments: []);
Assert.That(exitFires, Is.EqualTo(1));
}
[Test]
public void OnTransitionReceivesFromAndToStateIds()
{
(NodeManagerBuilder b, ProgramStateMachineState m, _) = CreateBuilder();
uint observedFrom = 0;
uint observedTo = 0;
ResolveMachine(b)
.WithInitialState(Objects.ProgramStateMachineType_Ready)
.OnTransition((ctx, sm, from, to) =>
{
observedFrom = from;
observedTo = to;
});
m.DoTransition(
CreateContext(),
Objects.ProgramStateMachineType_ReadyToRunning,
causeId: 0,
inputArguments: default,
outputArguments: []);
Assert.That(observedFrom, Is.EqualTo(Objects.ProgramStateMachineType_Ready));
Assert.That(observedTo, Is.EqualTo(Objects.ProgramStateMachineType_Running));
}
[Test]
public void OnBeforeTransitionGuardCancelsTransition()
{
(NodeManagerBuilder b, ProgramStateMachineState m, _) = CreateBuilder();
ResolveMachine(b)
.WithInitialState(Objects.ProgramStateMachineType_Ready)
.OnBeforeTransition((ctx, sm, fromStateId) =>
StatusCodes.BadUserAccessDenied);
ServiceResult result = m.DoTransition(
CreateContext(),
Objects.ProgramStateMachineType_ReadyToRunning,
causeId: 0,
inputArguments: default,
outputArguments: []);
Assert.That(ServiceResult.IsBad(result));
Assert.That(result.StatusCode.Code, Is.EqualTo(StatusCodes.BadUserAccessDenied));
// Should remain in Ready
Assert.That(ExtractCurrentStateId(m),
Is.EqualTo(Objects.ProgramStateMachineType_Ready));
}
[Test]
public void OnBeforeTransitionComposesWithExistingHandler()
{
(NodeManagerBuilder b, ProgramStateMachineState m, _) = CreateBuilder();
int existingCalls = 0;
m.OnBeforeTransition = (ctx, sm, t, c, i, o) =>
{
existingCalls++;
return ServiceResult.Good;
};
int fluentCalls = 0;
ResolveMachine(b)
.WithInitialState(Objects.ProgramStateMachineType_Ready)
.OnBeforeTransition((ctx, sm, fromStateId) =>
{
fluentCalls++;
return ServiceResult.Good;
});
m.DoTransition(
CreateContext(),
Objects.ProgramStateMachineType_ReadyToRunning,
causeId: 0,
inputArguments: default,
outputArguments: []);
Assert.That(existingCalls, Is.EqualTo(1),
"Pre-existing OnBeforeTransition handler must still run.");
Assert.That(fluentCalls, Is.EqualTo(1),
"Fluent guard must run after existing handler.");
}
[Test]
public void FluentStateMachineBuilderRejectsInvalidCallbackArguments()
{
(NodeManagerBuilder b, _, _) = CreateBuilder();
IStateMachineBuilder sb = ResolveMachine(b);
Assert.That(() => sb.OnEnterState(0, (ctx, sm) => { }), Throws.TypeOf());
Assert.That(() => sb.OnEnterState(1, null!), Throws.TypeOf());
Assert.That(() => sb.OnExitState(0, (ctx, sm) => { }), Throws.TypeOf());
Assert.That(() => sb.OnExitState(1, null!), Throws.TypeOf());
Assert.That(() => sb.OnTransition(null!), Throws.TypeOf());
Assert.That(() => sb.OnBeforeTransition(null!), Throws.TypeOf());
Assert.That(() => sb.ConfigureStateMachine(null!), Throws.TypeOf());
}
[Test]
public void WithCauseRejectsNullAndNonMethodNodes()
{
(NodeManagerBuilder b, ProgramStateMachineState m, _) = CreateBuilder();
IStateMachineBuilder sb = ResolveMachine(b);
Assert.That(
() => sb.WithCause(NodeId.Null, Methods.ProgramStateMachineType_Start),
Throws.TypeOf());
ServiceResultException ex = Assert.Throws(
() => sb.WithCause(m.NodeId, Methods.ProgramStateMachineType_Start))!;
Assert.That(ex.StatusCode, Is.EqualTo(StatusCodes.BadNodeIdUnknown));
}
[Test]
public void WithTimedTransitionRejectsInvalidArgumentsAndUnavailableRegistry()
{
(NodeManagerBuilder b, _, _) = CreateBuilder();
IStateMachineBuilder sb = ResolveMachine(b);
Assert.That(
() => sb.WithTimedTransition(0, TimeSpan.FromSeconds(1), 1),
Throws.TypeOf());
Assert.That(
() => sb.WithTimedTransition(1, TimeSpan.FromSeconds(1), 0),
Throws.TypeOf());
Assert.That(
() => sb.WithTimedTransition(1, TimeSpan.Zero, 1),
Throws.TypeOf());
Assert.That(
() => sb.WithTimedTransition(1, TimeSpan.FromSeconds(1), 1),
Throws.TypeOf());
}
[Test]
public void ExistingBeforeTransitionFailureSkipsFluentGuard()
{
(NodeManagerBuilder b, ProgramStateMachineState m, _) = CreateBuilder();
int fluentCalls = 0;
m.OnBeforeTransition = (ctx, sm, t, c, i, o) => StatusCodes.BadInvalidState;
ResolveMachine(b)
.WithInitialState(Objects.ProgramStateMachineType_Ready)
.OnBeforeTransition((ctx, sm, fromStateId) =>
{
fluentCalls++;
return ServiceResult.Good;
});
ServiceResult result = m.DoTransition(
CreateContext(),
Objects.ProgramStateMachineType_ReadyToRunning,
causeId: 0,
inputArguments: default,
outputArguments: []);
Assert.That(result.StatusCode.Code, Is.EqualTo(StatusCodes.BadInvalidState));
Assert.That(fluentCalls, Is.Zero);
}
[Test]
public void FluentGuardExceptionCancelsTransitionWithExceptionResult()
{
(NodeManagerBuilder b, ProgramStateMachineState m, _) = CreateBuilder();
ResolveMachine(b)
.WithInitialState(Objects.ProgramStateMachineType_Ready)
.OnBeforeTransition((ctx, sm, fromStateId) => throw new InvalidOperationException("guard"));
ServiceResult result = m.DoTransition(
CreateContext(),
Objects.ProgramStateMachineType_ReadyToRunning,
causeId: 0,
inputArguments: default,
outputArguments: []);
Assert.That(ServiceResult.IsBad(result), Is.True);
Assert.That(result.AdditionalInfo, Does.Contain("guard"));
}
[Test]
public void ObserverCallbackExceptionsDoNotAbortTransition()
{
(NodeManagerBuilder b, ProgramStateMachineState m, _) = CreateBuilder();
ResolveMachine(b)
.WithInitialState(Objects.ProgramStateMachineType_Ready)
.OnExitState(Objects.ProgramStateMachineType_Ready,
(ctx, sm) => throw new InvalidOperationException("exit"))
.OnEnterState(Objects.ProgramStateMachineType_Running,
(ctx, sm) => throw new InvalidOperationException("enter"))
.OnTransition((ctx, sm, from, to) => throw new InvalidOperationException("transition"));
ServiceResult result = m.DoTransition(
CreateContext(),
Objects.ProgramStateMachineType_ReadyToRunning,
causeId: 0,
inputArguments: default,
outputArguments: []);
Assert.That(ServiceResult.IsGood(result), Is.True);
Assert.That(ExtractCurrentStateId(m), Is.EqualTo(Objects.ProgramStateMachineType_Running));
}
[Test]
public void WithCauseWiresMethodToDoCause()
{
(NodeManagerBuilder b, ProgramStateMachineState m, MethodState start) = CreateBuilder();
ResolveMachine(b)
.WithInitialState(Objects.ProgramStateMachineType_Ready)
.WithCause(
start.NodeId,
Methods.ProgramStateMachineType_Start);
Assert.That(start.OnCallMethod2, Is.Not.Null);
ServiceResult result = start.OnCallMethod2!(
CreateContext(),
start,
objectId: m.NodeId,
inputArguments: default,
outputArguments: []);
Assert.That(ServiceResult.IsGood(result),
$"DoCause via wired method must succeed: {result}");
Assert.That(ExtractCurrentStateId(m),
Is.EqualTo(Objects.ProgramStateMachineType_Running));
}
[Test]
public void WithCauseReportsExecutableOnlyWhereTheCauseApplies()
{
(NodeManagerBuilder b, ProgramStateMachineState m, MethodState start) = CreateBuilder();
ResolveMachine(b)
.WithInitialState(Objects.ProgramStateMachineType_Ready)
.WithCause(start.NodeId, Methods.ProgramStateMachineType_Start);
// Start is a cause of Ready, so Part 3 §5.7 says the method
// is executable there ...
Assert.Multiple(() =>
{
Assert.That(ReadAttribute(start, Attributes.Executable), Is.True);
Assert.That(ReadAttribute(start, Attributes.UserExecutable), Is.True);
});
m.SetState(CreateContext(), Objects.ProgramStateMachineType_Halted);
// ... and not once the machine has halted, so a client can
// see which causes apply instead of calling to find out.
Assert.Multiple(() =>
{
Assert.That(ReadAttribute(start, Attributes.Executable), Is.False);
Assert.That(ReadAttribute(start, Attributes.UserExecutable), Is.False);
});
}
[Test]
public void WithCauseLeavesTheAttributesAloneWhenOptedOut()
{
(NodeManagerBuilder b, ProgramStateMachineState m, MethodState start) = CreateBuilder();
start.Executable = true;
start.UserExecutable = true;
ResolveMachine(b)
.WithInitialState(Objects.ProgramStateMachineType_Ready)
.WithCause(
start.NodeId,
Methods.ProgramStateMachineType_Start,
reportExecutable: false);
m.SetState(CreateContext(), Objects.ProgramStateMachineType_Halted);
Assert.Multiple(() =>
{
Assert.That(start.OnReadExecutable, Is.Null);
Assert.That(start.OnReadUserExecutable, Is.Null);
// The node keeps the value it was constructed with and
// the refusal happens at call time instead.
Assert.That(ReadAttribute(start, Attributes.Executable), Is.True);
Assert.That(ReadAttribute(start, Attributes.UserExecutable), Is.True);
});
}
private static bool ReadAttribute(MethodState method, uint attributeId)
{
var value = new DataValue();
ServiceResult result = method.ReadAttribute(
CreateContext(), attributeId, default, default, ref value);
Assert.That(ServiceResult.IsGood(result), Is.True,
$"read of {Attributes.GetBrowseName(attributeId)} failed: {result}");
Assert.That(value.WrappedValue.TryGetValue(out bool flag), Is.True,
$"{Attributes.GetBrowseName(attributeId)} must read as a Boolean.");
return flag;
}
[Test]
public void WithCauseRejectsAlreadyWiredMethod()
{
(NodeManagerBuilder b, _, MethodState start) = CreateBuilder();
start.OnCallMethod2 = (ctx, m, oid, inputs, outputs) => ServiceResult.Good;
IStateMachineBuilder sb = ResolveMachine(b)
.WithInitialState(Objects.ProgramStateMachineType_Ready);
ServiceResultException ex = Assert.Throws(
() => sb.WithCause(start.NodeId, Methods.ProgramStateMachineType_Start))!;
Assert.That(ex.StatusCode, Is.EqualTo(StatusCodes.BadInvalidState));
}
[Test]
public void WithCauseUnknownMethodThrows()
{
(NodeManagerBuilder b, _, _) = CreateBuilder();
IStateMachineBuilder sb = ResolveMachine(b);
Assert.Throws(
() => sb.WithCause(new NodeId("UnknownMethod", kNs),
Methods.ProgramStateMachineType_Start));
}
[Test]
public void ConfigureStateMachineExposesEscapeHatch()
{
(NodeManagerBuilder b, ProgramStateMachineState m, _) = CreateBuilder();
ResolveMachine(b)
.ConfigureStateMachine(sm => sm.SuppressTransitionEvents = true);
Assert.That(m.SuppressTransitionEvents, Is.True);
}
[Test]
public void DoneReturnsOwningNodeBuilder()
{
(NodeManagerBuilder b, _, _) = CreateBuilder();
INodeBuilder nb = b
.Node(new NodeId("Machine", kNs));
INodeBuilder returned = nb.AsStateMachine().Done();
Assert.That(returned, Is.SameAs(nb));
}
[Test]
public void CreateProgramStateMachineMaterialisesUnderParent()
{
(NodeManagerBuilder b, _, _) = CreateBuilder();
INodeBuilder parent = b.Node(new NodeId("Machine", kNs));
IStateMachineBuilder sm =
parent.CreateProgramStateMachine(new QualifiedName("Cycle", kNs));
Assert.That(sm.StateMachine, Is.Not.Null);
Assert.That(sm.StateMachine.BrowseName,
Is.EqualTo(new QualifiedName("Cycle", kNs)));
Assert.That(sm.StateMachine.Parent,
Is.SameAs(parent.Node));
Assert.That(sm.StateMachine.NodeId.IdentifierAsString,
Does.Contain("Machine").And.Contain("Cycle"));
}
[Test]
public void CreateShelvedStateMachineMaterialisesUnderParent()
{
(NodeManagerBuilder b, _, _) = CreateBuilder();
INodeBuilder parent = b.Node(new NodeId("Machine", kNs));
IStateMachineBuilder sm =
parent.CreateShelvedStateMachine(new QualifiedName("Shelv", kNs));
Assert.That(sm.StateMachine.BrowseName,
Is.EqualTo(new QualifiedName("Shelv", kNs)));
Assert.That(sm.StateMachine.Parent, Is.SameAs(parent.Node));
}
[Test]
public void CreateExclusiveLimitStateMachineMaterialisesUnderParent()
{
(NodeManagerBuilder b, _, _) = CreateBuilder();
INodeBuilder parent = b.Node(new NodeId("Machine", kNs));
IStateMachineBuilder sm =
parent.CreateExclusiveLimitStateMachine(
new QualifiedName("ExLim", kNs));
Assert.That(sm.StateMachine.BrowseName,
Is.EqualTo(new QualifiedName("ExLim", kNs)));
Assert.That(sm.StateMachine.Parent, Is.SameAs(parent.Node));
}
[Test]
public void CreateStateMachineRejectsNullArgs()
{
(NodeManagerBuilder b, _, _) = CreateBuilder();
INodeBuilder parent = b.Node(new NodeId("Machine", kNs));
Assert.Throws(
() => parent.CreateProgramStateMachine(default));
}
private static uint ExtractCurrentStateId(ProgramStateMachineState m)
{
NodeId value = m.CurrentState!.Id!.Value;
if (value.IsNull)
{
return 0;
}
return value.TryGetValue(out uint numericId) ? numericId : 0;
}
}
}