/* ======================================================================== * Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved. * * OPC Foundation MIT License 1.00 * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * The complete license agreement can be found here: * http://opcfoundation.org/License/MIT/1.00/ * ======================================================================*/ using System.Collections.Generic; using System.Collections.Immutable; namespace Opc.Ua.SourceGeneration { /// /// Value comparers for the collection types the incremental pipeline carries /// between stages. /// /// /// Roslyn caches an incremental step's output by comparing it with the /// previous run's output. and /// compare by reference, so a stage /// derived from the compilation produces an "unequal" result on every /// keystroke even when nothing it reads has changed, and the whole model /// generation runs again. Supplying these comparers lets the cache hit. /// internal static class IncrementalValueComparers { /// /// Compares two immutable arrays element by element. /// public static IEqualityComparer> ForArray() { return ImmutableArrayComparer.Instance; } /// /// Compares two immutable sets by content. /// public static IEqualityComparer> ForSet() { return ImmutableHashSetComparer.Instance; } private sealed class ImmutableArrayComparer : IEqualityComparer> { public static readonly ImmutableArrayComparer Instance = new(); public bool Equals(ImmutableArray x, ImmutableArray y) { if (x.IsDefault || y.IsDefault) { return x.IsDefault && y.IsDefault; } if (x.Length != y.Length) { return false; } for (int ii = 0; ii < x.Length; ii++) { if (!EqualityComparer.Default.Equals(x[ii], y[ii])) { return false; } } return true; } public int GetHashCode(ImmutableArray obj) { if (obj.IsDefaultOrEmpty) { return 0; } int hash = 17; foreach (T item in obj) { hash = (hash * 31) + (item?.GetHashCode() ?? 0); } return hash; } } private sealed class ImmutableHashSetComparer : IEqualityComparer> { public static readonly ImmutableHashSetComparer Instance = new(); public bool Equals(ImmutableHashSet x, ImmutableHashSet y) { if (x is null || y is null) { return ReferenceEquals(x, y); } if (x.Count != y.Count) { return false; } // Not SetEquals: it copies the whole other side into a fresh // HashSet before comparing, and this runs on every compilation // change over an index of every state type in the reference // closure. Both sides are sets of the same size, so containment // one way is equality. foreach (T item in y) { if (!x.Contains(item)) { return false; } } return true; } public int GetHashCode(ImmutableHashSet obj) { // Order independent so two sets with the same content agree. int hash = 0; if (obj == null) { return hash; } foreach (T item in obj) { hash ^= item?.GetHashCode() ?? 0; } return hash; } } } }