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* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
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* obtaining a copy of this software and associated documentation
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*
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* ======================================================================*/
using System;
namespace Opc.Ua.Client
{
///
/// Connection states for a ManagedSession, following OPC UA
/// client connectivity guidance.
///
public enum ConnectionState
{
/// Session is not connected and not attempting to connect.
Disconnected,
/// Session is attempting initial connection.
Connecting,
/// Session is connected and operational.
Connected,
/// Connection lost, attempting to reconnect to the same server.
Reconnecting,
/// Reconnect failed, attempting failover to a redundant server.
Failover,
/// Session is closing.
Closing,
/// Session is closed and disposed.
Closed
}
///
/// Event args for connection state changes.
///
public sealed class ConnectionStateChangedEventArgs : EventArgs
{
/// The previous state.
public ConnectionState PreviousState { get; init; }
/// The new state.
public ConnectionState NewState { get; init; }
/// Service result if the transition was due to an error.
public ServiceResult? Error { get; init; }
/// The reconnect attempt number (0 when not reconnecting).
public int ReconnectAttempt { get; init; }
///
/// Underlying managed-channel state transition that caused this
/// outer state transition, or null when no channel-manager
/// state was involved.
///
public ChannelStateChange? UnderlyingChannelState { get; init; }
}
}