/* ======================================================================== * Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved. * * OPC Foundation MIT License 1.00 * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * The complete license agreement can be found here: * http://opcfoundation.org/License/MIT/1.00/ * ======================================================================*/ using System; namespace Opc.Ua.Client { /// /// Connection states for a ManagedSession, following OPC UA /// client connectivity guidance. /// public enum ConnectionState { /// Session is not connected and not attempting to connect. Disconnected, /// Session is attempting initial connection. Connecting, /// Session is connected and operational. Connected, /// Connection lost, attempting to reconnect to the same server. Reconnecting, /// Reconnect failed, attempting failover to a redundant server. Failover, /// Session is closing. Closing, /// Session is closed and disposed. Closed } /// /// Event args for connection state changes. /// public sealed class ConnectionStateChangedEventArgs : EventArgs { /// The previous state. public ConnectionState PreviousState { get; init; } /// The new state. public ConnectionState NewState { get; init; } /// Service result if the transition was due to an error. public ServiceResult? Error { get; init; } /// The reconnect attempt number (0 when not reconnecting). public int ReconnectAttempt { get; init; } /// /// Underlying managed-channel state transition that caused this /// outer state transition, or null when no channel-manager /// state was involved. /// public ChannelStateChange? UnderlyingChannelState { get; init; } } }