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namespace Opc.Ua.Di.Server.Locking
{
///
/// Application-facing facade over the OPC 10000-100 §10.5 locking
/// service. The service tracks ownership of every
/// TopologyElementType.Lock in the address space, enforces
/// timeouts, and propagates state changes to the
/// /
/// /
/// /
/// properties.
///
///
///
/// Implementations must be thread-safe — the four lock
/// methods are typically invoked from per-session worker threads
/// and the time-tick refresher runs from a background timer.
///
///
/// The default implementation
/// keeps a per-element record (client tag, owning session, expiry
/// timestamp) and uses the session-close events emitted by the
/// hosting ISessionManager to release locks when their
/// owning session disappears.
///
///
public interface ILockService
{
///
/// Returns a snapshot of the current lock state for the
/// topology element identified by .
/// Returns for Locked if no
/// lock has ever been acquired (or the lock has expired).
///
LockState GetState(NodeId elementId);
///
/// Attempts to acquire the lock on the supplied element on
/// behalf of the calling session. Returns one of the
/// codes; the lock is held for the
/// service's configured default timeout (see
/// ).
///
int InitLock(
ISystemContext context,
NodeId elementId,
string clientContext);
///
/// Renews an existing lock owned by the calling session.
/// Resets the timeout to the configured default.
///
int RenewLock(ISystemContext context, NodeId elementId);
///
/// Releases a lock owned by the calling session.
///
int ExitLock(ISystemContext context, NodeId elementId);
///
/// Forcibly releases a lock regardless of ownership. Intended
/// for administrative use after a client has crashed and
/// abandoned a lock.
///
int BreakLock(ISystemContext context, NodeId elementId);
}
}