/* ======================================================================== * Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved. * * OPC Foundation MIT License 1.00 * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * The complete license agreement can be found here: * http://opcfoundation.org/License/MIT/1.00/ * ======================================================================*/ using System; using Opc.Ua; using Opc.Ua.Generators; namespace Generators { /// /// What each generator-set method means, expressed against the simulation /// rather than against address-space nodes. /// /// /// /// The method nodes are plumbing; this is the behaviour. Keeping the two apart /// means the semantics can be held to account by a test without standing up a /// server, and it keeps the node manager's handlers down to one line each. /// /// /// Every command routes through , /// so legality is decided in exactly one place. A caller cannot drive a machine /// from Off straight to Loaded by picking the right method. /// /// internal static class GeneratorCommands { /// /// Starts a set that is shut down or waiting. /// /// The set's simulation. /// when the set began starting. /// /// From Off this is two declared transitions, not one: a set becomes /// available before it cranks. Collapsing them would publish a machine that /// never passed through Ready. /// public static bool Start(GeneratorSimulation simulation) { return simulation.State switch { GeneratorRunState.Off => simulation.RequestState(GeneratorRunState.Ready) && simulation.RequestState(GeneratorRunState.Starting), GeneratorRunState.Ready => simulation.RequestState(GeneratorRunState.Starting), _ => false, }; } /// /// Stops a running set through its cooldown. /// /// The set's simulation. /// when the set began stopping. /// /// A normal stop always goes through cooldown; dropping a hot engine /// straight to rest is what EmergencyStop is for. /// public static bool Stop(GeneratorSimulation simulation) { return simulation.RequestState(GeneratorRunState.Cooldown); } /// /// Trips a set on the emergency stop. /// /// The set's simulation. /// when the set was stopped. /// /// The model declares an emergency stop only out of the three states in /// which the engine is turning at speed, so this is refused from /// Starting and Warmup. That is the specification's shape, not /// this sample's choice, and it is left visible rather than papered over. /// public static bool EmergencyStop(GeneratorSimulation simulation) { return simulation.RequestState(GeneratorRunState.EmergencyStopped); } /// /// Clears a latched shutdown. /// /// The set's simulation. /// in every case that is not an error. /// /// Resetting a healthy set is a no-op rather than an error. An operator /// pressing reset on a machine that is running has not done anything wrong, /// and answering Bad would only train them to ignore the result. /// public static bool ResetFaults(GeneratorSimulation simulation) { return simulation.State is GeneratorRunState.Fault or GeneratorRunState.EmergencyStopped ? simulation.RequestState(GeneratorRunState.Off) : true; } /// /// Starts a set for a scheduled exercise run. /// /// The set's simulation. /// when the set began starting. /// /// The same move as ; the difference a client observes is /// the operating mode the caller publishes alongside it. /// public static bool StartTest(GeneratorSimulation simulation) { return Start(simulation); } /// /// Reads a selector position out of a method's input arguments. /// /// The call's input arguments. /// Receives the requested mode. /// when the argument named a real mode. public static bool TryReadOperatingMode( ArrayOf arguments, out GeneratorOperatingModeEnum mode) { mode = default; if (arguments.Count < 1 || !arguments[0].TryGetValue(out int requested)) { return false; } if (!Enum.IsDefined(typeof(GeneratorOperatingModeEnum), requested)) { return false; } mode = (GeneratorOperatingModeEnum)requested; return true; } } }