mirror of
https://github.com/OPCFoundation/UA-.NETStandard.git
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433 lines
18 KiB
C#
433 lines
18 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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// CA2000: test code; many disposables are ownership-transferred to test fixtures or short-lived,
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// making CA2000 noisy without a real leak risk. Disabled file-level for the suite.
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#pragma warning disable CA2000
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using System;
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using NUnit.Framework;
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using Opc.Ua.Tests;
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namespace Opc.Ua.Core.Tests.Stack.State
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{
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/// <summary>
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/// Tests for the ConditionState class.
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/// </summary>
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[TestFixture]
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[Category("ConditionState")]
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[SetCulture("en-us")]
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[SetUICulture("en-us")]
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[Parallelizable]
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public class ConditionStateTests
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{
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private ISystemContext m_context;
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private ITelemetryContext m_telemetry;
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[OneTimeSetUp]
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protected void OneTimeSetUp()
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{
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m_telemetry = NUnitTelemetryContext.Create();
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var messageContext = ServiceMessageContext.Create(m_telemetry);
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// Add OPC UA namespace
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messageContext.NamespaceUris.GetIndexOrAppend(Namespaces.OpcUa);
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m_context = new SystemContext(m_telemetry)
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{
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NamespaceUris = messageContext.NamespaceUris
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};
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}
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[OneTimeTearDown]
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protected void OneTimeTearDown()
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{
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(m_context as IDisposable)?.Dispose();
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}
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/// <summary>
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/// Test that SetEnableState updates the timestamp and clears change masks.
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/// </summary>
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[Test]
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public void SetEnableStateUpdatesTimestampAndClearsChangeMasks()
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{
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var condition = new ConditionState(null);
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condition.Create(m_context, new NodeId(1), QualifiedName.From("Condition"), default, true);
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// Set initial state
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DateTimeUtc beforeTime = DateTimeUtc.Now;
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condition.SetEnableState(m_context, true);
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DateTimeUtc afterTime = DateTimeUtc.Now;
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// Verify timestamp is updated
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Assert.That(condition.EnabledState.Timestamp, Is.GreaterThanOrEqualTo(beforeTime));
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Assert.That(condition.EnabledState.Timestamp, Is.LessThanOrEqualTo(afterTime));
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// Verify change masks are cleared (all should be None)
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Assert.That(condition.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
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Assert.That(condition.EnabledState.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
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}
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/// <summary>
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/// Test that SetSeverity updates the timestamp and clears change masks.
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/// </summary>
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[Test]
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public void SetSeverityUpdatesTimestampAndClearsChangeMasks()
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{
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var condition = new ConditionState(null);
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condition.Create(m_context, new NodeId(1), QualifiedName.From("Condition"), default, true);
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DateTimeUtc beforeTime = DateTimeUtc.Now;
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condition.SetSeverity(m_context, EventSeverity.High);
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DateTimeUtc afterTime = DateTimeUtc.Now;
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// Verify timestamps are updated
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Assert.That(condition.Severity.Timestamp, Is.GreaterThanOrEqualTo(beforeTime));
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Assert.That(condition.Severity.Timestamp, Is.LessThanOrEqualTo(afterTime));
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Assert.That(condition.LastSeverity.Timestamp, Is.GreaterThanOrEqualTo(beforeTime));
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Assert.That(condition.LastSeverity.Timestamp, Is.LessThanOrEqualTo(afterTime));
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// Verify change masks are cleared
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Assert.That(condition.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
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}
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/// <summary>
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/// Test that SetActiveState updates the timestamp and clears change masks.
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/// </summary>
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[Test]
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public void SetActiveStateUpdatesTimestampAndClearsChangeMasks()
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{
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var alarm = new AlarmConditionState(m_telemetry, null);
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alarm.Create(m_context, new NodeId(1), QualifiedName.From("Alarm"), default, true);
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DateTimeUtc beforeTime = DateTimeUtc.Now;
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alarm.SetActiveState(m_context, true);
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DateTimeUtc afterTime = DateTimeUtc.Now;
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// Verify timestamp is updated
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Assert.That(alarm.ActiveState.Timestamp, Is.GreaterThanOrEqualTo(beforeTime));
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Assert.That(alarm.ActiveState.Timestamp, Is.LessThanOrEqualTo(afterTime));
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// Verify change masks are cleared
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Assert.That(alarm.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
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Assert.That(alarm.ActiveState.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
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}
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/// <summary>
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/// Test that SetSuppressedState updates the timestamp and clears change masks.
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/// </summary>
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[Test]
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public void SetSuppressedStateUpdatesTimestampAndClearsChangeMasks()
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{
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var alarm = new AlarmConditionState(m_telemetry, null);
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alarm.Create(m_context, new NodeId(1), QualifiedName.From("Alarm"), default, true);
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alarm.SuppressedState = new TwoStateVariableState(alarm);
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alarm.SuppressedState.Create(m_context, default, QualifiedName.From(BrowseNames.SuppressedState), default, false);
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DateTimeUtc beforeTime = DateTimeUtc.Now;
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alarm.SetSuppressedState(m_context, true);
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DateTimeUtc afterTime = DateTimeUtc.Now;
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// Verify timestamp is updated
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Assert.That(alarm.SuppressedState.Timestamp, Is.GreaterThanOrEqualTo(beforeTime));
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Assert.That(alarm.SuppressedState.Timestamp, Is.LessThanOrEqualTo(afterTime));
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// Verify change masks are cleared
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Assert.That(alarm.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
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Assert.That(alarm.SuppressedState.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
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}
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/// <summary>
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/// Test that SetAcknowledgedState updates the timestamp and clears change masks.
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/// </summary>
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[Test]
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public void SetAcknowledgedStateUpdatesTimestampAndClearsChangeMasks()
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{
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var condition = new AcknowledgeableConditionState(null);
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condition.Create(m_context, new NodeId(1), QualifiedName.From("AckCondition"), default, true);
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DateTimeUtc beforeTime = DateTimeUtc.Now;
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condition.SetAcknowledgedState(m_context, true);
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DateTimeUtc afterTime = DateTimeUtc.Now;
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// Verify timestamp is updated
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Assert.That(condition.AckedState.Timestamp, Is.GreaterThanOrEqualTo(beforeTime));
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Assert.That(condition.AckedState.Timestamp, Is.LessThanOrEqualTo(afterTime));
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// Verify change masks are cleared
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Assert.That(condition.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
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Assert.That(condition.AckedState.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
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}
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/// <summary>
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/// Test that SetConfirmedState updates the timestamp and clears change masks.
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/// </summary>
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[Test]
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public void SetConfirmedStateUpdatesTimestampAndClearsChangeMasks()
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{
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var condition = new AcknowledgeableConditionState(null);
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condition.Create(m_context, new NodeId(1), QualifiedName.From("AckCondition"), default, true);
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condition.ConfirmedState = new TwoStateVariableState(condition);
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condition.ConfirmedState.Create(m_context, default, QualifiedName.From(BrowseNames.ConfirmedState), default, false);
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DateTimeUtc beforeTime = DateTimeUtc.Now;
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condition.SetConfirmedState(m_context, true);
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DateTimeUtc afterTime = DateTimeUtc.Now;
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// Verify timestamp is updated
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Assert.That(condition.ConfirmedState.Timestamp, Is.GreaterThanOrEqualTo(beforeTime));
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Assert.That(condition.ConfirmedState.Timestamp, Is.LessThanOrEqualTo(afterTime));
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// Verify change masks are cleared
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Assert.That(condition.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
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Assert.That(condition.ConfirmedState.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
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}
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/// <summary>
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/// Test that SetShelvingState updates the timestamp and clears change masks.
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/// </summary>
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[Test]
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public void SetShelvingStateUpdatesTimestampAndClearsChangeMasks()
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{
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var alarm = new AlarmConditionState(m_telemetry, null);
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alarm.Create(m_context, new NodeId(1), QualifiedName.From("Alarm"), default, true);
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alarm.ShelvingState = new ShelvedStateMachineState(alarm);
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alarm.ShelvingState.Create(m_context, default, QualifiedName.From(BrowseNames.ShelvingState), default, false);
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alarm.ShelvingState.UnshelveTime = PropertyState<double>.With<VariantBuilder>(alarm.ShelvingState);
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DateTimeUtc beforeTime = DateTimeUtc.Now;
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alarm.SetShelvingState(m_context, true, false, 1000);
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DateTimeUtc afterTime = DateTimeUtc.Now;
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// Verify timestamp is updated on UnshelveTime
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Assert.That(alarm.ShelvingState.UnshelveTime.Timestamp, Is.GreaterThanOrEqualTo(beforeTime));
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Assert.That(alarm.ShelvingState.UnshelveTime.Timestamp, Is.LessThanOrEqualTo(afterTime));
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// Verify change masks are cleared
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Assert.That(alarm.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
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}
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/// <summary>
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/// Test that subscribed clients are notified when SetActiveState is called.
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/// This simulates the issue scenario.
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/// </summary>
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[Test]
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public void SetActiveStateNotifiesSubscribers()
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{
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var alarm = new AlarmConditionState(m_telemetry, null);
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alarm.Create(m_context, new NodeId(1), QualifiedName.From("Alarm"), default, true);
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// Initially inactive
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alarm.SetActiveState(m_context, false);
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// Now activate the alarm - timestamp should be greater than or equal to the initial timestamp
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// since both could be set to DateTimeUtc.Now which has limited precision
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DateTimeUtc beforeActivation = DateTimeUtc.Now;
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alarm.SetActiveState(m_context, true);
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DateTimeUtc afterActivation = DateTimeUtc.Now;
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// Verify that the timestamp is within the expected range
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Assert.That(alarm.ActiveState.Timestamp, Is.GreaterThanOrEqualTo(beforeActivation));
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Assert.That(alarm.ActiveState.Timestamp, Is.LessThanOrEqualTo(afterActivation));
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// Verify that change masks were cleared (indicating subscribers were notified)
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Assert.That(alarm.ActiveState.ChangeMasks, Is.EqualTo(NodeStateChangeMasks.None));
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}
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/// <summary>
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/// Test that UpdateStateAfterEnable calls EvaluateRetainStateOnEnable
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/// and that the default implementation sets Retain based on GetRetainState.
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/// </summary>
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[Test]
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public void UpdateStateAfterEnableCallsEvaluateRetainStateOnEnable()
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{
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// Arrange
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var condition = new ConditionState(null);
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condition.Create(m_context, default, QualifiedName.From("TestCondition"), default, true);
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// Initially disabled
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condition.SetEnableState(m_context, false);
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Assert.That(condition.EnabledState.Id.Value, Is.False);
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Assert.That(condition.Retain.Value, Is.False);
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// Act - Enable the condition
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condition.SetEnableState(m_context, true);
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// Assert - Enabled state should be true
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Assert.That(condition.EnabledState.Id.Value, Is.True);
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// The default implementation should call UpdateRetainState which uses GetRetainState
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// For base ConditionState with no branches, GetRetainState returns false when enabled
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Assert.That(condition.Retain.Value, Is.False);
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}
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/// <summary>
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/// Test that UpdateStateAfterDisable sets Retain to false as per specification.
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/// </summary>
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[Test]
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public void UpdateStateAfterDisableSetsRetainToFalse()
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{
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// Arrange
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var condition = new TestConditionStateWithRetain(null);
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condition.Create(m_context, default, QualifiedName.From("TestCondition"), default, true);
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// Enable the condition and set retain to true
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condition.SetEnableState(m_context, true);
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condition.ForceRetain(true);
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Assert.That(condition.Retain.Value, Is.True);
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// Act - Disable the condition
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condition.SetEnableState(m_context, false);
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// Assert - Retain should be false per specification
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Assert.That(condition.EnabledState.Id.Value, Is.False);
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Assert.That(condition.Retain.Value, Is.False);
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}
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/// <summary>
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/// Test that a derived class can override EvaluateRetainStateOnEnable
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/// to provide custom logic for determining the Retain value.
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/// </summary>
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[Test]
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public void DerivedClassCanOverrideEvaluateRetainStateOnEnable()
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{
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// Arrange
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var condition = new TestConditionStateWithCustomRetain(null);
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condition.Create(m_context, default, QualifiedName.From("TestCondition"), default, true);
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// Initially disabled
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condition.SetEnableState(m_context, false);
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Assert.That(condition.Retain.Value, Is.False);
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// Act - Enable the condition
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condition.SetEnableState(m_context, true);
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// Assert - The custom implementation should have been called
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Assert.That(condition.EnabledState.Id.Value, Is.True);
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Assert.That(condition.EvaluateCalled, Is.True);
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Assert.That(condition.Retain.Value, Is.True); // Custom logic always sets to true
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}
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/// <summary>
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/// Test that the branch collection can be safely created, enumerated and
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/// cleared from multiple threads concurrently without throwing.
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/// Reproduces the race that previously crashed the process when the
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/// branch dictionary was enumerated while being modified.
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/// </summary>
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[Test]
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[CancelAfter(10_000)]
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public void ConcurrentBranchAccessIsThreadSafe()
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{
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var condition = new ConditionState(null);
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condition.Create(m_context, new NodeId(1), QualifiedName.From("Condition"), default, true);
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// Ensure each created branch receives a unique EventId.
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condition.AutoReportStateChanges = true;
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condition.SetEnableState(m_context, true);
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const int iterations = 2000;
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using var cts = new System.Threading.CancellationTokenSource();
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// Writer: continuously creates and clears branches.
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var writer = System.Threading.Tasks.Task.Run(() =>
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{
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for (int i = 0; i < iterations; i++)
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{
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condition.CreateBranch(m_context, new NodeId((uint)(i + 2)));
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if (i % 10 == 0)
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{
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condition.ClearBranches();
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}
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}
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});
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// Reader: continuously enumerates and counts branches.
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var reader = System.Threading.Tasks.Task.Run(() =>
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{
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while (!cts.Token.IsCancellationRequested)
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{
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foreach (System.Collections.Generic.KeyValuePair<string, ConditionState> branch
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in condition.GetBranches())
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{
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Assert.That(branch.Value, Is.Not.Null);
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}
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_ = condition.GetBranchCount();
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}
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});
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Assert.That(() =>
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{
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try
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{
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writer.GetAwaiter().GetResult();
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}
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finally
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{
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cts.Cancel();
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}
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reader.GetAwaiter().GetResult();
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}, Throws.Nothing);
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}
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/// <summary>
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/// Test condition that exposes method to force Retain value for testing.
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/// </summary>
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private sealed class TestConditionStateWithRetain : ConditionState
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{
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public TestConditionStateWithRetain(NodeState parent)
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: base(parent)
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{
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}
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public void ForceRetain(bool value)
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{
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Retain.Value = value;
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}
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}
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/// <summary>
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/// Test condition that overrides EvaluateRetainStateOnEnable.
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/// </summary>
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private sealed class TestConditionStateWithCustomRetain : ConditionState
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{
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public bool EvaluateCalled { get; private set; }
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public TestConditionStateWithCustomRetain(NodeState parent)
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: base(parent)
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{
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}
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protected override void EvaluateRetainStateOnEnable(ISystemContext context)
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{
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EvaluateCalled = true;
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// Custom logic: always set Retain to true when enabled
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Retain.Value = true;
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}
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}
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}
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}
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