mirror of
https://github.com/OPCFoundation/UA-.NETStandard.git
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355 lines
14 KiB
C#
355 lines
14 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System;
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using Moq;
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using NUnit.Framework;
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using Opc.Ua.Server.StateMachines;
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namespace Opc.Ua.Server.Tests.StateMachines
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{
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/// <summary>
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/// Unit tests for definition-mode chaining on the unified
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/// <see cref="StateMachineBuilder{TState}"/>. Validation,
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/// freeze semantics, and the <see cref="FluentFiniteStateMachineState"/>
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/// table projections are covered here.
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/// </summary>
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[TestFixture]
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[Category("Server")]
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[Category("StateMachines")]
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[Parallelizable]
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public sealed class StateMachineBuilderTests
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{
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private ServerSystemContext m_context = null!;
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[SetUp]
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public void SetUp()
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{
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m_context = StateMachineTestFixtures.CreateContext();
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}
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[Test]
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public void StateMachineGetterThrowsWhenNoStatesDeclared()
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{
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StateMachineBuilder<FluentFiniteStateMachineState> b =
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StateMachineTestFixtures.NewBuilder(m_context);
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Assert.That(() => _ = b.StateMachine,
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Throws.TypeOf<InvalidOperationException>());
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}
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[Test]
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public void DuplicateStateIdThrows()
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{
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StateMachineBuilder<FluentFiniteStateMachineState> b =
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StateMachineTestFixtures.NewBuilder(m_context);
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b.AddState(1, "Off");
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Assert.That(() => b.AddState(1, "Off2"),
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Throws.ArgumentException);
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}
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[Test]
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public void DuplicateTransitionIdThrows()
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{
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StateMachineBuilder<FluentFiniteStateMachineState> b =
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StateMachineTestFixtures.NewBuilder(m_context);
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b.AddState(1, "Off")
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.AddState(2, "On")
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.AddTransition(10, "OffToOn", from: 1, to: 2);
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Assert.That(() => b.AddTransition(10, "OffToOn2", from: 2, to: 1),
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Throws.ArgumentException);
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}
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[Test]
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public void TransitionWithUnknownFromStateFailsAtFreeze()
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{
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StateMachineBuilder<FluentFiniteStateMachineState> b =
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StateMachineTestFixtures.NewBuilder(m_context)
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.AddState(1, "Off")
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.AddTransition(10, "OffToOn", from: 99, to: 1);
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Assert.That(() => _ = b.StateMachine,
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Throws.TypeOf<InvalidOperationException>());
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}
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[Test]
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public void CauseMappingWithUnknownTransitionFailsAtFreeze()
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{
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StateMachineBuilder<FluentFiniteStateMachineState> b =
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StateMachineTestFixtures.NewBuilder(m_context)
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.AddState(1, "Off")
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.OnCause(causeId: 100, from: 1, transition: 999);
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Assert.That(() => _ = b.StateMachine,
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Throws.TypeOf<InvalidOperationException>());
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}
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[Test]
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public void TwoInitialStatesThrows()
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{
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StateMachineBuilder<FluentFiniteStateMachineState> b =
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StateMachineTestFixtures.NewBuilder(m_context);
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b.AddState(1, "Off", isInitial: true);
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Assert.That(() => b.AddState(2, "On", isInitial: true),
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Throws.InvalidOperationException);
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}
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[Test]
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public void BuildProducesExpectedDefinition()
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{
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FluentFiniteStateMachineState sm =
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StateMachineTestFixtures.NewBuilder(m_context)
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.AddState(1, "Off", isInitial: true)
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.AddState(2, "On")
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.AddTransition(10, "OffToOn", from: 1, to: 2)
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.AddTransition(20, "OnToOff", from: 2, to: 1)
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.OnCause(causeId: 100, from: 1, transition: 10)
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.OnCause(causeId: 200, from: 2, transition: 20)
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.StateMachine;
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StateMachineDefinition def = sm.Definition;
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Assert.That(def.States, Has.Count.EqualTo(2));
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Assert.That(def.Transitions, Has.Count.EqualTo(2));
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Assert.That(def.CauseMappings, Has.Count.EqualTo(2));
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Assert.That(def.InitialStateId, Is.EqualTo(1u));
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}
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[TestCase("")]
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[TestCase(null)]
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public void AddStateWithEmptyBrowseNameThrowsArgumentException(string browseName)
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{
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StateMachineBuilder<FluentFiniteStateMachineState> b =
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StateMachineTestFixtures.NewBuilder(m_context);
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Assert.That(() => b.AddState(1, browseName!),
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Throws.ArgumentException);
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}
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[TestCase("")]
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[TestCase(null)]
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public void AddTransitionWithEmptyBrowseNameThrowsArgumentException(string browseName)
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{
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StateMachineBuilder<FluentFiniteStateMachineState> b =
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StateMachineTestFixtures.NewBuilder(m_context)
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.AddState(1, "Off")
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.AddState(2, "On");
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Assert.That(() => b.AddTransition(10, browseName!, from: 1, to: 2),
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Throws.ArgumentException);
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}
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[Test]
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public void AddTransitionWithDanglingToStateFailsAtFreeze()
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{
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StateMachineBuilder<FluentFiniteStateMachineState> b =
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StateMachineTestFixtures.NewBuilder(m_context)
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.AddState(1, "Off")
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.AddTransition(10, "OffToGhost", from: 1, to: 99);
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Assert.That(() => _ = b.StateMachine,
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Throws.TypeOf<InvalidOperationException>());
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}
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[TestCase("")]
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[TestCase(null)]
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public void UseElementNamespaceWithNullOrEmptyThrowsArgumentException(string namespaceUri)
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{
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StateMachineBuilder<FluentFiniteStateMachineState> b =
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StateMachineTestFixtures.NewBuilder(m_context);
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Assert.That(() => b.UseElementNamespace(namespaceUri!),
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Throws.ArgumentException);
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}
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[Test]
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public void UseElementNamespacePropagatesToDefinition()
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{
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const string customUri = "urn:test:custom";
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FluentFiniteStateMachineState sm =
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StateMachineTestFixtures.NewBuilder(m_context)
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.UseElementNamespace(customUri)
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.AddState(1, "Off", isInitial: true)
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.StateMachine;
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Assert.That(sm.Definition.ElementNamespaceUri, Is.EqualTo(customUri));
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}
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[Test]
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public void AddStateInitialTrueTwiceWithSameIdDoesNotResetInitialState()
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{
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StateMachineBuilder<FluentFiniteStateMachineState> b =
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StateMachineTestFixtures.NewBuilder(m_context);
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b.AddState(1, "Off", isInitial: true);
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Assert.That(() => b.AddState(1, "Off", isInitial: true),
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Throws.ArgumentException);
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b.AddState(2, "On");
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Assert.That(b.StateMachine.Definition.InitialStateId,
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Is.EqualTo(1u));
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}
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[Test]
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public void HasEffectFalseSurvivesBuildAndIsReflectedOnDefinitionTransitions()
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{
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FluentFiniteStateMachineState sm =
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StateMachineTestFixtures.NewBuilder(m_context)
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.AddState(1, "Off", isInitial: true)
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.AddState(2, "On")
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.AddTransition(10, "OffToOn", from: 1, to: 2, hasEffect: false)
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.AddTransition(20, "OnToOff", from: 2, to: 1)
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.StateMachine;
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StateMachineTransitionDefinition silent = null!;
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StateMachineTransitionDefinition loud = null!;
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foreach (StateMachineTransitionDefinition t in sm.Definition.Transitions)
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{
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if (t.Id == 10u)
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{
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silent = t;
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}
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if (t.Id == 20u)
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{
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loud = t;
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}
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}
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Assert.That(silent, Is.Not.Null);
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Assert.That(silent.HasEffect, Is.False);
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Assert.That(loud, Is.Not.Null);
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Assert.That(loud.HasEffect, Is.True);
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}
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[Test]
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public void DefinitionMethodsThrowAfterFreeze()
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{
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StateMachineBuilder<FluentFiniteStateMachineState> b =
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StateMachineTestFixtures.NewBuilder(m_context);
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b.AddState(1, "Off", isInitial: true);
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_ = b.StateMachine;
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Assert.That(() => b.AddState(2, "On"),
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Throws.InvalidOperationException);
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Assert.That(() => b.AddTransition(10, "x", 1, 1),
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Throws.InvalidOperationException);
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Assert.That(() => b.OnCause(1, 1, 1),
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Throws.InvalidOperationException);
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Assert.That(() => b.UseElementNamespace("urn:x"),
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Throws.InvalidOperationException);
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}
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[Test]
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public void ForThrowsForDefinitionMethods()
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{
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FluentFiniteStateMachineState sm =
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StateMachineTestFixtures.NewBuilder(m_context)
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.AddState(1, "Off", isInitial: true)
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.StateMachine;
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var lifecycle =
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StateMachineBuilder.For(sm, m_context);
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Assert.That(() => lifecycle.AddState(2, "On"),
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Throws.InvalidOperationException);
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}
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[Test]
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public void DuplicateCauseMappingFailsAtFreeze()
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{
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StateMachineBuilder<FluentFiniteStateMachineState> b =
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StateMachineTestFixtures.NewBuilder(m_context)
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.AddState(1, "Off", isInitial: true)
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.AddState(2, "On")
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.AddTransition(10, "OffToOn", from: 1, to: 2)
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.AddTransition(11, "OffToOn2", from: 1, to: 2)
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.OnCause(causeId: 100, from: 1, transition: 10)
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.OnCause(causeId: 100, from: 1, transition: 11);
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Assert.That(() => _ = b.StateMachine,
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Throws.InvalidOperationException);
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}
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[Test]
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public void UseElementNamespacePropagatesToRuntimeCurrentStateNodeId()
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{
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const string customUri = "urn:test:custom-ns";
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// The element namespace must be registered with the
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// context's NamespaceUris for OnAfterCreate to resolve a
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// non-default ElementNamespaceIndex.
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ushort registeredIndex = m_context.NamespaceUris.GetIndexOrAppend(customUri);
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FluentFiniteStateMachineState sm =
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StateMachineTestFixtures.NewBuilder(m_context)
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.UseElementNamespace(customUri)
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.AddState(1, "Off", isInitial: true)
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.AddState(2, "On")
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.WithInitialState(1)
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.StateMachine;
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// The CurrentState.Id NodeId should now use the custom
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// namespace index — proving that UseElementNamespace
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// applied before NodeState.Create cached it.
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NodeId stateId = sm.CurrentState!.Id!.Value;
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Assert.That(stateId.NamespaceIndex, Is.EqualTo(registeredIndex),
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"ElementNamespaceUri override must take effect before " +
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"OnAfterCreate caches ElementNamespaceIndex.");
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}
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}
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/// <summary>
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/// Shared setup for state-machine builder tests — produces a
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/// minimal <see cref="ServerSystemContext"/> and a builder ready
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/// for definition-mode chaining.
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/// </summary>
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internal static class StateMachineTestFixtures
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{
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public static ServerSystemContext CreateContext()
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{
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var mockServer = new Mock<IServerInternal>();
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var namespaceTable = new NamespaceTable();
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mockServer.Setup(s => s.NamespaceUris).Returns(namespaceTable);
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mockServer.Setup(s => s.ServerUris).Returns(new StringTable());
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mockServer.Setup(s => s.TypeTree).Returns(new TypeTable(namespaceTable));
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mockServer.Setup(s => s.Factory).Returns(EncodeableFactory.Create());
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// Telemetry: a plain Moq instance is enough — the
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// TelemetryExtensions.CreateLogger<T>() extension falls
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// back to a no-op LoggerFactory when GetLoggerFactory()
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// returns null.
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mockServer.Setup(s => s.Telemetry)
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.Returns(new Mock<ITelemetryContext>().Object);
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return new ServerSystemContext(mockServer.Object);
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}
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public static StateMachineBuilder<FluentFiniteStateMachineState> NewBuilder(
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ISystemContext context, uint nodeIdNumber = 5000)
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{
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return StateMachineBuilder.Create(
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parent: null,
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context: context,
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nodeId: new NodeId(nodeIdNumber, 1),
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browseName: new QualifiedName("TestStateMachine", 1));
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}
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}
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}
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