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**Stack 4/5** — base #4125. Part of the #4096 split; see #4096 for the overall picture. > Review after #4123, #4124 and #4125. ## What this is The generic OPC UA to OpenUSD binding, scene materialization, and the connector that drives a live stage from a running server. ## Contents **Binding (Part 1)** — `Opc.Ua.OpenUsd` and `Opc.Ua.OpenUsd.Server`. A server describes how its Variables drive USD prims, and serves the USD layers it refers to as Part 5 files with a content digest. **Scene materialization (Part 2)** — `Opc.Ua.OpenUsdScene` and `Opc.Ua.OpenUsdScene.Server`, including the USDA writer. - **Escaping fix**: string values, composition-arc references, variant set names and selections, `doc` and prim names were all emitted unescaped, so a value carrying a quote or a newline could author its own layer syntax. Every emit site now goes through the escapers. The tests assert the right property — not that the payload is absent (it legitimately survives inside the escaped literal) but that no payload becomes its own line of layer syntax. **Client** — `Opc.Ua.OpenUsd.Client` streams live values into an `IUsdSink`. `CompositeUsdSink` fans out to several sinks; the file sink interpolates between server samples so motion is continuous rather than stepped at the publishing interval. **Connector** — `tools/Opc.Ua.OpenUsd.Connector` composes a stage from a live server. The optional in-process viewport lives in a separate assembly probed at run time, so the connector still runs — and says why — when it is absent. - **Fix**: the asset cache and PKI root moved off the shared temp directory to `LocalApplicationData`. **Sample** — `PumpDeviceIntegrationServer` gains an OpenUSD representation of the pump. ## Notes for the reviewer - The viewport assembly is net10.0-only. It is what exercises the `Directory.Build.targets` change from 1/5: without it, the `net8.0` leg of the per-TFM CI build fails with `CS0433` because the `System.Threading.Lock` polyfill collides with the real type. - `UsdAssetDelivery` hashes through `SHA256.Create` rather than the static `HashData`, which does not exist on the net472/net48 targets this test project also builds for. ## Validation `dotnet build UA.slnx` — 0 errors, 0 warnings. | Suite | Result | | --- | --- | | Opc.Ua.OpenUsd.Tests | 621 / 0 | | Opc.Ua.Di.Tests | 321 / 0 | --------- Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> Copilot-Session: 8cbb8cd0-f0cb-4ab0-bea2-6202fbf69485
48 lines
2.2 KiB
C#
48 lines
2.2 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2026 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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namespace Pumps
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{
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/// <summary>
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/// Centrally managed event id offsets for source-generated log messages in this assembly.
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/// </summary>
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/// <remarks>
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/// Each per-file <c><ClassName>Log</c> class allocates its event ids relative to the
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/// offset constant below, using <c>offset + <zero-based message index></c>. Every block
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/// reserves at least five spare slots for future messages and is rounded up to the next
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/// multiple of ten so that ids can be documented and managed from this single location.
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/// </remarks>
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internal static class PumpDeviceIntegrationServerEventIds
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{
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public const int PumpNodeManager = 0;
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public const int OpenUsdComposition = 10;
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public const int OpenUsdRepresentation = 20;
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}
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}
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