mirror of
https://github.com/OPCFoundation/UA-.NETStandard.git
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eb40a59566
Drive the solution to zero warnings / zero errors with analyzers on, promote the consistently-fixed rules to error, and lock in coverage on the only line of new logic.
193 lines
6.8 KiB
C#
193 lines
6.8 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Opc.Ua.Client.FileSystem
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{
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/// <summary>
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/// Common base for <see cref="UaFileInfo"/> and
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/// <see cref="UaDirectoryInfo"/>; mirrors
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/// <see cref="System.IO.FileSystemInfo"/>.
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/// </summary>
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public abstract class UaFileSystemInfo
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{
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internal UaFileSystemInfo(
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FileSystemClient owner,
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UaDirectoryInfo? parent,
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NodeId nodeId,
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QualifiedName browseName,
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IReadOnlyList<QualifiedName> segments)
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{
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Owner = owner ?? throw new ArgumentNullException(nameof(owner));
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Parent = parent;
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if (nodeId.IsNull)
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{
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throw new ArgumentNullException(nameof(nodeId));
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}
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NodeId = nodeId;
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BrowseName = browseName;
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Segments = segments;
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}
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/// <summary>
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/// The <see cref="FileSystemClient"/> that produced this info
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/// object. All operations that need to call back to the server
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/// route through this owner.
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/// </summary>
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public FileSystemClient Owner { get; }
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/// <summary>
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/// The parent directory; <c>null</c> only for the root.
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/// </summary>
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public UaDirectoryInfo? Parent { get; }
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/// <summary>
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/// The OPC UA <see cref="NodeId"/> of the underlying object.
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/// </summary>
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public NodeId NodeId { get; }
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/// <summary>
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/// The OPC UA <see cref="QualifiedName"/> of the underlying
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/// object.
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/// </summary>
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public QualifiedName BrowseName { get; }
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/// <summary>
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/// The unqualified leaf name of this file or directory.
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/// </summary>
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/// <remarks>
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/// This property mirrors
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/// <see cref="System.IO.FileSystemInfo.Name"/>: it discards the
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/// namespace prefix. Use <see cref="FullPath"/> when round-trip
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/// fidelity matters.
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/// </remarks>
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public string Name => BrowseName.Name ?? string.Empty;
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/// <summary>
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/// The canonical, namespace-aware path of this object relative
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/// to the <see cref="FileSystemClient"/> root, in
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/// <see cref="UaPath"/> form (always begins with <c>'/'</c>).
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/// </summary>
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public string FullPath => UaPath.Format(Segments);
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/// <summary>
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/// The path segments leading to this object.
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/// </summary>
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public IReadOnlyList<QualifiedName> Segments { get; }
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/// <summary>
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/// <c>true</c> for <see cref="UaDirectoryInfo"/>; <c>false</c>
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/// for <see cref="UaFileInfo"/>.
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/// </summary>
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public abstract bool IsDirectory { get; }
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/// <summary>
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/// Re-reads metadata from the server. Subclasses populate type-
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/// specific properties.
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/// </summary>
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public abstract ValueTask RefreshAsync(CancellationToken ct = default);
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/// <summary>
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/// Deletes this file or empty directory. For non-empty
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/// directories, use <see cref="UaDirectoryInfo.DeleteAsync"/>
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/// with <c>recursive: true</c>.
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/// </summary>
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public virtual ValueTask DeleteAsync(CancellationToken ct = default)
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{
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return Owner.DeleteCoreAsync(this, recursive: false, ct);
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}
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/// <summary>
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/// Moves this object to <paramref name="destPath"/>. The
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/// destination's parent directory must exist.
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/// </summary>
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public ValueTask<UaFileSystemInfo> MoveToAsync(
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string destPath,
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CancellationToken ct = default)
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{
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return Owner.MoveOrCopyAsync(this, destPath, copy: false, ct);
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}
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/// <summary>
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/// Moves this object into <paramref name="destinationDirectory"/>,
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/// optionally renaming it via <paramref name="newName"/>.
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/// </summary>
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public ValueTask<UaFileSystemInfo> MoveToAsync(
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UaDirectoryInfo destinationDirectory,
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string? newName = null,
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CancellationToken ct = default)
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{
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return Owner.MoveOrCopyAsync(
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this,
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destinationDirectory,
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newName ?? Name,
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copy: false,
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ct);
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}
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/// <summary>
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/// Copies this object to <paramref name="destPath"/>.
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/// </summary>
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public ValueTask<UaFileSystemInfo> CopyToAsync(
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string destPath,
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CancellationToken ct = default)
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{
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return Owner.MoveOrCopyAsync(this, destPath, copy: true, ct);
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}
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/// <summary>
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/// Copies this object into
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/// <paramref name="destinationDirectory"/>, optionally renaming
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/// it via <paramref name="newName"/>.
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/// </summary>
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public ValueTask<UaFileSystemInfo> CopyToAsync(
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UaDirectoryInfo destinationDirectory,
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string? newName = null,
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CancellationToken ct = default)
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{
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return Owner.MoveOrCopyAsync(
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this,
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destinationDirectory,
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newName ?? Name,
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copy: true,
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ct);
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}
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/// <inheritdoc/>
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public override string ToString()
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{
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return FullPath;
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}
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}
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}
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