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# Description Full-repo `dotnet format` sweep across all 73 projects in `UA.slnx` — no behavioral changes.
316 lines
11 KiB
C#
316 lines
11 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.Extensions.Logging;
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namespace Opc.Ua.Server.Fluent
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{
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/// <summary>
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/// Manager-owned registry of periodic simulation loops. Each loop is
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/// driven by a periodic timer and survives until the owning
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/// <see cref="FluentNodeManagerBase"/> is disposed.
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/// </summary>
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/// <remarks>
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/// <para>
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/// Loops are added at <c>Configure</c> time via the
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/// <see cref="ISimulationBuilder"/> fluent surface. They start running
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/// when <see cref="Start"/> is invoked by the owning manager (after
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/// <c>Configure</c> completes); subsequent loop additions are
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/// rejected.
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/// </para>
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/// <para>
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/// Exceptions inside tick handlers are caught and logged; they do
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/// not kill the loop. <see cref="Dispose"/> cancels every loop and
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/// awaits them (bounded by a small grace period) before returning.
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/// </para>
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/// <para>
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/// On <c>net6.0</c> and later, the loop uses
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/// <c>System.Threading.PeriodicTimer</c>. On older targets
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/// (<c>net472</c>, <c>net48</c>, <c>netstandard2.1</c>) the loop
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/// falls back to a
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/// <see cref="Task.Delay(TimeSpan, CancellationToken)"/> loop with
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/// drift compensation. Both paths use
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/// <see cref="Stopwatch.GetTimestamp"/> as the monotonic time
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/// source.
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/// </para>
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/// </remarks>
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internal sealed class SimulationRegistry : IDisposable
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{
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public SimulationRegistry(
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FluentNodeManagerBase owner,
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ILogger? logger)
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{
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m_owner = owner ?? throw new ArgumentNullException(nameof(owner));
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m_logger = logger;
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m_cts = new CancellationTokenSource();
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}
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/// <summary>
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/// Returns a builder for a new simulation loop with the given
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/// tick interval.
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/// </summary>
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/// <exception cref="ServiceResultException"></exception>
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public ISimulationBuilder NewSimulation(TimeSpan interval)
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{
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lock (m_gate)
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{
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if (m_started)
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{
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throw ServiceResultException.Create(
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StatusCodes.BadInvalidState,
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"Cannot add a simulation loop after the registry has started.");
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}
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var loop = new SimulationLoop(this, interval, m_logger);
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m_loops.Add(loop);
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return loop;
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}
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}
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/// <summary>
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/// Starts every registered loop. Subsequent
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/// <see cref="NewSimulation(TimeSpan)"/> calls are rejected. Invoked
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/// once by the owning manager when the builder is sealed.
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/// </summary>
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public void Start()
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{
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lock (m_gate)
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{
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if (m_started)
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{
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return;
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}
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m_started = true;
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if (m_cts == null)
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{
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return;
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}
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foreach (SimulationLoop loop in m_loops)
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{
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loop.Start(m_cts.Token);
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}
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}
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}
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/// <inheritdoc/>
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public void Dispose()
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{
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CancellationTokenSource? cts;
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List<SimulationLoop> snapshot;
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lock (m_gate)
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{
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cts = m_cts;
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m_cts = null;
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snapshot = [.. m_loops];
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m_loops.Clear();
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}
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if (cts == null)
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{
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return;
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}
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try
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{
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cts.Cancel();
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// Bound the dispose wait so a misbehaving handler can't
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// stall manager teardown indefinitely.
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var drain = Task.WhenAll(snapshot.ConvertAll(l => l.RunningTask));
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drain.Wait(TimeSpan.FromSeconds(5));
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}
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catch (AggregateException ex) when (
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ex.InnerException is OperationCanceledException)
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{
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// expected on shutdown
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}
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catch (Exception ex)
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{
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m_logger?.LogWarning(ex,
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"Simulation drain failed; ignoring on disposal.");
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}
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finally
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{
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cts.Dispose();
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}
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}
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internal ISystemContext Context => m_owner.SystemContext;
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private readonly FluentNodeManagerBase m_owner;
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private readonly ILogger? m_logger;
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private readonly object m_gate = new();
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private readonly List<SimulationLoop> m_loops = [];
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private CancellationTokenSource? m_cts;
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private bool m_started;
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}
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/// <summary>
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/// A single periodic simulation loop. Implements
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/// <see cref="ISimulationBuilder"/> for chaining additional handlers
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/// before <see cref="SimulationRegistry.Start"/>.
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/// </summary>
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internal sealed class SimulationLoop : ISimulationBuilder
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{
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public SimulationLoop(
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SimulationRegistry registry,
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TimeSpan interval,
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ILogger? logger)
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{
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m_registry = registry;
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m_interval = interval;
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m_logger = logger;
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RunningTask = Task.CompletedTask;
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}
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public ISimulationBuilder OnTick(Action<ISystemContext, TimeSpan> handler)
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{
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if (handler == null)
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{
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throw new ArgumentNullException(nameof(handler));
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}
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m_handlers.Add((ctx, dt, _) =>
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{
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handler(ctx, dt);
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return default;
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});
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return this;
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}
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public ISimulationBuilder OnTick(
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Func<ISystemContext, TimeSpan, CancellationToken, ValueTask> handler)
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{
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if (handler == null)
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{
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throw new ArgumentNullException(nameof(handler));
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}
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m_handlers.Add(handler);
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return this;
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}
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public Task RunningTask { get; private set; }
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public void Start(CancellationToken cancellationToken)
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{
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if (m_handlers.Count == 0)
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{
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// No handlers — skip starting a useless timer.
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return;
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}
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// Capture into local variables so the closure is allocation-stable
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// and AOT-safe (no captured-this generic instantiation).
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ISystemContext context = m_registry.Context;
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TimeSpan interval = m_interval;
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List<Func<ISystemContext, TimeSpan, CancellationToken, ValueTask>> handlers = m_handlers;
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ILogger? logger = m_logger;
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RunningTask = Task.Run(async () =>
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{
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long lastTimestamp = Stopwatch.GetTimestamp();
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try
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{
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#if NET6_0_OR_GREATER
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using var timer = new PeriodicTimer(interval);
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while (await timer.WaitForNextTickAsync(cancellationToken)
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.ConfigureAwait(false))
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{
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long now = Stopwatch.GetTimestamp();
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TimeSpan elapsed = TimestampToTimeSpan(now - lastTimestamp);
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lastTimestamp = now;
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await InvokeHandlersAsync(
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handlers, context, elapsed, logger, cancellationToken)
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.ConfigureAwait(false);
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}
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#else
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while (!cancellationToken.IsCancellationRequested)
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{
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await Task.Delay(interval, cancellationToken).ConfigureAwait(false);
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long now = Stopwatch.GetTimestamp();
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TimeSpan elapsed = TimestampToTimeSpan(now - lastTimestamp);
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lastTimestamp = now;
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await InvokeHandlersAsync(
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handlers, context, elapsed, logger, cancellationToken)
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.ConfigureAwait(false);
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}
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#endif
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}
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catch (OperationCanceledException)
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{
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// expected on shutdown
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}
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}, cancellationToken);
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}
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private static async ValueTask InvokeHandlersAsync(
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List<Func<ISystemContext, TimeSpan, CancellationToken, ValueTask>> handlers,
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ISystemContext context,
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TimeSpan elapsed,
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ILogger? logger,
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CancellationToken cancellationToken)
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{
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foreach (Func<ISystemContext, TimeSpan, CancellationToken, ValueTask> h in handlers)
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{
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try
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{
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await h(context, elapsed, cancellationToken).ConfigureAwait(false);
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}
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catch (OperationCanceledException)
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{
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throw;
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}
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catch (Exception ex)
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{
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logger?.LogError(ex,
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"Simulation tick handler threw; loop continues.");
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}
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}
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}
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private static TimeSpan TimestampToTimeSpan(long delta)
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{
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// Convert Stopwatch ticks to TimeSpan ticks. Stopwatch.Frequency
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// is per-second; TimeSpan.TicksPerSecond = 10_000_000.
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double seconds = (double)delta / Stopwatch.Frequency;
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return TimeSpan.FromSeconds(seconds);
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}
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private readonly SimulationRegistry m_registry;
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private readonly TimeSpan m_interval;
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private readonly ILogger? m_logger;
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private readonly List<Func<ISystemContext, TimeSpan, CancellationToken, ValueTask>> m_handlers = [];
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}
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}
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