mirror of
https://github.com/OPCFoundation/UA-.NETStandard.git
synced 2026-10-22 09:37:12 +08:00
236 lines
9.1 KiB
C#
236 lines
9.1 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System;
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using System.IO;
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using System.Linq;
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using System.Text;
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using Microsoft.CodeAnalysis;
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using Microsoft.CodeAnalysis.CSharp;
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using Microsoft.Extensions.Logging;
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using Moq;
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using NUnit.Framework;
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using Opc.Ua.Schema.Model;
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using Opc.Ua.Tests;
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namespace Opc.Ua.SourceGeneration.Generator.Tests
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{
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/// <summary>
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/// Unit tests for the NodeStateGenerator class.
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/// </summary>
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[TestFixture]
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[Category("Generator")]
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[SetCulture("en-us")]
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[SetUICulture("en-us")]
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[Parallelizable]
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public class NodeStateGeneratorTests
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{
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[SetUp]
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public void SetUp()
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{
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m_mockFileSystem = new Mock<IFileSystem>();
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m_mockModelDesign = new Mock<IModelDesign>();
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m_mockTelemetry = new Mock<ITelemetryContext>();
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// Setup default namespace
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var targetNamespace = new Namespace
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{
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Value = "http://test.org/UA/",
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Prefix = "Test",
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Name = "TestNamespace"
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};
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m_mockModelDesign.Setup(m => m.TargetNamespace).Returns(targetNamespace);
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m_mockModelDesign.Setup(m => m.Namespaces).Returns([targetNamespace]);
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}
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/// <summary>
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/// Tests that the constructor throws ArgumentNullException when context is null.
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/// </summary>
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[Test]
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public void Constructor_NullContext_ThrowsArgumentNullException()
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{
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// Arrange
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GeneratorContext context = null;
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// Act & Assert
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Assert.Throws<ArgumentNullException>(() => new NodeStateGenerator(context));
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}
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/// <summary>
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/// Tests that constructor creates instance with valid context.
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/// </summary>
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[Test]
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public void Constructor_ValidContext_CreatesInstance()
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{
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// Arrange
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m_context = new GeneratorContext
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{
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FileSystem = m_mockFileSystem.Object,
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OutputFolder = "TestOutput",
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ModelDesign = m_mockModelDesign.Object,
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Telemetry = m_mockTelemetry.Object,
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Options = new GeneratorOptions()
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};
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// Act
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var generator = new NodeStateGenerator(m_context);
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// Assert
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Assert.That(generator, Is.Not.Null);
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}
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/// <summary>
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/// Tests that Emit returns early without creating files when no node state classes exist.
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/// </summary>
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[Test]
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public void Emit_NoNodeStateClasses_ReturnsEarlyWithoutCreatingFiles()
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{
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// Arrange
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m_mockModelDesign.Setup(m => m.GetNodeDesigns()).Returns([]);
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m_context = new GeneratorContext
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{
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FileSystem = m_mockFileSystem.Object,
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OutputFolder = "TestOutput",
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ModelDesign = m_mockModelDesign.Object,
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Telemetry = m_mockTelemetry.Object,
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Options = new GeneratorOptions()
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};
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var generator = new NodeStateGenerator(m_context);
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// Act
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generator.Emit();
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// Assert - OpenWrite should not be called when there are no node state classes
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m_mockFileSystem.Verify(
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fs => fs.OpenWrite(It.IsAny<string>()),
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Times.Never,
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"OpenWrite should not be called when there are no node state classes");
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}
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[Test]
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public void GenerateNodeStateGeneratorCodeTest()
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{
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// Arrange
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ITelemetryContext telemetry = NUnitTelemetryContext.Create(logLevel: LogLevel.Error);
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using var fileSystem = new VirtualFileSystem();
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// Act - Generate full stack
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Generators.GenerateStack(StackGenerationType.All, fileSystem, string.Empty, telemetry);
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// Assert - NodeState file should be created
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var generatedFiles = fileSystem.CreatedFiles
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.Where(c => c.EndsWith(".NodeStates.ex.g.cs", StringComparison.Ordinal))
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.ToList();
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Assert.That(generatedFiles, Is.Not.Empty,
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"NodeStates.ex.g.cs file should be generated");
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foreach (string file in generatedFiles)
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{
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string content = Encoding.UTF8.GetString(fileSystem.Get(file));
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TestContext.Out.WriteLine("Generated file: {0} ({1} bytes)", file, content.Length);
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// Verify basic structure
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Assert.That(content, Does.Contain("// <auto-generated />"),
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"Generated code should have auto-generated header");
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Assert.That(content, Does.Contain("public static partial class OpcUaExtensions"),
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"Generated code should contain OpcUaExtensions class");
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Assert.That(content, Does.Contain("public static global::Opc.Ua.NodeStateCollection AddOpcUa"),
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"Generated code should contain AddOpcUa method");
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}
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}
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[Test]
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public void GeneratedNodeStateGeneratorCodeCompilesTest()
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{
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// Arrange
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ITelemetryContext telemetry = NUnitTelemetryContext.Create(logLevel: LogLevel.Error);
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using var fileSystem = new VirtualFileSystem();
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// Act - Generate stack
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Generators.GenerateStack(StackGenerationType.All, fileSystem, string.Empty, telemetry);
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// Get all generated C# files
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var generatedText = fileSystem.CreatedFiles
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.Where(c => Path.GetExtension(c) == ".cs")
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.ToDictionary(c => c, c => Encoding.UTF8.GetString(fileSystem.Get(c)));
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// Verify generated code compiles
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using var peStream = new MemoryStream();
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bool success = OptimizationLevel.Debug
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.CreateCompilation()
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.AddCode(generatedText.WithOpcUaCoreStubs(), LanguageVersion.Latest)
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.Emit(peStream)
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.Check(TestContext.Out, out int errorCount, out int warnCount);
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// Assert
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Assert.That(success, Is.True,
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$"Generated NodeStates should compile without errors. Errors: {errorCount}, Warnings: {warnCount}");
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}
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[Test]
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public void NodeStateGeneratorCodeGeneratesCorrectMethodSignatures()
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{
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// Arrange
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ITelemetryContext telemetry = NUnitTelemetryContext.Create(logLevel: LogLevel.Error);
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using var fileSystem = new VirtualFileSystem();
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// Act
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Generators.GenerateStack(StackGenerationType.All, fileSystem, string.Empty, telemetry);
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// Find NodeStateGenerator files
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var predefinedNodesFiles = fileSystem.CreatedFiles
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.Where(c => c.EndsWith(".NodeStates.ex.g.cs", StringComparison.Ordinal))
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.ToList();
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Assert.That(predefinedNodesFiles, Is.Not.Empty);
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foreach (string file in predefinedNodesFiles)
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{
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string content = Encoding.UTF8.GetString(fileSystem.Get(file));
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// Check for proper method signatures
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Assert.That(content, Does.Contain("global::Opc.Ua.ISystemContext context"),
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"Methods should use ISystemContext parameter");
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Assert.That(content, Does.Contain("state.NodeId ="),
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"Code should set NodeId property");
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Assert.That(content, Does.Contain("state.BrowseName ="),
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"Code should set BrowseName property");
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}
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}
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private Mock<IFileSystem> m_mockFileSystem;
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private Mock<IModelDesign> m_mockModelDesign;
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private Mock<ITelemetryContext> m_mockTelemetry;
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private GeneratorContext m_context;
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}
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}
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