mirror of
https://github.com/OPCFoundation/UA-.NETStandard.git
synced 2026-10-20 00:31:32 +08:00
105508bcbd
# Description
Nodes created at runtime now get their NodeIds from a single
`DefaultNodeIdFactory` rather than from a `New` override per
NodeManager.
The factory derives a deterministic identifier from a canonical,
length-prefixed browse path, which is injective where the classic
`{parent}_{child}` concatenation was not — `A_B` + `C` and `A` + `B_C`
both produced `A_B_C` — and it also records the parent's identifier type
and qualifies cross-namespace segments by URI, so identifiers no longer
shift with namespace-table ordering.
A NodeManager selects its style declaratively instead of writing
assignment code:
```csharp
NodeIdFactory = NodeIdFactory.WithMode(NodeIdAssignmentMode.Counter);
```
`NodeIdAssignmentMode` offers `String` (the canonical path verbatim, the
default), `Numeric` / `Guid` / `Opaque` (that path through SHA-256),
`Counter` (sequential, for nodes whose browse paths repeat — per-session
diagnostics, inference jobs, rediscovered assets) and `None`. The
counter
starts above `0x40000000`, out of reach of any authored model, so a
long-running server cannot walk a runtime instance onto a type node.
`New` overrides are gone from every NodeManager the stack ships except
two whose identifiers are a domain scheme rather than an assignment
policy: `FileSystemNodeManager`, whose NodeIds encode the file path they
resolve back to, and `RoboticsNodeManager`, whose build coordinator
reserves identifiers across managers with ownership tracking.
**Namespace rule.** Every identifier is minted into the NodeManager's
own
namespace. Neither the parent's namespace nor the browse name's is
consulted: a parent can belong to a companion-specification model whose
NodeIds are fixed by its NodeSet (`DeviceSet` in the DI namespace), and
a
browse name only names the type that declared the child. NodeManagers
whose instance namespace is not their first one rebase with
`WithDefaultNamespaceIndex`.
**Types vs instances.** An authored NodeId on a node that stands on its
own is kept. A node hanging off a parent is re-minted, because it
reached
the factory through `AssignNodeIds` walking a subtree copied from a type
declaration. Keeping those would alias every instance onto the type's
own
nodes, and the predefined-node index takes the last writer, so the type
would quietly become an instance rather than the clash being reported.
New `ISystemContext.CreateInstance(...)` builds an instance of a
generated
type and rebases its subtree through `AssignInstanceNodeId` — the path
the
generated `CreateInstanceOf<Type>` helpers already took. The AI
NodeManager was the one place calling `NodeState.Create` directly, so
its
roots kept the NodeId their state object is born with (the type's own);
it now uses the shared path.
## Breaking changes
- `IAsyncNodeManager` extends `INodeIdFactory` and gains `AddNode` and
`AddRootNotifier`. This lets the fluent surface mint and register
through the interface instead of type-testing for
`AsyncCustomNodeManager` and silently falling back to a concatenated
identifier when the test failed — that fallback was itself a source of
divergent NodeIds.
- `AsyncNodeManagerAdapter` delegates `New` to the wrapped NodeManager,
so
**`CustomNodeManager2` behaves exactly as before**: it mints nothing and
a node keeps whatever NodeId it already has. Servers built on it are
unaffected.
## Notes for reviewers
- `docs/NodeIdAssignment.md` is new and describes the whole mechanism:
the
factory contract, identifier formats, type declarations vs instances,
the generated helpers and their parameters, per-NodeManager behaviour,
and an inventory of every member involved.
- The three commits are independently revertible.
- Two pieces that look redundant are deliberately kept, with the
reasoning
recorded in the doc: `assignInstanceNodeIds` (it *suppresses* minting,
where the rebase rule *forces* it) and the generator's
`NodeId.Equals(TypeNodeIdConstant)` guard (it distinguishes a
caller-assigned NodeId from a declaration's).
- Fluent builder tests previously passed only because of the removed
fallback; they now run against a real `DefaultNodeIdFactory` through a
shared `FluentTestNodeManager` helper.
## Related Issues
_No tracking issue yet._
## Checklist
- [ ] I have signed the
[CLA](https://opcfoundation.org/license/cla/ContributorLicenseAgreementv1.0.pdf)
and read the
[CONTRIBUTING](https://github.com/OPCFoundation/UA-.NETStandard/blob/master/CONTRIBUTING.md)
doc.
- [x] I have added tests that prove my fix is effective or that my
feature works and increased code coverage.
- [x] I have added all necessary documentation.
- [x] I have verified that my changes do not introduce (new) build or
analyzer warnings.
- [ ] I ran **all** tests locally using the **UA.slnx** solution against
at least .net **framework** and .net **10**, and all passed.
- [ ] I fixed **all** failing and flaky tests in the CI pipelines and
**all** CodeQL warnings.
- [ ] I have addressed **all** PR feedback received.
> Test runs were on **net10.0 only** — .NET Framework was not exercised
> locally. Suites run green on an idle machine: Server 4950/4955, GDS
> 1116/1170, WotCon 1225/1225, Vision 484/485, DI 424/424, AI 174/174,
> ISA95 136/136, Positioning 69/69, RobotIntent 22/22. One unrelated
> pre-existing failure remains in `Opc.Ua.Types.Tests`
> (`EveryEmbeddedExampleMatchesItsRecordedHash`) — a WoT fixture checked
> out with CRLF, fixed by
> `git add --renormalize tests/Opc.Ua.Types.Tests/Wot/Assets`.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
---------
Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
569 lines
20 KiB
C#
569 lines
20 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using Opc.Ua;
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using Opc.Ua.Sample;
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using Opc.Ua.Server;
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namespace MemoryBuffer
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{
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/// <summary>
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/// The factory to create the node manager for memory buffers.
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/// </summary>
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public class MemoryBufferNodeManagerFactory : INodeManagerFactory
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{
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/// <inheritdoc/>
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public INodeManager Create(IServerInternal server, ApplicationConfiguration configuration)
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{
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return new MemoryBufferNodeManager(server, configuration, NamespacesUris.ToArray()!);
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}
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/// <inheritdoc/>
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public ArrayOf<string> NamespacesUris
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=> [Namespaces.MemoryBuffer, Namespaces.MemoryBuffer + "/Instance"];
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}
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/// <summary>
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/// A node manager for a variety of memory buffers.
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/// </summary>
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public class MemoryBufferNodeManager : SampleNodeManager
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{
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/// <summary>
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/// Initializes the node manager.
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/// </summary>
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public MemoryBufferNodeManager(
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IServerInternal server,
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ApplicationConfiguration configuration,
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string[] namespaceUris)
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: base(server)
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{
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NamespaceUris = namespaceUris;
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// get the configuration for the node manager.
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m_configuration =
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configuration.ParseExtension<MemoryBufferConfiguration>() ??
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new MemoryBufferConfiguration();
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// use suitable defaults if no configuration exists.
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m_buffers = [];
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}
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/// <summary>
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/// Does any initialization required before the address space can be used.
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/// </summary>
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/// <remarks>
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/// The externalReferences is an out parameter that allows the node manager to link to nodes
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/// in other node managers. For example, the 'Objects' node is managed by the CoreNodeManager and
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/// should have a reference to the root folder node(s) exposed by this node manager.
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/// </remarks>
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public override void CreateAddressSpace(
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IDictionary<NodeId, IList<IReference>> externalReferences)
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{
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lock (Lock)
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{
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base.CreateAddressSpace(externalReferences);
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// create the nodes from configuration.
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ushort namespaceIndex = Server.NamespaceUris
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.GetIndexOrAppend(Namespaces.MemoryBuffer);
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BaseInstanceState root = FindPredefinedNode<BaseInstanceState>(
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new NodeId(Objects.MemoryBuffers, namespaceIndex))!;
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// create the nodes from configuration.
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namespaceIndex = Server.NamespaceUris
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.GetIndexOrAppend(Namespaces.MemoryBuffer + "/Instance");
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// the buffers live in the instance namespace, so their
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// children are minted there too rather than in the model
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// namespace the base class would otherwise have adopted.
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NodeIdFactory = NodeIdFactory.WithDefaultNamespaceIndex(namespaceIndex);
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if (m_configuration != null && !m_configuration.Buffers.IsNull)
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{
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for (int ii = 0; ii < m_configuration.Buffers.Count; ii++)
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{
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MemoryBufferInstance instance = m_configuration.Buffers[ii]!;
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// create a new buffer.
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var bufferNode = new MemoryBufferState(SystemContext, instance);
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// assign node ids.
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bufferNode.Create(
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SystemContext,
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new NodeId(bufferNode.SymbolicName, namespaceIndex),
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new QualifiedName(bufferNode.SymbolicName, namespaceIndex),
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default,
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true);
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bufferNode.CreateBuffer(instance.DataType, instance.TagCount);
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bufferNode.InitializeMonitoring(Server, this);
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// link to root.
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root.AddChild(bufferNode);
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// Register the buffer subtree. Its own properties -
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// StartAddress and SizeInBytes - are real nodes with
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// real identifiers, and a client that browses the
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// buffer is handed them; without this they resolve to
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// nothing. The virtual tags below are still ephemeral
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// and are not registered.
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AddPredefinedNode(SystemContext, bufferNode);
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// save the buffers for easy look up later.
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m_buffers[bufferNode.SymbolicName] = bufferNode;
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}
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}
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}
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}
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/// <summary>
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/// Loads a node set from a file or resource and adds them to the set of predefined nodes.
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/// </summary>
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protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context)
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{
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return new NodeStateCollection().AddMemoryBuffer(context);
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}
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/// <summary>
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/// Frees any resources allocated for the address space.
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/// </summary>
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public override void DeleteAddressSpace()
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{
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lock (Lock)
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{
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base.DeleteAddressSpace();
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}
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}
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/// <summary>
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/// Returns a unique handle for the node.
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/// </summary>
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/// <remarks>
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/// This must efficiently determine whether the node belongs to the node manager. If it does belong to
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/// NodeManager it should return a handle that does not require the NodeId to be validated again when
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/// the handle is passed into other methods such as 'Read' or 'Write'.
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/// </remarks>
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protected override object? GetManagerHandle(
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ISystemContext context,
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NodeId nodeId,
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IDictionary<NodeId, NodeState>? cache)
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{
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lock (Lock)
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{
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if (!IsNodeIdInNamespace(nodeId))
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{
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return null;
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}
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if (nodeId.TryGetValue(out string? id))
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{
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// check for a reference to the buffer.
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if (m_buffers.TryGetValue(id!, out MemoryBufferState? buffer))
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{
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return buffer;
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}
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// Tag ids have the syntax <bufferName>[<address>]. An id
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// in any other shape is an ordinary registered node - the
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// buffer's own properties carry identifiers minted by the
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// manager's factory - so it falls through to the base
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// lookup rather than being reported as unknown.
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MemoryTagState? tag = ResolveVirtualTag(id!);
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if (tag != null)
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{
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return tag;
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}
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}
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return base.GetManagerHandle(context, nodeId, cache);
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}
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}
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/// <summary>
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/// Resolves an identifier of the form <c><bufferName>[<address>]</c>
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/// to a tag inside that buffer.
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/// </summary>
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/// <remarks>
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/// The tags carry all the metadata the UA operations need plus
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/// pointers into the buffer object, and are discarded once the
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/// operation completes. That is what lets the server expose millions
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/// of nodes without holding millions of objects in memory.
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/// </remarks>
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/// <param name="id">The string identifier to parse.</param>
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/// <returns>The tag, or <c>null</c> when the id is not a tag id.</returns>
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private MemoryTagState? ResolveVirtualTag(string id)
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{
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if (id.Length == 0 || id[^1] != ']')
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{
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return null;
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}
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int index = id.IndexOf('[', StringComparison.Ordinal);
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if (index == -1)
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{
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return null;
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}
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if (!m_buffers.TryGetValue(id[..index], out MemoryBufferState? buffer))
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{
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return null;
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}
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string offsetText = id.Substring(index + 1, id.Length - index - 2);
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for (int ii = 0; ii < offsetText.Length; ii++)
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{
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if (!char.IsDigit(offsetText[ii]))
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{
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return null;
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}
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}
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if (offsetText.Length == 0)
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{
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return null;
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}
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uint offset = Convert.ToUInt32(offsetText, CultureInfo.InvariantCulture);
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if (offset >= buffer.SizeInBytes!.Value)
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{
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return null;
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}
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return new MemoryTagState(buffer, offset);
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}
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/// <summary>
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/// Creates a new set of monitored items for a set of variables.
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/// </summary>
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/// <remarks>
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/// This method only handles data change subscriptions. Event subscriptions are created by the SDK.
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/// </remarks>
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protected override ServiceResult CreateMonitoredItem(
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ISystemContext context,
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NodeState source,
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uint subscriptionId,
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double publishingInterval,
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DiagnosticsMasks diagnosticsMasks,
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TimestampsToReturn timestampsToReturn,
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MonitoredItemCreateRequest itemToCreate,
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bool createDurable,
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MonitoredItemIdFactory monitoredItemIdFactory,
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out MonitoringFilterResult filterError,
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out IMonitoredItem monitoredItem)
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{
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filterError = null!;
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monitoredItem = null!;
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// use default behavior for non-tag sources.
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if (source is not MemoryTagState tag)
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{
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return base.CreateMonitoredItem(
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context,
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source,
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subscriptionId,
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publishingInterval,
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diagnosticsMasks,
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timestampsToReturn,
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itemToCreate,
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createDurable,
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monitoredItemIdFactory,
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out filterError,
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out monitoredItem);
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}
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// validate parameters.
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MonitoringParameters parameters = itemToCreate.RequestedParameters;
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// no filters supported at this time.
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var filter = (MonitoringFilter?)ExtensionObject.ToEncodeable(parameters.Filter);
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if (filter != null)
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{
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return StatusCodes.BadFilterNotAllowed;
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}
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// index range not supported.
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if (!itemToCreate.ItemToMonitor.ParsedIndexRange.IsNull)
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{
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return StatusCodes.BadIndexRangeInvalid;
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}
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// data encoding not supported.
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if (!itemToCreate.ItemToMonitor.DataEncoding.IsNull)
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{
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return StatusCodes.BadDataEncodingUnsupported;
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}
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// read initial value.
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var initialValue = new DataValue(
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Variant.Null,
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StatusCodes.Good,
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DateTime.MinValue,
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DateTime.UtcNow);
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ServiceResult error = source.ReadAttribute(
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context,
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itemToCreate.ItemToMonitor.AttributeId,
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itemToCreate.ItemToMonitor.ParsedIndexRange,
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itemToCreate.ItemToMonitor.DataEncoding,
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ref initialValue);
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if (ServiceResult.IsBad(error))
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{
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return error;
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}
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// get the monitored node for the containing buffer.
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if (tag.Parent is not MemoryBufferState buffer)
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{
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return StatusCodes.BadInternalError;
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}
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// determine the sampling interval.
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double samplingInterval = itemToCreate.RequestedParameters.SamplingInterval;
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if (samplingInterval < 0)
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{
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samplingInterval = publishingInterval;
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}
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// create the item.
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MemoryBufferMonitoredItem datachangeItem = buffer.CreateDataChangeItem(
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(ServerSystemContext)context,
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tag,
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subscriptionId,
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monitoredItemIdFactory.GetNextId(),
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itemToCreate.ItemToMonitor,
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diagnosticsMasks,
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timestampsToReturn,
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itemToCreate.MonitoringMode,
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itemToCreate.RequestedParameters.ClientHandle,
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samplingInterval,
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createDurable);
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// report the initial value.
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datachangeItem.QueueValue(initialValue, null);
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// update monitored item list.
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monitoredItem = datachangeItem;
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return ServiceResult.Good;
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}
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/// <summary>
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/// Restore a single monitored Item after a restart
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/// </summary>
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/// <returns>true if sucesfully restored</returns>
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protected override bool RestoreMonitoredItem(
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ServerSystemContext context,
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NodeState source,
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IStoredMonitoredItem storedMonitoredItem,
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out IMonitoredItem monitoredItem)
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{
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monitoredItem = null!;
|
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|
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// use default behavior for non-tag sources.
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if (source is not MemoryTagState tag)
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{
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return base.RestoreMonitoredItem(
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context,
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source,
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storedMonitoredItem,
|
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out monitoredItem);
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}
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|
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// get the monitored node for the containing buffer.
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if (tag.Parent is not MemoryBufferState buffer)
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{
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return false;
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}
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|
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// create the item.
|
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// update monitored item list.
|
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monitoredItem = buffer.RestoreDataChangeItem(context, tag, storedMonitoredItem);
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return true;
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}
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|
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/// <summary>
|
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/// Modifies the parameters for a monitored item.
|
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/// </summary>
|
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protected override ServiceResult ModifyMonitoredItem(
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ISystemContext context,
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DiagnosticsMasks diagnosticsMasks,
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TimestampsToReturn timestampsToReturn,
|
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IMonitoredItem monitoredItem,
|
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MonitoredItemModifyRequest itemToModify,
|
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out MonitoringFilterResult filterError)
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{
|
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filterError = null!;
|
|
|
|
// check for valid handle.
|
|
if (monitoredItem.ManagerHandle is not MemoryBufferState)
|
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{
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return base.ModifyMonitoredItem(
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context,
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diagnosticsMasks,
|
|
timestampsToReturn,
|
|
monitoredItem,
|
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itemToModify,
|
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out filterError);
|
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}
|
|
|
|
// owned by this node manager.
|
|
itemToModify.Processed = true;
|
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|
|
// get the monitored item.
|
|
if (monitoredItem is not MemoryBufferMonitoredItem datachangeItem)
|
|
{
|
|
return StatusCodes.BadMonitoredItemIdInvalid;
|
|
}
|
|
|
|
// validate parameters.
|
|
MonitoringParameters parameters = itemToModify.RequestedParameters;
|
|
|
|
// no filters supported at this time.
|
|
var filter = (MonitoringFilter?)ExtensionObject.ToEncodeable(parameters.Filter);
|
|
|
|
if (filter != null)
|
|
{
|
|
return StatusCodes.BadFilterNotAllowed;
|
|
}
|
|
|
|
// modify the monitored item parameters.
|
|
_ = datachangeItem.Modify(
|
|
diagnosticsMasks,
|
|
timestampsToReturn,
|
|
itemToModify.RequestedParameters.ClientHandle,
|
|
itemToModify.RequestedParameters.SamplingInterval);
|
|
|
|
return ServiceResult.Good;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Deletes a monitored item.
|
|
/// </summary>
|
|
protected override ServiceResult DeleteMonitoredItem(
|
|
ISystemContext context,
|
|
IMonitoredItem monitoredItem,
|
|
out bool processed)
|
|
{
|
|
// check for valid handle.
|
|
if (monitoredItem.ManagerHandle is not MemoryBufferState buffer)
|
|
{
|
|
return base.DeleteMonitoredItem(context, monitoredItem, out processed);
|
|
}
|
|
|
|
// owned by this node manager.
|
|
processed = true;
|
|
|
|
// get the monitored item.
|
|
if (monitoredItem is not MemoryBufferMonitoredItem datachangeItem)
|
|
{
|
|
return StatusCodes.BadMonitoredItemIdInvalid;
|
|
}
|
|
|
|
// delete the item.
|
|
buffer.DeleteItem(datachangeItem);
|
|
|
|
return ServiceResult.Good;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Changes the monitoring mode for an item.
|
|
/// </summary>
|
|
protected override ServiceResult SetMonitoringMode(
|
|
ISystemContext context,
|
|
IMonitoredItem monitoredItem,
|
|
MonitoringMode monitoringMode,
|
|
out bool processed)
|
|
{
|
|
// check for valid handle.
|
|
if (monitoredItem.ManagerHandle is not MemoryBufferState buffer)
|
|
{
|
|
return base.SetMonitoringMode(
|
|
context,
|
|
monitoredItem,
|
|
monitoringMode,
|
|
out processed);
|
|
}
|
|
|
|
// owned by this node manager.
|
|
processed = true;
|
|
|
|
// get the monitored item.
|
|
if (monitoredItem is not MemoryBufferMonitoredItem datachangeItem)
|
|
{
|
|
return StatusCodes.BadMonitoredItemIdInvalid;
|
|
}
|
|
|
|
// delete the item.
|
|
MonitoringMode previousMode = datachangeItem.SetMonitoringMode(monitoringMode);
|
|
|
|
// need to provide an immediate update after enabling.
|
|
if (previousMode == MonitoringMode.Disabled &&
|
|
monitoringMode != MonitoringMode.Disabled)
|
|
{
|
|
var initialValue = new DataValue(
|
|
Variant.Null,
|
|
StatusCodes.Good,
|
|
DateTime.MinValue,
|
|
DateTime.UtcNow);
|
|
|
|
var tag = new MemoryTagState(buffer, datachangeItem.Offset);
|
|
|
|
ServiceResult error = tag.ReadAttribute(
|
|
context,
|
|
datachangeItem.AttributeId,
|
|
default,
|
|
default,
|
|
ref initialValue);
|
|
|
|
datachangeItem.QueueValue(initialValue, error);
|
|
}
|
|
|
|
return ServiceResult.Good;
|
|
}
|
|
|
|
private readonly MemoryBufferConfiguration m_configuration;
|
|
private readonly Dictionary<string, MemoryBufferState> m_buffers;
|
|
}
|
|
}
|