Files
UA-.NETStandard/samples/Quickstarts.Servers/TestData/UserArrayValueObjectState.cs
2026-07-16 06:25:54 +02:00

154 lines
6.4 KiB
C#

/* ========================================================================
* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* The complete license agreement can be found here:
* http://opcfoundation.org/License/MIT/1.00/
* ======================================================================*/
using System.Threading;
using Opc.Ua;
namespace TestData
{
public partial class UserArrayValueObjectState
{
/// <summary>
/// Initializes the object as a collection of counters which change value on read.
/// </summary>
protected override void OnAfterCreate(ISystemContext context, NodeState node, CancellationToken ct = default)
{
base.OnAfterCreate(context, node, ct);
InitializeVariable(
context,
BooleanValue!,
Variables.UserArrayValueObjectType_BooleanValue);
InitializeVariable(context, SByteValue!, Variables.UserArrayValueObjectType_SByteValue);
InitializeVariable(context, ByteValue!, Variables.UserArrayValueObjectType_ByteValue);
InitializeVariable(context, Int16Value!, Variables.UserArrayValueObjectType_Int16Value);
InitializeVariable(
context,
UInt16Value!,
Variables.UserArrayValueObjectType_UInt16Value);
InitializeVariable(context, Int32Value!, Variables.UserArrayValueObjectType_Int32Value);
InitializeVariable(
context,
UInt32Value!,
Variables.UserArrayValueObjectType_UInt32Value);
InitializeVariable(context, Int64Value!, Variables.UserArrayValueObjectType_Int64Value);
InitializeVariable(
context,
UInt64Value!,
Variables.UserArrayValueObjectType_UInt64Value);
InitializeVariable(context, FloatValue!, Variables.UserArrayValueObjectType_FloatValue);
InitializeVariable(
context,
DoubleValue!,
Variables.UserArrayValueObjectType_DoubleValue);
InitializeVariable(
context,
StringValue!,
Variables.UserArrayValueObjectType_StringValue);
InitializeVariable(
context,
DateTimeValue!,
Variables.UserArrayValueObjectType_DateTimeValue);
InitializeVariable(context, GuidValue!, Variables.UserArrayValueObjectType_GuidValue);
InitializeVariable(
context,
ByteStringValue!,
Variables.UserArrayValueObjectType_ByteStringValue);
InitializeVariable(
context,
XmlElementValue!,
Variables.UserArrayValueObjectType_XmlElementValue);
InitializeVariable(
context,
NodeIdValue!,
Variables.UserArrayValueObjectType_NodeIdValue);
InitializeVariable(
context,
ExpandedNodeIdValue!,
Variables.UserArrayValueObjectType_ExpandedNodeIdValue);
InitializeVariable(
context,
QualifiedNameValue!,
Variables.UserArrayValueObjectType_QualifiedNameValue);
InitializeVariable(
context,
LocalizedTextValue!,
Variables.UserArrayValueObjectType_LocalizedTextValue);
InitializeVariable(
context,
StatusCodeValue!,
Variables.UserArrayValueObjectType_StatusCodeValue);
InitializeVariable(
context,
VariantValue!,
Variables.UserArrayValueObjectType_VariantValue);
}
/// <summary>
/// Handles the generate values method.
/// </summary>
protected override ServiceResult OnGenerateValues(
ISystemContext context,
MethodState method,
NodeId objectId,
uint count)
{
if (context.SystemHandle is not TestDataSystem system)
{
return StatusCodes.BadOutOfService;
}
GenerateValue(system, BooleanValue!);
GenerateValue(system, SByteValue!);
GenerateValue(system, ByteValue!);
GenerateValue(system, Int16Value!);
GenerateValue(system, UInt16Value!);
GenerateValue(system, Int32Value!);
GenerateValue(system, UInt32Value!);
GenerateValue(system, Int64Value!);
GenerateValue(system, UInt64Value!);
GenerateValue(system, FloatValue!);
GenerateValue(system, DoubleValue!);
GenerateValue(system, StringValue!);
GenerateValue(system, DateTimeValue!);
GenerateValue(system, GuidValue!);
GenerateValue(system, ByteStringValue!);
GenerateValue(system, XmlElementValue!);
GenerateValue(system, NodeIdValue!);
GenerateValue(system, ExpandedNodeIdValue!);
GenerateValue(system, QualifiedNameValue!);
GenerateValue(system, LocalizedTextValue!);
GenerateValue(system, StatusCodeValue!);
GenerateValue(system, VariantValue!);
return base.OnGenerateValues(context, method, objectId, count);
}
}
}