mirror of
https://github.com/OPCFoundation/UA-.NETStandard.git
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216 lines
8.1 KiB
C#
216 lines
8.1 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2026 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System;
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using NUnit.Framework;
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namespace Opc.Ua.Client.Tests
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{
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/// <summary>
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/// Tests for the server-signal-aware backoff of <see cref="ReconnectPolicy"/>.
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/// </summary>
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[TestFixture]
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[Category("RateLimiting")]
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[SetCulture("en-us")]
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[SetUICulture("en-us")]
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[Parallelizable]
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public class AdaptiveReconnectPolicyTests
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{
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private static ReconnectPolicy CreateDeterministicPolicy()
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{
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// Constant strategy with no jitter so delays are exact and assertable.
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return new ReconnectPolicy(new ReconnectPolicyOptions
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{
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Strategy = BackoffStrategy.Constant,
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InitialDelay = TimeSpan.FromSeconds(1),
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MaxDelay = TimeSpan.FromSeconds(30),
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JitterFactor = 0.0
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});
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}
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private static TimeSpan? AdaptiveDelay(
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ReconnectPolicy policy,
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int attempt,
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StatusCode lastStatus,
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TimeSpan? serverRetryAfter)
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{
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// The default policy always reports adaptive behavior.
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Assert.That(
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policy.TryGetNextDelay(attempt, lastStatus, serverRetryAfter, out TimeSpan? delay),
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Is.True);
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return delay;
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}
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[Test]
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public void IsServerBusySignalClassifiesOverloadCodes()
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{
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Assert.That(ReconnectPolicy.IsServerBusySignal(StatusCodes.BadServerTooBusy), Is.True);
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Assert.That(ReconnectPolicy.IsServerBusySignal(StatusCodes.BadTcpServerTooBusy), Is.True);
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Assert.That(ReconnectPolicy.IsServerBusySignal(StatusCodes.BadTooManySessions), Is.True);
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Assert.That(ReconnectPolicy.IsServerBusySignal(StatusCodes.BadTooManyOperations), Is.True);
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Assert.That(ReconnectPolicy.IsServerBusySignal(StatusCodes.BadTooManyPublishRequests), Is.True);
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Assert.That(ReconnectPolicy.IsServerBusySignal(StatusCodes.BadRequestTimeout), Is.True);
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Assert.That(ReconnectPolicy.IsServerBusySignal(StatusCodes.BadTimeout), Is.True);
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}
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[Test]
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public void IsServerBusySignalIgnoresNonOverloadCodes()
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{
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Assert.That(ReconnectPolicy.IsServerBusySignal(StatusCodes.Good), Is.False);
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Assert.That(ReconnectPolicy.IsServerBusySignal(StatusCodes.BadCertificateInvalid), Is.False);
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Assert.That(ReconnectPolicy.IsServerBusySignal(StatusCodes.BadIdentityTokenRejected), Is.False);
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}
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[Test]
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public void GoodStatusUsesBaseDelay()
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{
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ReconnectPolicy policy = CreateDeterministicPolicy();
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TimeSpan? delay = AdaptiveDelay(policy, 0, StatusCodes.Good, serverRetryAfter: null);
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Assert.That(delay, Is.EqualTo(TimeSpan.FromSeconds(1)));
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}
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[Test]
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public void ServerBusyStatusBacksOffMoreThanBaseDelay()
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{
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ReconnectPolicy policy = CreateDeterministicPolicy();
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TimeSpan? busy = AdaptiveDelay(policy, 0, StatusCodes.BadServerTooBusy, serverRetryAfter: null);
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// 1s base * 4 (ServerBusyBackoffMultiplier) = 4s, below the 30s cap.
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Assert.That(busy, Is.EqualTo(TimeSpan.FromSeconds(4)));
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}
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[Test]
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public void ServerBusyBackoffIsClampedToMaxDelay()
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{
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var policy = new ReconnectPolicy(new ReconnectPolicyOptions
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{
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Strategy = BackoffStrategy.Constant,
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InitialDelay = TimeSpan.FromSeconds(20),
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MaxDelay = TimeSpan.FromSeconds(30),
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JitterFactor = 0.0
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});
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TimeSpan? busy = AdaptiveDelay(policy, 0, StatusCodes.BadServerTooBusy, serverRetryAfter: null);
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// 20s * 4 = 80s, clamped to the 30s max delay.
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Assert.That(busy, Is.EqualTo(TimeSpan.FromSeconds(30)));
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}
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[Test]
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public void ServerRetryAfterHintIsHonoredAsLowerBound()
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{
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ReconnectPolicy policy = CreateDeterministicPolicy();
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TimeSpan? delay = AdaptiveDelay(
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policy,
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0,
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StatusCodes.Good,
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serverRetryAfter: TimeSpan.FromSeconds(10));
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// Base 1s raised to the 10s hint.
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Assert.That(delay, Is.EqualTo(TimeSpan.FromSeconds(10)));
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}
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[Test]
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public void ServerRetryAfterHintIsClampedToMaxDelay()
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{
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ReconnectPolicy policy = CreateDeterministicPolicy();
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TimeSpan? delay = AdaptiveDelay(
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policy,
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0,
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StatusCodes.Good,
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serverRetryAfter: TimeSpan.FromSeconds(100));
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// 100s hint clamped to the 30s max delay.
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Assert.That(delay, Is.EqualTo(TimeSpan.FromSeconds(30)));
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}
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[Test]
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public void RetriesExhaustedReturnsNull()
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{
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var policy = new ReconnectPolicy(new ReconnectPolicyOptions
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{
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Strategy = BackoffStrategy.Constant,
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InitialDelay = TimeSpan.FromSeconds(1),
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MaxDelay = TimeSpan.FromSeconds(30),
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JitterFactor = 0.0,
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MaxRetries = 2
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});
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Assert.That(
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AdaptiveDelay(policy, 2, StatusCodes.BadServerTooBusy, serverRetryAfter: null),
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Is.Null);
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}
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[Test]
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public void ParseServerRetryAfterReadsToken()
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{
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Assert.That(
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ReconnectPolicy.ParseServerRetryAfter("RetryAfterMs=2000"),
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Is.EqualTo(TimeSpan.FromSeconds(2)));
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}
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[Test]
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public void ParseServerRetryAfterReadsEmbeddedToken()
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{
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Assert.That(
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ReconnectPolicy.ParseServerRetryAfter(
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"The server is too busy to establish a session. RetryAfterMs=1500."),
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Is.EqualTo(TimeSpan.FromMilliseconds(1500)));
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}
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[Test]
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public void ParseServerRetryAfterReturnsNullWhenAbsent()
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{
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Assert.That(ReconnectPolicy.ParseServerRetryAfter(null), Is.Null);
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Assert.That(ReconnectPolicy.ParseServerRetryAfter(string.Empty), Is.Null);
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Assert.That(ReconnectPolicy.ParseServerRetryAfter("no hint here"), Is.Null);
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}
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[Test]
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public void ParseServerRetryAfterReturnsNullForZero()
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{
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Assert.That(ReconnectPolicy.ParseServerRetryAfter("RetryAfterMs=0"), Is.Null);
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}
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[Test]
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public void ParseServerRetryAfterCapsPathologicalHint()
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{
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// A hint larger than one day is clamped to one day (86_400_000 ms).
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Assert.That(
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ReconnectPolicy.ParseServerRetryAfter("RetryAfterMs=999999999999"),
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Is.EqualTo(TimeSpan.FromMilliseconds(86_400_000)));
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}
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}
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}
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