Files
UA-.NETStandard/tests/Opc.Ua.Di.Tests/DeviceBuilderSoftwareUpdateStateChangeTests.cs
2026-07-16 06:25:54 +02:00

289 lines
12 KiB
C#

/* ========================================================================
* Copyright (c) 2005-2026 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* The complete license agreement can be found here:
* http://opcfoundation.org/License/MIT/1.00/
* ======================================================================*/
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using Opc.Ua.Di.Server;
using Opc.Ua.Di.Server.Builders;
using Opc.Ua.Di.Server.SoftwareUpdate;
namespace Opc.Ua.Di.Tests
{
/// <summary>
/// Verifies the new <see cref="ISoftwareUpdateBuilder"/>
/// state-changed hooks fire in the right order and the
/// underlying state machines' <c>CurrentState</c> / <c>LastTransition</c>
/// values walk through the standard
/// Idle&#x2192;Installing&#x2192;Idle (or &#x2192;Error) sequence.
/// </summary>
[TestFixture]
[Category("DI")]
[Category("DeviceBuilder")]
[Category("SoftwareUpdate")]
public sealed class DeviceBuilderSoftwareUpdateStateChangeTests
{
private DiServerFixture m_fixture = null!;
private ISoftwarePackageStore m_store = null!;
[OneTimeSetUp]
public async Task SetUpAsync()
{
m_fixture = new DiServerFixture();
await m_fixture.StartAsync().ConfigureAwait(false);
m_store = new MemoryPackageStore();
}
[OneTimeTearDown]
public async Task TearDownAsync()
{
await m_fixture.DisposeAsync().ConfigureAwait(false);
}
[Test]
public async Task InstallationFsmInitialStateIsIdle()
{
(NodeState su, InstallationStateMachineState install) =
await CreateDeviceWithInstallationAsync(
"InitialStateDevice", su => { }).ConfigureAwait(false);
_ = su;
Assert.That(install.CurrentState, Is.Not.Null,
"Installation FSM must have CurrentState materialised by the factory.");
Assert.That(install.CurrentState!.Value.Text, Is.EqualTo("Idle"));
Assert.That(install.CurrentState.Id, Is.Not.Null);
Assert.That(install.CurrentState.Id!.Value,
Is.EqualTo(new NodeId(
Opc.Ua.Di.Objects.InstallationStateMachineType_Idle,
m_fixture.Manager.DiNamespaceIndex)));
}
[Test]
public async Task InstallSoftwarePackageSuccessFiresStartedAndCompleted()
{
var phases = new List<SoftwareUpdatePhase>();
(NodeState su, InstallationStateMachineState install) =
await CreateDeviceWithInstallationAsync(
"InstallSuccessDevice",
su => su.OnInstallationStateChanged((_, change) =>
{
phases.Add(change.Phase);
return default;
})).ConfigureAwait(false);
ServiceResult result = await InvokeInstallSoftwarePackageAsync(
install, su.NodeId, "urn:acme", "1.0.0").ConfigureAwait(false);
Assert.That(result, Is.EqualTo(ServiceResult.Good));
Assert.That(phases, Is.EqualTo(
[
SoftwareUpdatePhase.Started,
SoftwareUpdatePhase.Completed
]));
Assert.That(install.CurrentState!.Value.Text, Is.EqualTo("Idle"),
"Installation FSM must return to Idle on success.");
Assert.That(install.LastTransition, Is.Not.Null,
"LastTransition must be materialised when a transition occurs.");
Assert.That(install.LastTransition!.Value.Text, Is.EqualTo("InstallingToIdle"));
}
[Test]
public async Task InstallSoftwarePackageFailureMovesToErrorAndFiresFailed()
{
var phases = new List<SoftwareUpdatePhase>();
var messages = new List<string>();
(NodeState su, InstallationStateMachineState install) =
await CreateDeviceWithInstallationAsync(
"InstallFailureDevice",
su => su
.OnInstall((_, _, _) =>
throw new InvalidOperationException("flash failed"))
.OnInstallationStateChanged((_, change) =>
{
phases.Add(change.Phase);
messages.Add(change.Message);
return default;
})).ConfigureAwait(false);
ServiceResult result = await InvokeInstallSoftwarePackageAsync(
install, su.NodeId, "urn:acme", "1.0.0").ConfigureAwait(false);
Assert.That(result, Is.Not.EqualTo(ServiceResult.Good));
Assert.That(phases, Is.EqualTo(
[
SoftwareUpdatePhase.Started,
SoftwareUpdatePhase.Failed
]));
Assert.That(messages[0], Is.EqualTo(string.Empty),
"Started phase has no message.");
Assert.That(messages[1], Is.EqualTo("flash failed"),
"Failed phase forwards the exception message.");
Assert.That(install.CurrentState!.Value.Text, Is.EqualTo("Error"),
"Failed install must leave the FSM in the Error state.");
Assert.That(install.LastTransition!.Value.Text,
Is.EqualTo("InstallingToError"));
}
[Test]
public async Task PrepareForUpdateSuccessFiresStartedAndCompleted()
{
var phases = new ConcurrentQueue<SoftwareUpdatePhase>();
(NodeState su, PrepareForUpdateStateMachineState prep) =
await CreateDeviceWithPrepareAsync(
"PrepareSuccessDevice",
su => su.OnPrepareStateChanged((_, change) =>
{
phases.Enqueue(change.Phase);
return default;
})).ConfigureAwait(false);
ServiceResult result = await InvokeMethodAsync(
prep.Prepare!, su.NodeId,
global::Opc.Ua.ArrayOf.Empty<Variant>()).ConfigureAwait(false);
Assert.That(result, Is.EqualTo(ServiceResult.Good));
Assert.That(phases, Is.EqualTo(
[
SoftwareUpdatePhase.Started,
SoftwareUpdatePhase.Completed
]));
Assert.That(prep.CurrentState!.Value.Text, Is.EqualTo("PreparedForUpdate"));
Assert.That(prep.LastTransition!.Value.Text,
Is.EqualTo("PreparingToPreparedForUpdate"));
}
[Test]
public async Task StateChangeHookExceptionDoesNotAbortInstallation()
{
(NodeState su, InstallationStateMachineState install) =
await CreateDeviceWithInstallationAsync(
"HookExceptionDevice",
su => su.OnInstallationStateChanged((_, _) =>
throw new InvalidOperationException("hook broken"))).ConfigureAwait(false);
ServiceResult result = await InvokeInstallSoftwarePackageAsync(
install, su.NodeId, "urn:acme", "1.0.0").ConfigureAwait(false);
Assert.That(result, Is.EqualTo(ServiceResult.Good),
"Hook exceptions must be swallowed so the SU method still succeeds.");
Assert.That(install.CurrentState!.Value.Text, Is.EqualTo("Idle"));
}
// ------------------------------------------------------------------
// helpers
// ------------------------------------------------------------------
private async Task<(NodeState Su, InstallationStateMachineState Install)>
CreateDeviceWithInstallationAsync(
string deviceName,
Action<ISoftwareUpdateBuilder> configure)
{
IDeviceBuilder<DeviceState> builder = await m_fixture.Manager
.CreateDeviceAsync(new QualifiedName(
deviceName, m_fixture.Manager.DiNamespaceIndex))
.ConfigureAwait(false);
builder.WithSoftwareUpdate(m_store, configure);
ushort diNs = m_fixture.Manager.DiNamespaceIndex;
ISystemContext ctx = m_fixture.Manager.SystemContext;
NodeState su = builder.Device.FindChild(
ctx, new QualifiedName("SoftwareUpdate", diNs))!;
var install = (InstallationStateMachineState)su.FindChild(
ctx, new QualifiedName("Installation", diNs))!;
return (su, install);
}
private async Task<(NodeState Su, PrepareForUpdateStateMachineState Prep)>
CreateDeviceWithPrepareAsync(
string deviceName,
Action<ISoftwareUpdateBuilder> configure)
{
IDeviceBuilder<DeviceState> builder = await m_fixture.Manager
.CreateDeviceAsync(new QualifiedName(
deviceName, m_fixture.Manager.DiNamespaceIndex))
.ConfigureAwait(false);
builder.WithSoftwareUpdate(m_store, configure);
ushort diNs = m_fixture.Manager.DiNamespaceIndex;
ISystemContext ctx = m_fixture.Manager.SystemContext;
NodeState su = builder.Device.FindChild(
ctx, new QualifiedName("SoftwareUpdate", diNs))!;
var prep = (PrepareForUpdateStateMachineState)su.FindChild(
ctx, new QualifiedName("PrepareForUpdate", diNs))!;
return (su, prep);
}
private static Task<ServiceResult> InvokeInstallSoftwarePackageAsync(
InstallationStateMachineState install,
NodeId objectId,
string manufacturerUri,
string softwareRevision)
{
var inputs = new ArrayOf<Variant>(new[]
{
new Variant(manufacturerUri),
new Variant(softwareRevision),
new Variant(Array.Empty<string>()),
new Variant(Array.Empty<byte>())
});
return InvokeMethodAsync(install.InstallSoftwarePackage!, objectId, inputs);
}
private static async Task<ServiceResult> InvokeMethodAsync(
MethodState method,
NodeId objectId,
ArrayOf<Variant> inputs)
{
var outputs = new List<Variant>();
if (method.OnCallMethod2Async is not null)
{
return await method.OnCallMethod2Async(
null!, method, objectId, inputs, outputs,
CancellationToken.None).ConfigureAwait(false);
}
if (method.OnCallMethod2 is not null)
{
return method.OnCallMethod2(
null!, method, objectId, inputs, outputs);
}
return ServiceResult.Good;
}
}
}