mirror of
https://github.com/OPCFoundation/UA-.NETStandard.git
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9b034f8291
# Description Nullable reference types are now enabled once, in `common.props`, and every project in the repository builds warning-clean with them. **Configuration** - `<Nullable>enable</Nullable>` lives in `common.props`. All per-project `<Nullable>` settings are removed: 178 project files (enable, annotations, and the `disable` in the three Aot test projects). - 419 per-file `#nullable enable`/`restore` directives and the 4 `#nullable disable` directives are removed. - Kept on purpose: - The 5 `<auto-generated>` schema files (`UANodeSet.cs`, `UA Type Dictionary.cs`, `OPCBinarySchema.cs`, `SecuredApplication.cs`, `PInvokeHelper.cs`) keep `#nullable enable`. The compiler ignores the project setting in generated code, so the directive is required there. - `tests/Opc.Ua.Interop.LegacyPeer` keeps `disable`. It builds against the 1.5.378 packages and does not import the repository props. - `docs/DeveloperGuide.md` and `.github/copilot-instructions.md` now describe the central setting. **Migration** (the 43 unset and 13 annotations-only projects, roughly 10k diagnostics) - **Production code: annotated at the declarations.** Covers `tools/Opc.Ua.SourceGeneration.Core`, `src/Opc.Ua.Lds.Server` and the LDS sample. - Members, parameters and returns are nullable where null actually flows. - Null-check helpers carry `[NotNullWhen]` (`IsNull`, `IsValidXmlName`, `IsMethodTypeDesign`). - `CoreUtils.Format`, `Utils.Format`, `ITemplateWriter.WriteLine` take `params object?[]`. `Template.AddReplacement` takes `string?` (rendering already skips null replacements). - `IRegisteredServerStore.RegisterAsync` returns `Task<RegistrationEntry?>`: it returns null when a registration is removed. - Dereferences backed by an invariant (for example, the validated model) use `!`, so runtime behaviour is unchanged. - **Behavioural changes in production code** (small, deliberate): - `NodeSetToModelDesign` throws `InvalidOperationException` when the file is not a NodeSet. Before, it threw a NullReferenceException on the next line. - `ModelDesignValidator` starts its lookup tables empty instead of null. A redundant `if (m_nodes == null) return;` guard is gone. - **Test code: minimal annotations.** - `?` on values that can be null, `!` where the test asserts non-null. - `= null!` for fixture members assigned in SetUp. - `TryGetStructure<T>(out T? x)` where the inferred `T?` broke the `IEncodeable` constraint. - A few redundant `== null` checks on structs (`NodeId`, `ArrayOf<T>`) folded into the adjacent `IsNull`/`Count` checks. **Notes for reviewers** - The diff is large (~1,500 files) but almost entirely mechanical: `?`, `!` and directive removal. The non-annotation changes are listed above. - Known follow-up, not done here: `IModelDesign.Namespaces/TargetNamespace/NamespaceUris` stay non-nullable even though the validator returns null before it loads a dictionary. Making them nullable would ripple through every generator call site. ## Related Issues - Fixes #4439 ## Checklist - [ ] I have signed the [CLA](https://opcfoundation.org/license/cla/ContributorLicenseAgreementv1.0.pdf) and read the [CONTRIBUTING](https://github.com/OPCFoundation/UA-.NETStandard/blob/master/CONTRIBUTING.md) doc. - [ ] I have added tests that prove my fix is effective or that my feature works and increased code coverage. - [x] I have added all necessary documentation. - [x] I have verified that my changes do not introduce (new) build or analyzer warnings. - [ ] I ran **all** tests locally using the **UA.slnx** solution against at least .net **framework** and .net **10**, and all passed. - [ ] I fixed **all** failing and flaky tests in the CI pipelines and **all** CodeQL warnings. - [ ] I have addressed **all** PR feedback received. The "no new warnings" box covers net10.0 and net48: full non-incremental builds of `UA.slnx`, `tools/SourceGeneration.slnx`, `tools/MigrationAnalyzer.slnx` and the Aot test projects finished with 0 warnings and 0 errors under the repository's warnings-as-errors settings. net9.0 and net8.0 also had no nullable diagnostics, but they were not rebuilt after the final fixes. Tests have not been run locally yet. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
423 lines
19 KiB
C#
423 lines
19 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2026 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.Extensions.Logging;
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using Microsoft.Extensions.Time.Testing;
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using Moq;
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using NUnit.Framework;
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using Opc.Ua.Server.Fluent;
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using Opc.Ua.Server.Tests.StateMachines;
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using FluentFiniteStateMachineState = Opc.Ua.Server.StateMachines.FluentFiniteStateMachineState;
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namespace Opc.Ua.Server.Tests.Fluent
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{
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/// <summary>
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/// Verifies timed-transition rejection log suppression without suppressing retries or recovery.
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/// </summary>
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[TestFixture]
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[Category("Fluent")]
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public sealed class TimedTransitionLoggingRegressionTests
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{
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/// <summary>
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/// Verifies that repeated identical rejections log once while retries continue until the guard permits
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/// transition.
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/// </summary>
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[TestCaseSource(nameof(s_rejectionStatuses))]
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public async Task RepeatedTimedRejectionLogsOnceAndRecoversAsync(StatusCode rejectionStatus)
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{
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await using var harness = new TimedHarness(rejectionStatus);
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long initialRevision = harness.Machine.StateRevision;
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harness.Clock.Advance(TimeSpan.FromMilliseconds(99));
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Assert.That(harness.GuardCalls, Is.Zero);
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Assert.That(harness.Rejections, Is.Empty);
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await harness.TickAsync(TimeSpan.FromMilliseconds(1)).ConfigureAwait(false);
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for (int i = 0; i < 10; i++)
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{
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await harness.TickAsync().ConfigureAwait(false);
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}
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Assert.That(harness.GuardCalls, Is.EqualTo(11));
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Assert.That(harness.CurrentState, Is.EqualTo(1));
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Assert.That(harness.Machine.StateRevision, Is.EqualTo(initialRevision));
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harness.GuardStatus = StatusCodes.Good;
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await harness.TickAsync().ConfigureAwait(false);
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await harness.StopAsync().ConfigureAwait(false);
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ArrayOf<(uint State, uint Status)> expected = [(1, rejectionStatus.Code)];
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Assert.That(harness.Rejections, Is.EqualTo(expected));
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Assert.That(harness.GuardCalls, Is.EqualTo(12), "A suppressed warning must not suppress retries.");
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Assert.That(harness.CurrentState, Is.EqualTo(2));
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Assert.That(harness.Machine.StateRevision, Is.GreaterThan(initialRevision));
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}
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/// <summary>
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/// Verifies that changed rejection statuses permit new warnings while BadInvalidState remains silent.
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/// </summary>
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[Test]
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public async Task ChangedRejectionStatusLogsAgainIncludingAfterInvalidStateAsync()
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{
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await using var harness = new TimedHarness(StatusCodes.BadWaitingForInitialData);
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await harness.TickAsync().ConfigureAwait(false);
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await harness.TickAsync().ConfigureAwait(false);
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harness.GuardStatus = StatusCodes.BadUserAccessDenied;
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await harness.TickAsync().ConfigureAwait(false);
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await harness.TickAsync().ConfigureAwait(false);
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harness.GuardStatus = StatusCodes.BadWaitingForInitialData;
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await harness.TickAsync().ConfigureAwait(false);
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await harness.TickAsync().ConfigureAwait(false);
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harness.GuardStatus = StatusCodes.BadInvalidState;
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await harness.TickAsync().ConfigureAwait(false);
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await harness.TickAsync().ConfigureAwait(false);
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harness.GuardStatus = StatusCodes.BadWaitingForInitialData;
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await harness.TickAsync().ConfigureAwait(false);
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await harness.TickAsync().ConfigureAwait(false);
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harness.GuardStatus = StatusCodes.Good;
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await harness.TickAsync().ConfigureAwait(false);
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await harness.StopAsync().ConfigureAwait(false);
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ArrayOf<(uint State, uint Status)> expected =
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[
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(1, StatusCodes.BadWaitingForInitialData.Code),
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(1, StatusCodes.BadUserAccessDenied.Code),
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(1, StatusCodes.BadWaitingForInitialData.Code),
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(1, StatusCodes.BadWaitingForInitialData.Code)
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];
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Assert.That(harness.Rejections, Is.EqualTo(expected),
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"Status changes must permit a new warning, but BadInvalidState itself remains silent.");
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Assert.That(harness.GuardCalls, Is.EqualTo(11));
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Assert.That(harness.CurrentState, Is.EqualTo(2));
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}
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/// <summary>
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/// Verifies that reentering a state creates a new revision that may log the same rejection again.
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/// </summary>
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[Test]
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public async Task ReenteringSameStateAllowsRejectionWarningForNewRevisionAsync()
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{
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await using var harness = new TimedHarness(StatusCodes.BadUserAccessDenied);
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await harness.TickAsync().ConfigureAwait(false);
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await harness.TickAsync().ConfigureAwait(false);
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long rejectedRevision = harness.Machine.StateRevision;
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harness.Transition(11);
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Assert.That(harness.CurrentState, Is.EqualTo(1));
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Assert.That(harness.Machine.StateRevision, Is.GreaterThan(rejectedRevision));
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await harness.TickAsync().ConfigureAwait(false);
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await harness.TickAsync().ConfigureAwait(false);
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harness.GuardStatus = StatusCodes.Good;
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await harness.TickAsync().ConfigureAwait(false);
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await harness.StopAsync().ConfigureAwait(false);
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ArrayOf<(uint State, uint Status)> expected =
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[
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(1, StatusCodes.BadUserAccessDenied.Code),
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(1, StatusCodes.BadUserAccessDenied.Code)
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];
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Assert.That(harness.Rejections, Is.EqualTo(expected));
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Assert.That(harness.GuardCalls, Is.EqualTo(5));
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Assert.That(harness.CurrentState, Is.EqualTo(2));
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}
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/// <summary>
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/// Verifies that entering another state resets warning suppression and still permits later recovery.
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/// </summary>
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[Test]
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public async Task EnteringDifferentStateAllowsRejectionWarningAndRecoveryAsync()
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{
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await using var harness = new TimedHarness(StatusCodes.BadStateNotActive);
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await harness.TickAsync().ConfigureAwait(false);
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await harness.TickAsync().ConfigureAwait(false);
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harness.Transition(10);
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Assert.That(harness.CurrentState, Is.EqualTo(2));
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await harness.TickAsync().ConfigureAwait(false);
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await harness.TickAsync().ConfigureAwait(false);
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harness.GuardStatus = StatusCodes.Good;
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await harness.TickAsync().ConfigureAwait(false);
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await harness.StopAsync().ConfigureAwait(false);
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ArrayOf<(uint State, uint Status)> expected =
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[
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(1, StatusCodes.BadStateNotActive.Code),
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(2, StatusCodes.BadStateNotActive.Code)
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];
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Assert.That(harness.Rejections, Is.EqualTo(expected));
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Assert.That(harness.GuardCalls, Is.EqualTo(5));
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Assert.That(harness.CurrentState, Is.EqualTo(3));
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}
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/// <summary>
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/// Supplies guard failures that should be warned once per unchanged state revision and status.
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/// </summary>
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private static readonly StatusCode[] s_rejectionStatuses =
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[
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StatusCodes.BadWaitingForInitialData,
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StatusCodes.BadUserAccessDenied,
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StatusCodes.BadStateNotActive
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];
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/// <summary>
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/// Runs a three-state machine with a fake clock, a configurable guard, and captured rejection warnings.
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/// </summary>
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private sealed class TimedHarness : IAsyncDisposable
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{
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/// <summary>
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/// Configures and starts timed transitions with the requested initial guard rejection.
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/// </summary>
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public TimedHarness(StatusCode rejectionStatus)
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{
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GuardStatus = rejectionStatus;
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m_logger.Setup(logger => logger.IsEnabled(It.IsAny<LogLevel>())).Returns(true);
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m_logger.Setup(logger => logger.Log(
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LogLevel.Warning,
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It.Is<EventId>(id => id.Name == "FluentTimedTransitionRejected"),
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It.IsAny<It.IsAnyType>(),
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It.IsAny<Exception?>(),
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It.IsAny<Func<It.IsAnyType, Exception?, string>>()))
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.Callback(new InvocationAction(CaptureRejection));
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var factory = new Mock<ILoggerFactory>();
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factory.Setup(value => value.CreateLogger(It.IsAny<string>())).Returns(m_logger.Object);
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var telemetry = new Mock<ITelemetryContext>();
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telemetry.SetupGet(value => value.LoggerFactory).Returns(factory.Object);
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var server = new Mock<IServerInternal>();
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server.As<ITimeProviderProvider>().SetupGet(value => value.TimeProvider).Returns(Clock);
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var namespaces = new NamespaceTable();
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namespaces.Append("urn:timed-transition-logging");
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server.SetupGet(value => value.NamespaceUris).Returns(namespaces);
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server.SetupGet(value => value.ServerUris).Returns(new StringTable());
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server.SetupGet(value => value.TypeTree).Returns(new TypeTable(namespaces));
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server.SetupGet(value => value.Factory).Returns(EncodeableFactory.Create());
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server.SetupGet(value => value.Telemetry).Returns(telemetry.Object);
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server.SetupGet(value => value.MessageContext).Returns(ServiceMessageContext.Create(telemetry.Object));
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Context = new ServerSystemContext(server.Object);
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server.SetupGet(value => value.DefaultSystemContext).Returns(Context);
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m_manager = new TimedManager(server.Object);
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Machine = StateMachineTestFixtures.NewBuilder(Context)
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.AddState(1, "One", isInitial: true)
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.AddState(2, "Two")
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.AddState(3, "Three")
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.AddTransition(10, "OneToTwo", 1, 2)
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.AddTransition(11, "ReenterOne", 1, 1)
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.AddTransition(20, "TwoToThree", 2, 3)
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.OnCause(100, 1, 10)
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.OnCause(200, 2, 20)
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.WithInitialState(1)
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.StateMachine;
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var root = new NodeManagerBuilder(Context, m_manager, 1, _ => Machine, _ => Machine, _ => []);
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root.AttachSimulations(m_manager.Simulations);
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root.Node<FluentFiniteStateMachineState>(Machine.NodeId)
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.AsStateMachine()
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.OnBeforeTransition((_, _, _) => BeforeTransition())
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.WithTimedTransition(1, TimeSpan.FromMilliseconds(100), 100)
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.WithTimedTransition(2, TimeSpan.FromMilliseconds(100), 200);
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Transition(11);
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m_manager.Simulations.Start();
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}
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/// <summary>
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/// Gets the clock used to advance timed transitions deterministically.
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/// </summary>
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public FakeTimeProvider Clock { get; } = new();
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/// <summary>
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/// Gets the server context used by manual and timed state transitions.
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/// </summary>
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public ServerSystemContext Context { get; }
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/// <summary>
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/// Gets the state machine whose revision and current state are observed.
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/// </summary>
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public FluentFiniteStateMachineState Machine { get; }
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/// <summary>
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/// Gets the number of timed transition attempts that reached the guard.
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/// </summary>
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public int GuardCalls => Volatile.Read(ref m_guardCalls);
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/// <summary>
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/// Gets the numeric identifier of the machine's active state.
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/// </summary>
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public uint CurrentState => Machine.GetStateId(Machine.CurrentState!.Id!.Value);
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/// <summary>
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/// Gets the captured warning payloads as state identifiers paired with rejection status codes.
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/// </summary>
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public ArrayOf<(uint State, uint Status)> Rejections => m_rejections.ToArray();
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/// <summary>
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/// Gets or sets the result returned by the next timed-transition guard evaluation.
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/// </summary>
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public StatusCode GuardStatus
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{
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get => new(Volatile.Read(ref m_guardStatus));
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set => Volatile.Write(ref m_guardStatus, value.Code);
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}
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/// <summary>
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/// Advances the fake clock and waits for a timed transition to reach its guard.
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/// </summary>
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public async ValueTask TickAsync(TimeSpan? elapsed = null)
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{
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Clock.Advance(elapsed ?? TimeSpan.FromMilliseconds(100));
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bool reached = await m_guardReached.WaitAsync(TimeSpan.FromSeconds(5)).ConfigureAwait(false);
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Assert.That(reached, Is.True, "The registered simulation did not attempt its timed transition.");
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}
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/// <summary>
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/// Performs a manual transition while bypassing the timed guard's configured rejection.
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/// </summary>
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public void Transition(uint transitionId)
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{
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Volatile.Write(ref m_manualTransition, true);
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try
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{
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ServiceResult result = Machine.DoTransition(Context, transitionId, 0, default, []);
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Assert.That(result.StatusCode, Is.EqualTo(StatusCodes.Good));
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}
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finally
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{
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Volatile.Write(ref m_manualTransition, false);
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}
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}
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/// <summary>
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/// Stops simulations and verifies that transition retries produced no error-level logs.
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/// </summary>
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public async ValueTask StopAsync()
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{
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await m_manager.Simulations.StopAsync().ConfigureAwait(false);
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m_logger.Verify(logger => logger.Log(
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LogLevel.Error,
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It.IsAny<EventId>(),
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It.IsAny<It.IsAnyType>(),
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It.IsAny<Exception?>(),
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It.IsAny<Func<It.IsAnyType, Exception?, string>>()), Times.Never);
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}
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/// <summary>
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/// Stops simulations, disposes the node manager, and releases the guard notification semaphore.
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/// </summary>
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public async ValueTask DisposeAsync()
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{
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await m_manager.Simulations.StopAsync().ConfigureAwait(false);
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await m_manager.DisposeAsync().ConfigureAwait(false);
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m_guardReached.Dispose();
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}
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/// <summary>
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/// Records timed attempts and supplies their configured rejection while allowing manual transitions.
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/// </summary>
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private ServiceResult BeforeTransition()
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{
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if (Volatile.Read(ref m_manualTransition))
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{
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return ServiceResult.Good;
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}
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var result = new ServiceResult(GuardStatus);
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Interlocked.Increment(ref m_guardCalls);
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m_guardReached.Release();
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return result;
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}
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/// <summary>
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/// Extracts and validates the structured state and status recorded by a rejection warning.
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/// </summary>
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private void CaptureRejection(IInvocation invocation)
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{
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if (invocation.Arguments[2] is not IReadOnlyList<KeyValuePair<string, object?>> values)
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{
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throw new AssertionException("The rejection event did not contain structured properties.");
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}
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uint state = 0;
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uint status = 0;
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foreach (KeyValuePair<string, object?> value in values)
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{
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if (value.Key == "StateId" && value.Value is uint stateId)
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{
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state = stateId;
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}
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if (value.Key == "Result" && value.Value is ServiceResult result)
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{
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status = result.StatusCode.Code;
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}
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}
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Assert.That(state, Is.Not.Zero);
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Assert.That(StatusCode.IsBad(status), Is.True);
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m_rejections.Add((state, status));
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}
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/// <summary>
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/// Owns the state machine and real simulation loop exercised with the fake clock.
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/// </summary>
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private readonly TimedManager m_manager;
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/// <summary>
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/// Captures rejection warnings and verifies the absence of unexpected errors.
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/// </summary>
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private readonly Mock<ILogger> m_logger = new();
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/// <summary>
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/// Preserves rejection payloads in emission order for exact logging assertions.
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/// </summary>
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private readonly List<(uint State, uint Status)> m_rejections = [];
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/// <summary>
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/// Signals that a clock tick reached the timed-transition guard.
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/// </summary>
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private readonly SemaphoreSlim m_guardReached = new(0);
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/// <summary>
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/// Supplies the next timed-transition guard result.
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/// </summary>
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private uint m_guardStatus;
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/// <summary>
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/// Counts retry attempts independently of how many warnings are emitted.
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/// </summary>
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private int m_guardCalls;
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/// <summary>
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/// Bypasses the controlled rejection while a test performs a manual state change.
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/// </summary>
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private bool m_manualTransition;
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}
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/// <summary>
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/// Supplies the fluent node manager and simulation lifetime for timed-transition logging tests.
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/// </summary>
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private sealed class TimedManager(IServerInternal server)
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: FluentNodeManagerBase(server, "urn:timed-transition-logging")
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{
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}
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}
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}
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