mirror of
https://github.com/OPCFoundation/UA-.NETStandard.git
synced 2026-10-20 00:31:32 +08:00
eb40a59566
Drive the solution to zero warnings / zero errors with analyzers on, promote the consistently-fixed rules to error, and lock in coverage on the only line of new logic.
198 lines
6.2 KiB
C#
198 lines
6.2 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System;
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using System.Collections.Generic;
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using Opc.Ua;
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namespace MemoryBuffer
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{
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/// <summary>
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/// A class to browse the references for a memory buffer.
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/// </summary>
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public class MemoryBufferBrowser : NodeBrowser
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{
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/// <summary>
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/// Creates a new browser object with a set of filters.
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/// </summary>
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public MemoryBufferBrowser(
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ISystemContext context,
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ViewDescription view,
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NodeId referenceType,
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bool includeSubtypes,
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BrowseDirection browseDirection,
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QualifiedName browseName,
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IEnumerable<IReference> additionalReferences,
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bool internalOnly,
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MemoryBufferState buffer)
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: base(
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context,
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view,
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referenceType,
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includeSubtypes,
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browseDirection,
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browseName,
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additionalReferences,
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internalOnly)
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{
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m_buffer = buffer;
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m_stage = Stage.Begin;
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}
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/// <summary>
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/// Returns the next reference.
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/// </summary>
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public override IReference? Next()
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{
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lock (DataLock)
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{
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// enumerate pre-defined references.
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// always call first to ensure any pushed-back references are returned first.
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IReference? reference = base.Next();
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if (reference != null)
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{
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return reference;
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}
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if (m_stage == Stage.Begin)
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{
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m_stage = Stage.Components;
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m_position = 0;
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}
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// don't start browsing huge number of references when only internal references are requested.
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if (InternalOnly)
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{
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return null;
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}
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// enumerate components.
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if (m_stage == Stage.Components)
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{
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if (IsRequired(ReferenceTypeIds.HasComponent, false))
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{
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reference = NextChild();
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if (reference != null)
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{
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return reference;
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}
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}
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m_stage = Stage.ModelParents;
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m_position = 0;
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}
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// all done.
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return null;
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}
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}
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/// <summary>
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/// Returns the next child.
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/// </summary>
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private NodeStateReference? NextChild()
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{
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MemoryTagState? tag;
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// check if a specific browse name is requested.
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if (!BrowseName.IsNull)
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{
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// check if match found previously.
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if (m_position == uint.MaxValue)
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{
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return null;
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}
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// browse name must be qualified by the correct namespace.
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if (m_buffer.TypeDefinitionId.NamespaceIndex != BrowseName.NamespaceIndex)
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{
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return null;
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}
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string? name = BrowseName.Name;
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for (int ii = 0; ii < name!.Length; ii++)
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{
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if (!"0123456789ABCDEF".Contains(name[ii], StringComparison.Ordinal))
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{
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return null;
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}
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}
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m_position = Convert.ToUInt32(name, 16);
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// check for memory overflow.
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if (m_position >= m_buffer!.SizeInBytes!.Value)
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{
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return null;
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}
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tag = new MemoryTagState(m_buffer, m_position);
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m_position = uint.MaxValue;
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}
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// return the child at the next position.
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else
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{
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if (m_position >= m_buffer!.SizeInBytes!.Value)
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{
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return null;
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}
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tag = new MemoryTagState(m_buffer, m_position);
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m_position += m_buffer.ElementSize;
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// check for memory overflow.
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if (m_position >= m_buffer.SizeInBytes.Value)
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{
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return null;
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}
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}
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return new NodeStateReference(ReferenceTypeIds.HasComponent, false, tag);
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}
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/// <summary>
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/// The stages available in a browse operation.
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/// </summary>
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private enum Stage
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{
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Begin,
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Components,
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ModelParents,
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Done
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}
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private Stage m_stage;
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private uint m_position;
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private readonly MemoryBufferState m_buffer;
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}
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}
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