mirror of
https://github.com/OPCFoundation/UA-.NETStandard.git
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bd4543e961
- Add new managed session, wrapping session and providing connection management and failover handling - Add new Subscription engine that can act as alternative to current engine, but is based on channels with worker tasks - Add a fluent builder for managed session clients - Replace NodeCache with LruNodeCache, rename ILruNodeCache and LruNodeCache to INodeCache and NodeCache - Update migration guide and document new functionality.
291 lines
11 KiB
C#
291 lines
11 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Opc.Ua.Client
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{
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/// <summary>
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/// Context provided by the session to the
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/// <see cref="ISubscriptionEngine"/>. Decouples the engine from the
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/// Session implementation, providing only the services and state the
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/// engine needs to operate the publish loop.
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/// </summary>
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public interface ISubscriptionEngineContext
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{
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/// <summary>
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/// The current session ID. Used to validate publish responses
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/// belong to the current session.
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/// </summary>
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NodeId SessionId { get; }
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/// <summary>
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/// Whether the session is currently in a reconnecting state.
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/// Publish responses received during reconnect should be
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/// discarded or deferred.
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/// </summary>
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bool Reconnecting { get; }
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/// <summary>
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/// Whether the session is currently connected to the server.
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/// </summary>
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bool Connected { get; }
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/// <summary>
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/// Whether the session is in the process of closing.
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/// </summary>
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bool Closing { get; }
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/// <summary>
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/// Whether the session keep-alive has stopped (i.e. the
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/// session is treated as lost). When true, additional publish
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/// requests should be skipped to avoid spawning excessive
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/// tasks that will only fail.
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/// </summary>
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bool KeepAliveStopped { get; }
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/// <summary>
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/// The UTC time of the last successful keep-alive. Useful for
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/// diagnostic logging when <see cref="KeepAliveStopped"/> is
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/// true.
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/// </summary>
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DateTime LastKeepAliveTime { get; }
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/// <summary>
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/// Whether the session has been disposed. The engine should
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/// stop processing if this is true.
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/// </summary>
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bool Disposed { get; }
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/// <summary>
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/// Whether subscriptions should be deleted from the server
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/// when the session is closed.
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/// </summary>
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bool DeleteSubscriptionsOnClose { get; }
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/// <summary>
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/// The operation timeout for publish requests in milliseconds.
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/// </summary>
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int OperationTimeout { get; }
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/// <summary>
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/// The current server state as known by the session.
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/// </summary>
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ServerState ServerState { get; }
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/// <summary>
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/// The diagnostics mask to include in publish request headers.
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/// </summary>
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DiagnosticsMasks ReturnDiagnostics { get; }
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/// <summary>
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/// Telemetry context for logging and metrics.
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/// </summary>
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ITelemetryContext Telemetry { get; }
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#if OPCUA_V1_CLIENT
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/// <summary>
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/// The list of subscriptions managed by this session.
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/// The engine uses this to look up target subscriptions
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/// from publish responses.
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/// </summary>
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IReadOnlyList<Subscription> Subscriptions { get; }
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#endif
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/// <summary>
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/// Send a Publish request to the server.
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/// </summary>
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/// <param name="requestHeader">The request header.</param>
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/// <param name="acknowledgements">Subscription acknowledgements
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/// to send with this request.</param>
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/// <param name="ct">Cancellation token.</param>
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/// <returns>The publish response.</returns>
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ValueTask<PublishResponse> PublishAsync(
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RequestHeader requestHeader,
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ArrayOf<SubscriptionAcknowledgement> acknowledgements,
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CancellationToken ct = default);
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/// <summary>
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/// Transfer subscriptions to this session.
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/// </summary>
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/// <param name="requestHeader">The request header.</param>
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/// <param name="subscriptionIds">IDs of subscriptions to
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/// transfer.</param>
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/// <param name="sendInitialValues">Whether to send initial
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/// values for monitored items.</param>
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/// <param name="ct">Cancellation token.</param>
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/// <returns>The transfer response.</returns>
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ValueTask<TransferSubscriptionsResponse> TransferSubscriptionsAsync(
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RequestHeader? requestHeader,
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ArrayOf<uint> subscriptionIds,
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bool sendInitialValues,
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CancellationToken ct = default);
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/// <summary>
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/// Delete subscriptions on the server.
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/// </summary>
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/// <param name="requestHeader">The request header.</param>
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/// <param name="subscriptionIds">IDs of subscriptions to
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/// delete.</param>
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/// <param name="ct">Cancellation token.</param>
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/// <returns>The delete response.</returns>
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ValueTask<DeleteSubscriptionsResponse> DeleteSubscriptionsAsync(
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RequestHeader? requestHeader,
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ArrayOf<uint> subscriptionIds,
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CancellationToken ct = default);
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/// <summary>
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/// Raise keep-alive notification on the session, indicating
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/// the server is alive and responsive.
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/// </summary>
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/// <param name="serverState">Current server state.</param>
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/// <param name="timestamp">Timestamp of the response.</param>
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void OnKeepAlive(ServerState serverState, DateTime timestamp);
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/// <summary>
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/// Raise a publish error event on the session.
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/// </summary>
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/// <param name="error">The error that occurred.</param>
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/// <param name="subscriptionId">The subscription ID
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/// associated with the error.</param>
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/// <param name="sequenceNumber">The sequence number of the
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/// failed notification.</param>
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void OnPublishError(
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ServiceResult error,
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uint subscriptionId,
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uint sequenceNumber);
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#if OPCUA_V1_CLIENT
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/// <summary>
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/// Raise a publish notification event on the session.
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/// </summary>
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/// <param name="subscription">The subscription that received
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/// the notification.</param>
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/// <param name="notification">The notification event args.</param>
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void OnPublishNotification(
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Subscription subscription,
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NotificationEventArgs notification);
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#endif
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/// <summary>
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/// Notify the session that a keep-alive error was detected,
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/// which may trigger a reconnect.
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/// </summary>
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/// <param name="error">The keep-alive error.</param>
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void OnKeepAliveError(ServiceResult error);
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/// <summary>
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/// Track the start of an async publish request for diagnostics.
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/// </summary>
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/// <param name="task">The task representing the request.</param>
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/// <param name="activity">The diagnostics activity, if any.</param>
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/// <param name="requestHandle">The request handle.</param>
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/// <param name="requestTypeId">The request type identifier.</param>
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void AsyncRequestStarted(
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Task task,
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Activity? activity,
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uint requestHandle,
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uint requestTypeId);
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/// <summary>
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/// Track the completion of an async publish request.
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/// </summary>
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/// <param name="task">The completed task.</param>
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/// <param name="requestHandle">The request handle.</param>
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/// <param name="requestTypeId">The request type identifier.</param>
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void AsyncRequestCompleted(
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Task task,
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uint requestHandle,
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uint requestTypeId);
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/// <summary>
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/// The semaphore used to gate publish completions during
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/// reconnect or transfer operations.
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/// </summary>
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SemaphoreSlim ReconnectLock { get; }
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/// <summary>
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/// Prepare acknowledgements to send with the next publish
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/// request. Invokes the PublishSequenceNumbersToAcknowledge
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/// event on the session, allowing callers to defer specific
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/// acknowledgements.
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/// </summary>
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/// <param name="currentAcknowledgements">The current list of
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/// pending acknowledgements.</param>
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/// <returns>A tuple where toSend is the list to include in the
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/// publish request and updatedPending replaces the pending
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/// list.</returns>
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(List<SubscriptionAcknowledgement> toSend,
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List<SubscriptionAcknowledgement> updatedPending)
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PrepareAcknowledgementsToSend(
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List<SubscriptionAcknowledgement> currentAcknowledgements);
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/// <summary>
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/// Delete an orphaned subscription that was received in a
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/// publish response but is not in the session's subscription
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/// list.
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/// </summary>
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/// <param name="subscriptionId">The subscription ID to
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/// delete.</param>
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ValueTask DeleteOrphanedSubscriptionAsync(uint subscriptionId);
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/// <summary>
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/// The number of good outstanding publish requests that
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/// are not defunct.
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/// </summary>
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int GoodPublishRequestCount { get; }
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/// <summary>
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/// Subscription service set client methods exposed by the
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/// underlying session. Used by V2 engines to drive the full
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/// subscription lifecycle (Create / Modify / SetPublishingMode
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/// / Republish / Delete).
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/// </summary>
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ISubscriptionServiceSetClientMethods SubscriptionServiceSet { get; }
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/// <summary>
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/// Monitored item service set client methods exposed by the
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/// underlying session. Used by V2 engines to drive monitored
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/// item lifecycle (Create / Modify / Delete /
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/// SetMonitoringMode / SetTriggering).
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/// </summary>
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IMonitoredItemServiceSetClientMethods MonitoredItemServiceSet { get; }
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/// <summary>
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/// Method service set client methods exposed by the underlying
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/// session. Used by V2 engines to invoke server methods.
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/// </summary>
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IMethodServiceSetClientMethods MethodServiceSet { get; }
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}
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}
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