mirror of
https://github.com/OPCFoundation/UA-.NETStandard.git
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36d67b3d3a
Introduces `IClientChannelManager` as the central registry for client-side transport channels. Sessions and discovery clients now share ref-counted managed channels per (endpoint, reverse-connect identity); reconnect is coalesced and notified to attached participants via a new `IReconnectParticipant` callback interface; service calls are gated by a three-state lifecycle (`TransportReconnecting` -> `TransportConnectedSessionReactivating` -> `Ready`) until reactivation completes. New types in `Stack/Opc.Ua.Core/Stack/Client/`: - `ManagedChannelKey`, `ChannelState`, `ChannelStateChange`, `ParticipantReconnectResult` - `IReconnectParticipant`, `IManagedTransportChannel`, `IClientChannelManager` - `IChannelReconnectPolicy` + `ExponentialBackoffChannelReconnectPolicy` - `IRetryBudget` + `RetryBudget` (shared retry deadline across the two layers) - `ClientChannelManager.Managed/Entry/Lease/Metrics/Diagnostics/CertRotation.cs` partials with refcount, coalesced reconnect, IMeter instruments, ActivitySource + EventSource, and automatic ReconnectAllAsync on certificate rotation. Session integration (Libraries/Opc.Ua.Client): - `Session.CreateAsync(IClientChannelManager, ...)` overload constructs a Session that shares its channel with co-located participants. - `Session` implements `IReconnectParticipant`; reactivation handler distinguishes Reactivated / RequiresSessionRecreate / TransientFailure / FatalForParticipant / FatalForChannel. - `Session.ReconnectAsync(ct)` automatically delegates to the channel manager when wired. - `Session.RecreateInPlaceAsync` swaps managed-channel leases for failover-to-different-endpoint; same-key recreates delegate to manager reconnect; explicit channel/connection callers retain legacy behavior. - KA failure routes through `IClientChannelManager.ReconnectAsync(channel)`. ManagedSession integration: - `WithChannelManager(...)` builder + ctor param. - Two-level retry: channel-mgr handles transparent reconnect; outer `ConnectionStateMachine` + `IReconnectPolicy` only triggers on terminal channel `Faulted`. Outer-state churn suppressed during channel-mgr cycles via `_channelReconnectInProgress` flag wired through `IManagedTransportChannel.StateChanged`. - New `ManagedSession.ChannelStateChanged` event surfaces transparent reconnects to UI / health dashboards. - `ConnectionStateChangedEventArgs.UnderlyingChannelState` populated when outer reconnect was triggered by a channel fault. - Shared `IRetryBudget` propagated to channel-mgr so the two layers enforce a single max-total-time instead of compounding multiplicatively. Discovery/Registration/GDS: - Channel-manager-aware `CreateAsync` overloads on `DiscoveryClient`, `RegistrationClient`, `ServerPushConfigurationClient`, `LocalDiscoveryServerClient`, `GlobalDiscoveryServerClient`. Each registers a minimal `IReconnectParticipant`; co-located sessions and discovery probes targeting the same endpoint share a channel. HTTPS transport (`Stack/Opc.Ua.Bindings.Https/`): - New `IOpcUaHttpClientFactory` abstraction. - HTTPS / OPC-HTTPS channels migrated to `IHttpClientFactory` + `Microsoft.Extensions.Http.Resilience` (10.6.0, AOT-compatible on net10 via source generators; legacy direct-HTTP path retained for older TFMs / no-DI consumers). DI: - `AddOpcUa().AddClient(...)` registers `IClientChannelManager` and the named HTTPS HttpClient + standard resilience handler automatically. - `ManagedSessionBuilder` resolves the manager from DI when present. Obsoletions (functional, `[Obsolete]` with guidance): - `IClientBase.AttachChannel`/`DetachChannel` - `SessionReconnectHandler` - `SessionExtensions.ReconnectAsync(connection, ct)` and `(channel, ct)` legacy overloads Tests (~70 new unit + 4 live-server integration fixtures): - Core: `ClientChannelManagerManagedTests`, `ClientChannelManagerCertRotationTests`, `RetryBudgetTests`, `OpcUaHttpClientFactoryTests` (56/56 pass). - Client: `ManagedSession*Tests` updated (129/129 pass) + back-compat suites pass with `#pragma warning disable CS0618`. - Sessions integration: `ChannelManagerSharing/TransparentReconnect/SessionLifecycle/CertRotation` (6 pass, 2 skipped with documented blockers for faulted-entry reset and RequiresSessionRecreate end-to-end plumbing). Builds clean (0 warnings / 0 errors) across all six TFMs (net472, net48, netstandard2.1, net8.0, net9.0, net10.0). Docs: - `Docs/Sessions.md` new section 4 documents the channel manager, three-state gating, two-level retry with shared `IRetryBudget`, and HTTPS resilience layering. - `Docs/MigrationGuide.md` migration recipes for the four obsoleted API groups. - `Docs/DependencyInjection.md` channel-manager and HTTPS factory registration.
167 lines
5.6 KiB
C#
167 lines
5.6 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System;
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using System.Threading;
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namespace Opc.Ua.Client
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{
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/// <summary>
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/// Backoff strategy for reconnection delays.
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/// </summary>
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public enum BackoffStrategy
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{
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/// <summary>
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/// Constant delay between attempts.
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/// </summary>
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Constant,
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/// <summary>
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/// Linearly increasing delay.
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/// </summary>
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Linear,
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/// <summary>
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/// Exponentially increasing delay.
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/// </summary>
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Exponential
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}
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/// <summary>
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/// Default reconnect policy with configurable backoff,
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/// jitter, and retry limits.
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/// </summary>
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public class ReconnectPolicy : IReconnectPolicy
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{
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/// <summary>
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/// Default initial delay (1 second).
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/// </summary>
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public static readonly TimeSpan DefaultInitialDelay = TimeSpan.FromSeconds(1);
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/// <summary>
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/// Default max delay (30 seconds).
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/// </summary>
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public static readonly TimeSpan DefaultMaxDelay = TimeSpan.FromSeconds(30);
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/// <summary>
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/// Default maximum total reconnect time (5 minutes).
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/// </summary>
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public static readonly TimeSpan DefaultMaxTotalReconnectTime = TimeSpan.FromMinutes(5);
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/// <summary>
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/// Initialize a reconnect policy with default options.
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/// </summary>
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public ReconnectPolicy()
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: this(new ReconnectPolicyOptions())
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{
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}
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/// <summary>
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/// Initialize a reconnect policy from an options snapshot.
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/// </summary>
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public ReconnectPolicy(ReconnectPolicyOptions options)
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{
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if (options == null)
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{
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throw new ArgumentNullException(nameof(options));
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}
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InitialDelay = options.InitialDelay;
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MaxDelay = options.MaxDelay;
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MaxRetries = options.MaxRetries;
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Strategy = options.Strategy;
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JitterFactor = options.JitterFactor;
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MaxTotalReconnectTime = options.MaxTotalReconnectTime;
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}
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/// <summary>
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/// Initial delay between reconnect attempts.
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/// </summary>
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public TimeSpan InitialDelay { get; set; } = DefaultInitialDelay;
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/// <summary>
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/// Maximum delay between attempts.
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/// </summary>
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public TimeSpan MaxDelay { get; set; } = DefaultMaxDelay;
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/// <summary>
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/// Maximum number of retries (0 = unlimited).
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/// </summary>
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public int MaxRetries { get; set; }
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/// <summary>
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/// Backoff strategy.
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/// </summary>
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public BackoffStrategy Strategy { get; set; } = BackoffStrategy.Exponential;
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/// <summary>
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/// Jitter factor (0.0 = no jitter, 0.1 = ±10%).
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/// </summary>
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public double JitterFactor { get; set; } = 0.1;
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/// <summary>
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/// Maximum total elapsed time for one reconnect cycle across
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/// outer ManagedSession retries and channel-manager retries.
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/// </summary>
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public TimeSpan MaxTotalReconnectTime { get; set; } = DefaultMaxTotalReconnectTime;
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/// <inheritdoc/>
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public TimeSpan? GetNextDelay(int attempt, CancellationToken ct = default)
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{
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if (MaxRetries > 0 && attempt >= MaxRetries)
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{
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return null;
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}
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double delayMs = Strategy switch
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{
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BackoffStrategy.Constant => InitialDelay.TotalMilliseconds,
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BackoffStrategy.Linear => InitialDelay.TotalMilliseconds * (attempt + 1),
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BackoffStrategy.Exponential => InitialDelay.TotalMilliseconds * Math.Pow(2, attempt),
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_ => InitialDelay.TotalMilliseconds
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};
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delayMs = Math.Min(delayMs, MaxDelay.TotalMilliseconds);
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if (JitterFactor > 0)
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{
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int jitter = (int)(delayMs * JitterFactor);
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delayMs += UnsecureRandom.Shared.Next(-jitter, jitter + 1);
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}
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return TimeSpan.FromMilliseconds(Math.Max(delayMs, 0));
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}
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/// <inheritdoc/>
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public void Reset()
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{
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// Stateless — no internal state to reset.
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}
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}
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}
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