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C#

/* ========================================================================
* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* The complete license agreement can be found here:
* http://opcfoundation.org/License/MIT/1.00/
* ======================================================================*/
using System;
namespace Opc.Ua.Server.Fluent
{
/// <summary>
/// Marks a user-authored partial class as the source-generated
/// <see cref="CustomNodeManager2"/> target for an OPC UA model design.
/// </summary>
/// <remarks>
/// <para>
/// The OPC UA source generator scans for this attribute. When found,
/// it emits a companion <c>partial class</c> (in the same namespace
/// and with the same name as the attributed class) that derives from
/// <see cref="CustomNodeManager2"/>, loads the predefined nodes for
/// the matching design, and exposes the
/// <c>partial void Configure(INodeManagerBuilder builder)</c> hook.
/// A matching <c>{ClassName}Factory</c> implementing
/// <see cref="INodeManagerFactory"/> is also emitted unless
/// <see cref="GenerateFactory"/> is set to <c>false</c>.
/// </para>
/// <para>
/// This is the recommended opt-in mechanism. The MSBuild property
/// <c>ModelSourceGeneratorGenerateNodeManager</c> remains as a
/// project-wide fallback that produces conventionally-named managers
/// (<c>{Prefix}NodeManager</c> in <c>namespace {Prefix}</c>) for
/// designs that have no attributed class.
/// </para>
/// </remarks>
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
public sealed class NodeManagerAttribute : Attribute
{
/// <summary>
/// Namespace URI of the model design this manager binds to.
/// </summary>
/// <remarks>
/// Required when the project contains more than one design.
/// Optional when there is exactly one design — in that case the
/// generator binds to it automatically.
/// </remarks>
public string NamespaceUri { get; set; } = null!;
/// <summary>
/// Optional design file logical name (the file name without
/// extension). Alternative selector when matching by
/// <see cref="NamespaceUri"/> is inconvenient.
/// </summary>
public string Design { get; set; } = null!;
/// <summary>
/// When <c>true</c> (default) the generator also emits a
/// <c>{ClassName}Factory</c> sibling implementing
/// <see cref="INodeManagerFactory"/>. Set to <c>false</c> to
/// author the factory by hand.
/// </summary>
public bool GenerateFactory { get; set; } = true;
}
}