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87 lines
3.8 KiB
C#
87 lines
3.8 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System;
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namespace Opc.Ua.Server.Fluent
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{
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/// <summary>
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/// Marks a user-authored partial class as the source-generated
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/// <see cref="CustomNodeManager2"/> target for an OPC UA model design.
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/// </summary>
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/// <remarks>
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/// <para>
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/// The OPC UA source generator scans for this attribute. When found,
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/// it emits a companion <c>partial class</c> (in the same namespace
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/// and with the same name as the attributed class) that derives from
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/// <see cref="CustomNodeManager2"/>, loads the predefined nodes for
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/// the matching design, and exposes the
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/// <c>partial void Configure(INodeManagerBuilder builder)</c> hook.
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/// A matching <c>{ClassName}Factory</c> implementing
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/// <see cref="INodeManagerFactory"/> is also emitted unless
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/// <see cref="GenerateFactory"/> is set to <c>false</c>.
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/// </para>
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/// <para>
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/// This is the recommended opt-in mechanism. The MSBuild property
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/// <c>ModelSourceGeneratorGenerateNodeManager</c> remains as a
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/// project-wide fallback that produces conventionally-named managers
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/// (<c>{Prefix}NodeManager</c> in <c>namespace {Prefix}</c>) for
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/// designs that have no attributed class.
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/// </para>
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/// </remarks>
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[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
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public sealed class NodeManagerAttribute : Attribute
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{
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/// <summary>
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/// Namespace URI of the model design this manager binds to.
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/// </summary>
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/// <remarks>
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/// Required when the project contains more than one design.
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/// Optional when there is exactly one design — in that case the
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/// generator binds to it automatically.
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/// </remarks>
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public string NamespaceUri { get; set; } = null!;
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/// <summary>
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/// Optional design file logical name (the file name without
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/// extension). Alternative selector when matching by
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/// <see cref="NamespaceUri"/> is inconvenient.
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/// </summary>
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public string Design { get; set; } = null!;
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/// <summary>
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/// When <c>true</c> (default) the generator also emits a
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/// <c>{ClassName}Factory</c> sibling implementing
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/// <see cref="INodeManagerFactory"/>. Set to <c>false</c> to
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/// author the factory by hand.
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/// </summary>
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public bool GenerateFactory { get; set; } = true;
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}
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}
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