mirror of
https://github.com/OPCFoundation/UA-.NETStandard.git
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dbc09b8e22
# Description Adopt [`System.TimeProvider`](https://learn.microsoft.com/dotnet/api/system.timeprovider) across the stack so that every place that creates timers, runs duration math, or schedules periodic work is mockable, deterministic in tests, and immune to wall-clock changes. The migration touches Core, Core.Types, Server, Client, PubSub, Configuration, Gds (server + client), Lds, and the Quickstarts/Console reference apps. Per-component changes follow the same pattern: 1. Add a `private readonly TimeProvider m_timeProvider;` field. 2. Accept a nullable `TimeProvider? timeProvider = null` as the **last** constructor parameter (new overload; legacy constructor stays for binary compatibility and delegates with `timeProvider: null`). 3. Initialise the field with `m_timeProvider = timeProvider ??= TimeProvider.System;`. 4. Replace `new Timer(...)`, `Stopwatch`, `HiResClock.*`, `DateTime.UtcNow`-based duration math, and `Task.Delay(delay, ct)` in timing loops with the matching `m_timeProvider` API (`CreateTimer`, `GetTimestamp` / `GetElapsedTime`, `GetUtcNow().UtcDateTime`, `Task.Delay(delay, m_timeProvider, ct)`). 5. Wire the provider through DI: `AddOpcUaServerBuilder` / `AddOpcUaClientBuilder` register `TimeProvider.System` via `TryAddSingleton<TimeProvider>()` so tests can swap in `Microsoft.Extensions.Time.Testing.FakeTimeProvider`. `HiResClock` itself is kept (so the `ApplicationConfiguration.DisableHiResClock` schema flag still round-trips), but **every public member** is now `[Obsolete]` with a single shared message pointing to the new migration-guide section. The few internal call sites that still need to set/read `HiResClock` are wrapped with `#pragma warning disable CS0618`. ### Highlights per component - **Core / Stack** — `Opc.Ua.Core`, `Opc.Ua.Core.Types`, channel pipeline (`UaSCBinaryClientChannel`, `ChannelToken`, `UaSCBinaryChannel`), `ApplicationConfiguration`, certificate validators, `JwksIssuerKeyResolver`, `TimeProviderExtensions` polyfills (`GetTimestampMilliseconds`, `GetTickCount`, `CancellationTokenSource(timeout, timeProvider)`, `Task.Delay(delay, provider, ct)` polyfill for older TFMs). - **Server** — session lockout, subscription pipeline (publish/sample/keep-alive/lifetime), `MonitoredItemQueue`, alarm sampling rate, `IntervalRunner`, server diagnostics, configuration state machines, hosted services. - **Client** — `Session`, managed/V2 subscription engines, reconnect handlers, channel keep-alive, periodic publishing, complex-type discovery polling. - **PubSub** — `IntervalRunner` pipeline, message-receive timers, MQTT/UDP keep-alive, publishers/readers. - **Gds / Lds** — `LdsServer`, `LinqApplicationsDatabase` expiry housekeeping, GDS clients (push, pull), `DirectoryCertificateStore`, `ConnectionStateMachine`, classic subscription engine. - **Quickstarts / Console samples** — `SampleNodeManager`, `ReferenceNodeManager`, `AlarmNodeManager`, `BoilerState`, `MemoryBufferState`, `PublishedValuesWrites`. Samples resolve via `(Server as ITimeProviderProvider)?.TimeProvider ?? TimeProvider.System` so existing ctor signatures stay binary-compatible. - **Tests** — `Opc.Ua.PubSub.Tests` adds `IntervalRunnerTests`; existing `SubscriptionTests`, `UaPublisherTests`, and `TestDataSystem` move off `HiResClock`. Added `Microsoft.Extensions.TimeProvider.Testing` package for `FakeTimeProvider` (project-load warning surfaces on net48/net472 only — runtime is .NET 8+). ### Migration guide New section [**Time and Timer abstraction (`TimeProvider`)**](Docs/MigrationGuide.md#time-and-timer-abstraction-timeprovider) documents: - The canonical replacement table (`HiResClock.UtcNow` → `timeProvider.GetUtcNow().UtcDateTime`, `HiResClock.TickCount64` → `timeProvider.GetTimestamp()`, `new Timer` → `timeProvider.CreateTimer`, `Task.Delay(delay, ct)` → `Task.Delay(delay, timeProvider, ct)`, …). - The `TimeProvider? timeProvider = null` + `??=` constructor pattern. - DI wiring and how to swap in `FakeTimeProvider` in tests. - Before/after snippets for `HiResClock.TickCount64`, `HiResClock.UtcNow`, and `new Timer(...)`. ## Related Issues - Fixes #2458 ## Checklist - [x] I have signed the [CLA](https://opcfoundation.org/license/cla/ContributorLicenseAgreementv1.0.pdf) and read the [CONTRIBUTING](https://github.com/OPCFoundation/UA-.NETStandard/blob/master/CONTRIBUTING.md) doc. - [x] I have added tests that prove my fix is effective or that my feature works and increased code coverage. - [x] I have added all necessary documentation. - [x] I have verified that my changes do not introduce (new) build or analyzer warnings. - [ ] I ran **all** tests locally using the **UA.slnx** solution against at least .net **framework** and .net **10**, and all passed. - [ ] I fixed **all** failing and flaky tests in the CI pipelines and **all** CodeQL warnings. - [ ] I have addressed **all** PR feedback received.
537 lines
20 KiB
C#
537 lines
20 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.Extensions.Logging;
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namespace Opc.Ua.Server
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{
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/// <summary>
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/// Reverse connection states.
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/// </summary>
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public enum ReverseConnectState
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{
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/// <summary>
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/// The connection is closed.
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/// </summary>
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Closed = 0,
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/// <summary>
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/// The server is connecting.
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/// </summary>
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Connecting = 1,
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/// <summary>
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/// The server is connected with a client.
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/// </summary>
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Connected = 2,
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/// <summary>
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/// The client rejected the connection with the server.
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/// </summary>
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Rejected = 3,
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/// <summary>
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/// An error occurred connecting with the client.
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/// </summary>
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Errored = 4
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}
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/// <summary>
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/// Describes the properties of a server reverse connection.
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/// </summary>
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public class ReverseConnectProperty
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{
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/// <summary>
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/// Initialize a reverse connect server property.
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/// </summary>
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/// <param name="clientUrl">The Url of the reverse connect client.</param>
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/// <param name="timeout">The timeout to use for a reverse connect attempt.</param>
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/// <param name="maxSessionCount">The maximum number of sessions allowed to the client.</param>
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/// <param name="configEntry">If this is an application configuration entry.</param>
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/// <param name="enabled">If the connection is enabled.</param>
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public ReverseConnectProperty(
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Uri clientUrl,
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int timeout,
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int maxSessionCount,
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bool configEntry,
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bool enabled = true)
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{
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ClientUrl = clientUrl;
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Timeout = timeout > 0 ? timeout : ReverseConnectServer.DefaultReverseConnectTimeout;
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MaxSessionCount = maxSessionCount;
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ConfigEntry = configEntry;
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Enabled = enabled;
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}
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/// <summary>
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/// The Url of the reverse connect client.
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/// </summary>
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public readonly Uri ClientUrl;
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/// <summary>
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/// The timeout to use for a reverse connect attempt.
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/// </summary>
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public readonly int Timeout;
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/// <summary>
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/// If this is an application configuration entry.
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/// </summary>
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public readonly bool ConfigEntry;
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/// <summary>
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/// The service result of the last connection attempt.
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/// </summary>
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public ServiceResult? ServiceResult;
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/// <summary>
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/// The last state of the reverse connection.
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/// </summary>
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public ReverseConnectState LastState = ReverseConnectState.Closed;
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/// <summary>
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/// The maximum number of sessions allowed to the client.
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/// </summary>
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public int MaxSessionCount;
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/// <summary>
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/// If the connection is enabled.
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/// </summary>
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public bool Enabled;
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/// <summary>
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/// The time when the connection was rejected.
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/// </summary>
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public DateTime RejectTime;
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}
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/// <summary>
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/// The standard implementation of a UA server with reverse connect.
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/// </summary>
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public class ReverseConnectServer : StandardServer
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{
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/// <summary>
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/// The default reverse connect interval.
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/// </summary>
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public static int DefaultReverseConnectInterval => 15000;
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/// <summary>
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/// The default reverse connect timeout.
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/// </summary>
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public static int DefaultReverseConnectTimeout => 30000;
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/// <summary>
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/// The default timeout after a rejected connection attempt.
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/// </summary>
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public static int DefaultReverseConnectRejectTimeout => 60000;
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/// <summary>
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/// Creates a reverse connect server based on a StandardServer.
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/// </summary>
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public ReverseConnectServer(ITelemetryContext telemetry)
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: this(telemetry, null)
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{
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}
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/// <summary>
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/// Creates a reverse connect server with an explicit
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/// <see cref="TimeProvider"/> so the reverse-connect timer and
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/// expiry logic can be mocked in tests.
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/// </summary>
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/// <param name="telemetry">The telemetry context.</param>
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/// <param name="timeProvider">The time provider used for all
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/// time / duration calculations, or <c>null</c> to use
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/// <see cref="TimeProvider.System"/>.</param>
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public ReverseConnectServer(ITelemetryContext telemetry, TimeProvider? timeProvider)
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: base(telemetry, timeProvider)
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{
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m_connectInterval = DefaultReverseConnectInterval;
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m_connectTimeout = DefaultReverseConnectTimeout;
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m_rejectTimeout = DefaultReverseConnectRejectTimeout;
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m_connections = [];
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}
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/// <inheritdoc/>
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protected override void OnServerStarted(IServerInternal server)
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{
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base.OnServerStarted(server);
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UpdateConfiguration(Configuration!);
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StartTimer(true);
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}
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/// <inheritdoc />
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protected override async ValueTask OnUpdateConfigurationAsync(ApplicationConfiguration configuration, CancellationToken cancellationToken = default)
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{
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await base.OnUpdateConfigurationAsync(configuration, cancellationToken)
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.ConfigureAwait(false);
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UpdateConfiguration(configuration);
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}
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/// <inheritdoc />
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protected override ValueTask OnServerStoppingAsync(CancellationToken cancellationToken = default)
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{
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DisposeTimer();
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return base.OnServerStoppingAsync(cancellationToken);
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}
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/// <inheritdoc/>
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protected override void Dispose(bool disposing)
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{
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if (disposing)
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{
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m_reverseConnectTimer?.Dispose();
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m_reverseConnectTimer = null;
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}
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base.Dispose(disposing);
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}
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/// <summary>
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/// Add a reverse connection url.
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/// </summary>
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/// <exception cref="ArgumentException"></exception>
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public virtual void AddReverseConnection(
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Uri url,
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int timeout = 0,
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int maxSessionCount = 0,
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bool enabled = true)
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{
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if (m_connections.ContainsKey(url))
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{
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throw new ArgumentException(
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"Connection for specified clientUrl is already configured",
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nameof(url));
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}
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var reverseConnection = new ReverseConnectProperty(
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url,
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timeout,
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maxSessionCount,
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false,
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enabled);
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lock (m_connectionsLock)
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{
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m_connections[url] = reverseConnection;
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m_logger.LogInformation("Reverse Connection added for EndpointUrl: {Url}.", url);
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StartTimer(false);
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}
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}
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/// <summary>
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/// Remove a reverse connection url.
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/// </summary>
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/// <returns>true if the reverse connection is found and removed</returns>
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/// <exception cref="ArgumentNullException"><paramref name="url"/> is <c>null</c>.</exception>
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public virtual bool RemoveReverseConnection(Uri url)
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{
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if (url == null)
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{
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throw new ArgumentNullException(nameof(url));
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}
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lock (m_connectionsLock)
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{
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bool connectionRemoved = m_connections.Remove(url);
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if (connectionRemoved)
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{
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m_logger.LogInformation("Reverse Connection removed for EndpointUrl: {Url}.", url);
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}
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if (m_connections.Count == 0)
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{
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DisposeTimer();
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}
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return connectionRemoved;
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}
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}
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/// <summary>
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/// Return a dictionary of configured reverse connection Urls.
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/// </summary>
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public virtual ReadOnlyDictionary<Uri, ReverseConnectProperty> GetReverseConnections()
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{
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lock (m_connectionsLock)
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{
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return new ReadOnlyDictionary<Uri, ReverseConnectProperty>(m_connections);
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}
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}
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/// <summary>
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/// Timer callback to establish new reverse connections.
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/// </summary>
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private void OnReverseConnect(object? state)
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{
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try
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{
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lock (m_connectionsLock)
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{
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foreach (ReverseConnectProperty reverseConnection in m_connections.Values)
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{
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// recharge a rejected connection after timeout
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if (reverseConnection.LastState == ReverseConnectState.Rejected &&
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reverseConnection.RejectTime +
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TimeSpan.FromMilliseconds(m_rejectTimeout) <
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TimeProvider.GetUtcNow().UtcDateTime)
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{
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reverseConnection.LastState = ReverseConnectState.Closed;
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}
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// try the reverse connect
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if (reverseConnection.Enabled &&
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(
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reverseConnection.MaxSessionCount == 0 ||
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(
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reverseConnection.MaxSessionCount == 1 &&
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reverseConnection.LastState == ReverseConnectState.Closed
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) ||
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reverseConnection.MaxSessionCount > ServerInternal.SessionManager
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.GetSessions()
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.Count))
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{
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try
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{
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reverseConnection.LastState = ReverseConnectState.Connecting;
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CreateConnection(
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reverseConnection.ClientUrl,
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reverseConnection.Timeout > 0
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? reverseConnection.Timeout
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: m_connectTimeout);
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m_logger.LogInformation(
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"Create Connection! [{LastState}][{ClientUrl}]",
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reverseConnection.LastState,
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reverseConnection.ClientUrl);
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}
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catch (Exception e)
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{
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reverseConnection.LastState = ReverseConnectState.Errored;
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reverseConnection.ServiceResult = new ServiceResult(e);
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m_logger.LogError(
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"Create Connection failed! [{LastState}][{ClientUrl}]",
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reverseConnection.LastState,
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reverseConnection.ClientUrl);
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}
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}
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}
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}
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}
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catch (Exception ex)
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{
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m_logger.LogError(ex, "OnReverseConnect unexpected error");
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}
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finally
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{
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StartTimer(true);
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}
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}
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/// <summary>
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/// Track reverse connection status.
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/// </summary>
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protected override void OnConnectionStatusChanged(
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object? sender,
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ConnectionStatusEventArgs e)
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{
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lock (m_connectionsLock)
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{
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if (m_connections.TryGetValue(
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e.EndpointUrl,
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out ReverseConnectProperty? reverseConnection))
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{
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if (ServiceResult.IsBad(e.ChannelStatus))
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{
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reverseConnection.ServiceResult = e.ChannelStatus;
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if (e.ChannelStatus.Code == StatusCodes.BadTcpMessageTypeInvalid)
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{
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reverseConnection.LastState = ReverseConnectState.Rejected;
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reverseConnection.RejectTime = TimeProvider.GetUtcNow().UtcDateTime;
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m_logger.LogWarning(
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"Client Rejected Connection! [{LastState}][{EndpointUrl}]",
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reverseConnection.LastState,
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e.EndpointUrl);
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return;
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}
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reverseConnection.LastState = ReverseConnectState.Closed;
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m_logger.LogError(
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"Connection Error! [{LastState}][{EndpointUrl}]",
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reverseConnection.LastState,
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e.EndpointUrl);
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return;
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}
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reverseConnection.LastState = e.Closed
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? ReverseConnectState.Closed
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: ReverseConnectState.Connected;
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m_logger.LogInformation(
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"New Connection State! [{LastState}][{EndpointUrl}]",
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reverseConnection.LastState,
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e.EndpointUrl);
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}
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else
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{
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m_logger.LogWarning(
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"Warning: Status changed for unknown reverse connection: [{ChannelStatus}][{EndpointUrl}]",
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e.ChannelStatus,
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e.EndpointUrl);
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}
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}
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base.OnConnectionStatusChanged(sender, e);
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}
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/// <summary>
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/// Restart the timer.
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/// </summary>
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private void StartTimer(bool forceRestart)
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{
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if (forceRestart)
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{
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DisposeTimer();
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}
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lock (m_connectionsLock)
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{
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if (m_connectInterval > 0 &&
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m_connections.Count > 0 &&
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m_reverseConnectTimer == null)
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{
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m_reverseConnectTimer = TimeProvider.CreateTimer(
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OnReverseConnect,
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this,
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TimeSpan.FromMilliseconds(forceRestart ? m_connectInterval : 1000),
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Timeout.InfiniteTimeSpan);
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}
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}
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}
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/// <summary>
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/// Dispose the current timer.
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/// </summary>
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private void DisposeTimer()
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{
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// start registration timer.
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lock (m_connectionsLock)
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{
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m_reverseConnectTimer?.Dispose();
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m_reverseConnectTimer = null;
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}
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}
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/// <summary>
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/// Remove a reverse connection url.
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/// </summary>
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private void ClearConnections(bool configEntry)
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{
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lock (m_connectionsLock)
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{
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foreach (
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KeyValuePair<Uri, ReverseConnectProperty> entry in m_connections.Where(r =>
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r.Value.ConfigEntry == configEntry))
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{
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m_connections.Remove(entry.Key);
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}
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}
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}
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/// <summary>
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/// Update the reverse connect configuration from the application configuration.
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/// </summary>
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private void UpdateConfiguration(ApplicationConfiguration configuration)
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{
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ClearConnections(true);
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// get the configuration for the reverse connections.
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ReverseConnectServerConfiguration? reverseConnect = configuration?.ServerConfiguration?
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.ReverseConnect;
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// add configuration reverse client connection properties.
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if (reverseConnect != null)
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{
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lock (m_connectionsLock)
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{
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m_connectInterval =
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reverseConnect.ConnectInterval > 0
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? reverseConnect.ConnectInterval
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: DefaultReverseConnectInterval;
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m_connectTimeout =
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reverseConnect.ConnectTimeout > 0
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? reverseConnect.ConnectTimeout
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: DefaultReverseConnectTimeout;
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m_rejectTimeout =
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reverseConnect.RejectTimeout > 0
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? reverseConnect.RejectTimeout
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: DefaultReverseConnectRejectTimeout;
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if (!reverseConnect.Clients.IsEmpty)
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{
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foreach (ReverseConnectClient client in reverseConnect.Clients)
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{
|
|
Uri? uri = Utils.ParseUri(client.EndpointUrl);
|
|
if (uri != null)
|
|
{
|
|
if (m_connections.ContainsKey(uri))
|
|
{
|
|
m_logger.LogWarning(
|
|
"Warning: ServerConfiguration.ReverseConnect contains duplicate EndpointUrl: {Uri}.",
|
|
uri);
|
|
}
|
|
else
|
|
{
|
|
m_connections[uri] = new ReverseConnectProperty(
|
|
uri,
|
|
client.Timeout,
|
|
client.MaxSessionCount,
|
|
true,
|
|
client.Enabled);
|
|
m_logger.LogInformation(
|
|
"Reverse Connection added for EndpointUrl: {Uri}.",
|
|
uri);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private ITimer? m_reverseConnectTimer;
|
|
private int m_connectInterval;
|
|
private int m_connectTimeout;
|
|
private int m_rejectTimeout;
|
|
private readonly Dictionary<Uri, ReverseConnectProperty> m_connections;
|
|
private readonly Lock m_connectionsLock = new();
|
|
}
|
|
}
|