Files
Marc Schier 7e25e1a3d7 Extract remaining shared companion, rendering and packaging changes (#4806)
# Description

The shared AI deployment contracts and instance registration; DI
software-upload outcomes, digest handling and simulator; bounded
Positioning/Pumps reads; PubSub raw-data/matrix and security-provider
handling; Vision read-quality contracts; xRegistry resource writes and
instance projection; OpenUSD authoring, embedded viewport and
retained-frame capture APIs; standalone sample CLI controls; and the
generic Debug/RID package-policy and fork/Dependabot coverage-comment
fixes. The Linux native prerequisite step is retained for **Vision tests
only**.

## Related Issues

- Related tracking issue:
[#4461](https://github.com/OPCFoundation/UA-.NETStandard/issues/4461),
without automatic closure.
- Source work:
[#4462](https://github.com/OPCFoundation/UA-.NETStandard/pull/4462),
which remains intact for the coordinator's later integration.
- Immediate stacked predecessor:
[#4804](https://github.com/OPCFoundation/UA-.NETStandard/pull/4804).

## Checklist

_Put an `x` in the boxes that apply. You can complete these step by step
after opening the PR._

- [ ] I have signed the
[CLA](https://opcfoundation.org/license/cla/ContributorLicenseAgreementv1.0.pdf)
and read the
[CONTRIBUTING](https://github.com/OPCFoundation/UA-.NETStandard/blob/master/CONTRIBUTING.md)
doc.
- [ ] I have added tests that prove my fix is effective or that my
feature works and increased code coverage.
- [x] I have added all necessary documentation.
- [ ] I have verified that my changes do not introduce (new) build or
analyzer warnings.
- [ ] I ran **all** tests locally using the **UA.slnx** solution against
at least .net **framework** and .net **10**, and all passed.
- [ ] I fixed **all** failing and flaky tests in the CI pipelines and
**all** CodeQL warnings.
- [ ] I have addressed **all** PR feedback received.
2026-10-17 07:52:02 +02:00

790 lines
32 KiB
C#

/* ========================================================================
* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
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* restriction, including without limitation the rights to use,
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* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* The complete license agreement can be found here:
* http://opcfoundation.org/License/MIT/1.00/
* ======================================================================*/
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.Logging;
using Opc.Ua;
using Opc.Ua.Generators;
using Opc.Ua.OpenUsd;
using Opc.Ua.OpenUsd.Server;
namespace Generators
{
/// <summary>
/// The OpenUSD twin: one independent, live-driven 3D representation per
/// configured generator set.
/// </summary>
/// <remarks>
/// <para>
/// Each set owns a <see cref="GeneratorTwin"/> carrying its own prim path,
/// its own signal Variables and its own bindings, so <c>--generators N</c>
/// renders N machines that move independently.
/// </para>
/// <para>
/// One authoring rule dominates this file: a prim driven by a Translation,
/// Rotation or Scale render target must declare <c>xformOp:transform</c> in its
/// <c>xformOpOrder</c>, because a connector folds those targets into a single
/// matrix op and <c>xformOpOrder</c> is <c>uniform</c> - it cannot be rewritten
/// from the stronger layer the connector edits. Naming <c>xformOp:translate</c>
/// there instead makes USD discard every value silently, and every set renders
/// on the origin. The asset generator enforces this; a test pins it.
/// </para>
/// </remarks>
public partial class GeneratorNodeManager
{
private const string PowerhouseRootLayerIdentifier = "Powerhouse.usda";
private const string GeneratorsScopePrimPath = "/Powerhouse/Generators";
private const string GeneratorAssetReference = "@generator.usda@</Generator>";
private const double BaySpacingMetres = 6.0;
private const double SignalSamplingIntervalMilliseconds = 250;
private readonly ConcurrentDictionary<NodeId, GeneratorTwin> m_twins = new();
private (BaseVariableState Variable, Func<double> Getter)[] m_liveSignals = [];
private OpenUsdRootState? m_openUsdRoot;
private OpenUsdStageState? m_powerhouseStage;
/// <summary>
/// Creates the well-known OpenUSD facility and the powerhouse stage.
/// </summary>
/// <param name="cancellationToken">Cancellation token.</param>
private async ValueTask MaterialiseOpenUsdFacilityAsync(CancellationToken cancellationToken)
{
try
{
ushort ns = (ushort)Server.NamespaceUris.GetIndex(Opc.Ua.OpenUsd.Namespaces.OpenUSD);
OpenUsdRootState root = SystemContext.CreateInstanceOfOpenUsdRootType(
null!,
new QualifiedName("OpenUSD", ns));
root.NodeId = new NodeId("OpenUSD", ns);
FolderState stages = root.Stages
?? root.CreateOrReplaceStages(SystemContext, null!);
_ = root.Representations
?? root.CreateOrReplaceRepresentations(SystemContext, null!);
m_powerhouseStage = SystemContext.CreateInstanceOfOpenUsdStageType(
stages,
new QualifiedName("PowerhouseStage", ns));
stages.AddChild(m_powerhouseStage);
m_powerhouseStage.CreateOrReplaceRootLayerIdentifier(SystemContext, null!)
.Value = PowerhouseRootLayerIdentifier;
// The digest covers the resolved root-layer content, never the
// identifier string, so a connector can detect tampering with the
// bytes it actually composes.
List<ServedAsset> servedAssets = LoadServedAssets();
byte[] rootLayerBytes = servedAssets
.Find(a => a.Kind == OpenUsdAssetKindEnum.RootLayer)!.Bytes;
byte[] digest;
#pragma warning disable CA1850 // Prefer static HashData (net48/netstandard2.0 compatibility)
using (var sha = System.Security.Cryptography.SHA256.Create())
{
digest = sha.ComputeHash(rootLayerBytes);
}
#pragma warning restore CA1850
m_powerhouseStage.AddRootLayerDigest(SystemContext)
.AddRootLayerDigestAlgorithm(SystemContext);
m_powerhouseStage.RootLayerDigest!.Value = (ByteString)digest;
m_powerhouseStage.RootLayerDigestAlgorithm!.Value = OpenUsdDigestAlgorithmEnum.Sha256;
// The facility is a component of the Server Object so any conformant
// connector can browse Server -> OpenUSD -> Representations. The
// matching forward reference is added through externalReferences.
root.AddReference(ReferenceTypeIds.HasComponent, true, Opc.Ua.ObjectIds.Server);
UsdAssetDelivery.AttachStageAssets(SystemContext, m_powerhouseStage, ns, servedAssets);
SystemContext.AssignInstanceChildNodeIds(root);
await AddPredefinedNodeAsync(SystemContext, root, cancellationToken)
.ConfigureAwait(false);
m_openUsdRoot = root;
}
catch (Exception ex)
{
m_powerhouseStage = null;
m_openUsdRoot = null;
m_logger.LogError(ex, "Failed to materialise the OpenUSD facility.");
}
}
/// <summary>
/// Loads the embedded USD layers this server serves.
/// </summary>
/// <returns>The served asset closure.</returns>
private static List<ServedAsset> LoadServedAssets()
{
return
[
new ServedAsset(
"Powerhouse.usda",
OpenUsdAssetKindEnum.RootLayer,
ReadEmbeddedAsset("Powerhouse.usda")),
new ServedAsset(
"generator.usda",
OpenUsdAssetKindEnum.Reference,
ReadEmbeddedAsset("generator.usda")),
];
}
/// <summary>
/// Reads one embedded USD layer.
/// </summary>
/// <param name="resourceName">Logical resource name.</param>
/// <returns>The layer bytes, or an empty array when absent.</returns>
private static byte[] ReadEmbeddedAsset(string resourceName)
{
using Stream? s = typeof(GeneratorNodeManager).Assembly
.GetManifestResourceStream(resourceName);
if (s == null)
{
return [];
}
using var ms = new MemoryStream();
s.CopyTo(ms);
return ms.ToArray();
}
/// <inheritdoc/>
public override async ValueTask CreateAddressSpaceAsync(
IDictionary<NodeId, IList<IReference>> externalReferences,
CancellationToken cancellationToken = default)
{
await base.CreateAddressSpaceAsync(externalReferences, cancellationToken)
.ConfigureAwait(false);
LinkOpenUsdRootToServer(externalReferences);
}
/// <summary>
/// Adds the Server to OpenUSD forward reference through the shared
/// external-reference dictionary, so the facility is browsable from the
/// Server Object even though that node belongs to the core node manager.
/// </summary>
/// <param name="externalReferences">The shared reference dictionary.</param>
private void LinkOpenUsdRootToServer(
IDictionary<NodeId, IList<IReference>> externalReferences)
{
if (m_openUsdRoot == null)
{
return;
}
if (!externalReferences.TryGetValue(
Opc.Ua.ObjectIds.Server,
out IList<IReference>? references))
{
references = new List<IReference>();
externalReferences[Opc.Ua.ObjectIds.Server] = references;
}
references.Add(
new NodeStateReference(
ReferenceTypeIds.HasComponent,
false,
m_openUsdRoot.NodeId));
}
/// <summary>
/// Attaches one set's representation, its signal Variables and its live
/// bindings.
/// </summary>
/// <param name="set">The generator set.</param>
/// <param name="setNumber">One-based unit number, which fixes the bay.</param>
private void AttachOpenUsdRepresentation(GeneratorSetState set, int setNumber)
{
if (m_powerhouseStage == null)
{
return;
}
ushort ns = (ushort)Server.NamespaceUris.GetIndex(Opc.Ua.OpenUsd.Namespaces.OpenUSD);
string primPath = PrimPathFor(set);
var twin = new GeneratorTwin(primPath, setNumber);
OpenUsdRepresentationState rep = SystemContext.CreateRepresentation(
set,
m_powerhouseStage.NodeId,
primPath,
ns);
CreateSignals(set, twin);
CreateBindings(rep, ns, twin);
m_twins[set.NodeId] = twin;
twin.Representation = rep;
}
/// <summary>
/// Returns the prim path a set is composed at.
/// </summary>
/// <param name="set">The generator set.</param>
/// <returns>The prim path.</returns>
private static string PrimPathFor(GeneratorSetState set)
{
return FormattableString.Invariant($"{GeneratorsScopePrimPath}/{set.BrowseName.Name}");
}
/// <summary>
/// Creates the Variables that carry render-only signals - values the twin
/// needs that the companion specification does not model.
/// </summary>
/// <param name="set">The generator set.</param>
/// <param name="twin">The twin to populate.</param>
private void CreateSignals(GeneratorSetState set, GeneratorTwin twin)
{
twin.BayPosition = CreateVariable(
set,
"BayPosition",
Opc.Ua.DataTypeIds.ThreeDCartesianCoordinates,
Variant.From(
new ExtensionObject(
new ThreeDCartesianCoordinates
{
X = 0.0,
Y = (twin.SetNumber - 1) * BaySpacingMetres,
Z = 0.0,
})));
twin.FanAngle = CreateVariable(
set,
"CoolingFanAngle",
Opc.Ua.DataTypeIds.Double,
Variant.From(0.0));
twin.LoadNeedle = CreateVariable(
set,
"LoadGaugeAngle",
Opc.Ua.DataTypeIds.Double,
Variant.From(0.0));
twin.TempNeedle = CreateVariable(
set,
"CoolantGaugeAngle",
Opc.Ua.DataTypeIds.Double,
Variant.From(0.0));
twin.ExhaustCelsius = CreateVariable(
set,
"ExhaustSurfaceTemperature",
Opc.Ua.DataTypeIds.Double,
Variant.From(25.0));
twin.RadiatorCelsius = CreateVariable(
set,
"RadiatorSurfaceTemperature",
Opc.Ua.DataTypeIds.Double,
Variant.From(25.0));
twin.FuelSurface = CreateVariable(
set,
"FuelSurfacePosition",
Opc.Ua.DataTypeIds.ThreeDCartesianCoordinates,
Variant.From(
new ExtensionObject(
FuelSurfaceAt(
GeneratorDatasheet.Simulation.InitialFuelPercent))));
twin.ProtectionTripped = CreateVariable(
set,
"ProtectionTripped",
Opc.Ua.DataTypeIds.Boolean,
Variant.From(false));
twin.CoolantOverTemperature = CreateVariable(
set,
"CoolantOverTemperature",
Opc.Ua.DataTypeIds.Boolean,
Variant.From(false));
twin.LowOilPressure = CreateVariable(
set,
"LowOilPressure",
Opc.Ua.DataTypeIds.Boolean,
Variant.From(false));
twin.Running = CreateVariable(
set,
"Running",
Opc.Ua.DataTypeIds.Boolean,
Variant.From(false));
twin.OperatingStateName = CreateVariable(
set,
"OperatingStateName",
Opc.Ua.DataTypeIds.String,
Variant.From("Off"));
}
/// <summary>
/// Returns the fuel surface position for a tank level.
/// </summary>
/// <param name="levelPercent">Tank level, in percent.</param>
/// <returns>The surface position inside the tank.</returns>
/// <remarks>
/// The connector turns a scalar into a scalar, and a Translation target
/// needs a <c>double3</c>, so the surface height is published as a
/// structured coordinate rather than a bare number.
/// </remarks>
private static ThreeDCartesianCoordinates FuelSurfaceAt(double levelPercent)
{
const double tankFloor = -0.24;
const double tankHeight = 0.50;
return new ThreeDCartesianCoordinates
{
X = 0.0,
Y = 0.0,
Z = tankFloor + (tankHeight * Numeric.Clamp(levelPercent, 0.0, 100.0) / 100.0),
};
}
/// <summary>
/// Creates one render-only Variable on a set.
/// </summary>
/// <param name="set">Owning generator set.</param>
/// <param name="name">Browse and symbolic name.</param>
/// <param name="dataType">Variable data type.</param>
/// <param name="initialValue">Initial value.</param>
/// <returns>The created Variable.</returns>
private BaseDataVariableState CreateVariable(
GeneratorSetState set,
string name,
NodeId dataType,
Variant initialValue)
{
var v = new BaseDataVariableState(set)
{
SymbolicName = name,
BrowseName = new QualifiedName(name, set.BrowseName.NamespaceIndex),
DisplayName = new LocalizedText(name),
ReferenceTypeId = ReferenceTypeIds.HasComponent,
TypeDefinitionId = VariableTypeIds.BaseDataVariableType,
DataType = dataType,
ValueRank = ValueRanks.Scalar,
AccessLevel = AccessLevels.CurrentRead,
UserAccessLevel = AccessLevels.CurrentRead,
Value = initialValue,
MinimumSamplingInterval = SignalSamplingIntervalMilliseconds,
};
set.AddChild(v);
v.NodeId = SystemContext.NodeIdFactory.New(SystemContext, v);
return v;
}
/// <summary>
/// Registers a set's hand-built signal Variables so monitored items sample
/// them, and adds its shaft angle to the publish set.
/// </summary>
/// <param name="set">The generator set.</param>
/// <param name="cancellationToken">Cancellation token.</param>
/// <remarks>
/// Registers the one set passed in, not every set seen so far. This runs
/// once per set as it is created and the twin is already in the dictionary
/// by then, so walking the dictionary would re-register every earlier set
/// and publish the first one N times per tick.
/// </remarks>
private async ValueTask RegisterOpenUsdSignalsAsync(
GeneratorSetState set,
CancellationToken cancellationToken)
{
if (!m_twins.TryGetValue(set.NodeId, out GeneratorTwin? twin))
{
return;
}
foreach (BaseDataVariableState? signal in twin.Signals)
{
if (signal != null)
{
await AddPredefinedNodeAsync(SystemContext, signal, cancellationToken)
.ConfigureAwait(false);
}
}
}
/// <summary>
/// Organises every set's representation into the discovery registry, so a
/// connector finds all of them rather than only the first, and declares the
/// plant-level aggregation that composes one generator prim per set.
/// </summary>
/// <remarks>
/// The aggregation is deliberately <em>not</em> declared dynamic. The set of
/// generators is fixed by <c>--generators</c> at start-up, and a dynamic
/// binding makes a connector's stale-prim sweep deactivate the component
/// prims that live under the same target prefix.
/// </remarks>
private async ValueTask OrganiseRepresentationsAsync(CancellationToken cancellationToken)
{
if (m_openUsdRoot?.Representations is FolderState registry)
{
foreach (GeneratorTwin twin in m_twins.Values)
{
twin.Representation?.RegisterInDiscovery(registry);
}
}
await MaterialisePlantAggregationAsync(cancellationToken).ConfigureAwait(false);
}
/// <summary>
/// Declares the DeviceSet-level representation whose single <c>Many</c>
/// component binding composes one referenced generator per configured set.
/// </summary>
/// <remarks>
/// The composition arc is <c>Reference</c>, not <c>Instance</c>: an
/// instanceable prim turns its descendants into a shared prototype, which
/// cannot carry the per-set rotation, colour and position that make the sets
/// look like independent machines.
/// </remarks>
/// <param name="cancellationToken">Cancellation token.</param>
private async ValueTask MaterialisePlantAggregationAsync(CancellationToken cancellationToken)
{
if (m_powerhouseStage == null || m_twins.IsEmpty)
{
return;
}
NodeState? deviceSet = FindPredefinedNode<NodeState>(
NodeId.Create(
Opc.Ua.Di.Objects.DeviceSet,
DiNamespaceUri,
Server.NamespaceUris));
if (deviceSet == null)
{
return;
}
ushort ns = (ushort)Server.NamespaceUris.GetIndex(Opc.Ua.OpenUsd.Namespaces.OpenUSD);
OpenUsdRepresentationState plant = SystemContext.CreateRepresentation(
deviceSet,
m_powerhouseStage.NodeId,
GeneratorsScopePrimPath,
ns);
plant.AddComponentBinding(
SystemContext,
ns,
"GeneratorSets",
new Guid("8f2a1c40-0100-4a3b-9c11-6d5e2f7a9b10"),
OpenUsdCardinalityEnum.Many,
OpenUsdCompositionArcEnum.Reference,
GeneratorsScopePrimPath,
componentRepresentation: default,
assetReference: GeneratorAssetReference,
dynamic: false,
changeEventSource: default,
componentServerUri: null,
componentEndpointUrl: null,
componentTypeDefinition: NodeId.Create(
Opc.Ua.Generators.ObjectTypes.GeneratorSetType,
Opc.Ua.Generators.Namespaces.Generators,
Server.NamespaceUris));
// DeviceSet was registered long before this runs, so the representation
// has to be registered on its own. Without this it exists only as a C#
// object hanging off an already-registered parent: RegisterInDiscovery
// below lists it, but no client can resolve or browse it, so a connector
// never sees the aggregation and never composes any generator geometry.
// The sets then render as live values on prims that have nothing behind
// them - an empty powerhouse that reports 250 kW.
SystemContext.AssignInstanceChildNodeIds(plant);
await AddPredefinedNodeAsync(SystemContext, plant, cancellationToken)
.ConfigureAwait(false);
if (m_openUsdRoot?.Representations is FolderState registry)
{
plant.RegisterInDiscovery(registry);
}
}
/// <summary>
/// Points a twin at the simulation that drives it.
/// </summary>
/// <param name="set">The generator set.</param>
/// <param name="simulation">The set's simulation.</param>
private void AttachSimulationToTwin(GeneratorSetState set, GeneratorSimulation simulation)
{
if (m_twins.TryGetValue(set.NodeId, out GeneratorTwin? twin))
{
twin.Simulation = simulation;
lock (m_registrationLock)
{
m_liveSignals =
[
.. m_liveSignals,
(twin.FanAngle!, () => twin.FanAngleDegrees),
(twin.LoadNeedle!, () => twin.LoadNeedleDegrees),
(twin.TempNeedle!, () => twin.TempNeedleDegrees),
(twin.ExhaustCelsius!, () => twin.Simulation?.ExhaustCelsius ?? 25.0),
(twin.RadiatorCelsius!, () => twin.Simulation?.CoolantCelsius ?? 25.0),
];
}
}
}
/// <summary>
/// Publishes the render-only signals of every set.
/// </summary>
/// <remarks>
/// Reads an immutable snapshot. A set can be added at runtime through
/// <c>CreateGeneratorSetAsync</c>, and mutating a list while the tick
/// enumerates it would throw on the timer thread and stop the simulation for
/// every set.
/// </remarks>
private void PublishOpenUsdSignals()
{
DateTime now = DateTime.UtcNow;
foreach ((BaseVariableState variable, Func<double> getter) in
Volatile.Read(ref m_liveSignals))
{
variable.Value = getter();
variable.Timestamp = now;
variable.ClearChangeMasks(SystemContext, includeChildren: false);
}
foreach (GeneratorTwin twin in m_twins.Values)
{
GeneratorSimulation? sim = twin.Simulation;
if (sim == null)
{
continue;
}
UpdateBoolean(twin.ProtectionTripped, sim.ProtectionTripped, now);
UpdateBoolean(twin.CoolantOverTemperature, sim.CoolantOverTemperature, now);
UpdateBoolean(twin.LowOilPressure, sim.LowOilPressure, now);
UpdateBoolean(twin.Running, sim.SpeedRpm > 100.0, now);
UpdateSurface(twin.FuelSurface, sim.FuelLevelPercent, now);
UpdateText(twin.OperatingStateName, sim.State.ToString(), now);
}
}
/// <summary>
/// Publishes a boolean indication.
/// </summary>
/// <param name="variable">The Variable to write.</param>
/// <param name="value">The value.</param>
/// <param name="now">Sample timestamp.</param>
private void UpdateBoolean(BaseDataVariableState? variable, bool value, DateTime now)
{
if (variable == null)
{
return;
}
variable.Value = value;
variable.Timestamp = now;
variable.ClearChangeMasks(SystemContext, includeChildren: false);
}
/// <summary>
/// Publishes a text indication.
/// </summary>
/// <param name="variable">The Variable to write.</param>
/// <param name="value">The value.</param>
/// <param name="now">Sample timestamp.</param>
private void UpdateText(BaseDataVariableState? variable, string value, DateTime now)
{
if (variable == null || Equals(variable.Value, value))
{
return;
}
variable.Value = value;
variable.Timestamp = now;
variable.ClearChangeMasks(SystemContext, includeChildren: false);
}
/// <summary>
/// Publishes the fuel surface position for a tank level.
/// </summary>
/// <param name="variable">The Variable to write.</param>
/// <param name="levelPercent">Tank level, in percent.</param>
/// <param name="now">Sample timestamp.</param>
private void UpdateSurface(BaseDataVariableState? variable, double levelPercent, DateTime now)
{
if (variable == null)
{
return;
}
variable.Value = new ExtensionObject(FuelSurfaceAt(levelPercent));
variable.Timestamp = now;
variable.ClearChangeMasks(SystemContext, includeChildren: false);
}
}
/// <summary>
/// One generator set's OpenUSD twin.
/// </summary>
/// <param name="primPath">Prim path the set is composed at.</param>
/// <param name="setNumber">One-based unit number.</param>
internal sealed class GeneratorTwin(string primPath, int setNumber)
{
/// <summary>
/// Degrees of needle travel across a full gauge dial.
/// </summary>
private const double GaugeSweepDegrees = 240.0;
/// <summary>
/// Gets the prim path the set is composed at.
/// </summary>
public string PrimPath { get; } = primPath;
/// <summary>
/// Gets the one-based unit number, which fixes the bay position.
/// </summary>
public int SetNumber { get; } = setNumber;
/// <summary>
/// Gets or sets the representation add-in for this set.
/// </summary>
public OpenUsdRepresentationState? Representation { get; set; }
/// <summary>
/// Gets or sets the simulation driving this set.
/// </summary>
public GeneratorSimulation? Simulation { get; set; }
/// <summary>
/// Gets or sets the bay-position signal.
/// </summary>
public BaseDataVariableState? BayPosition { get; set; }
/// <summary>
/// Gets or sets the cooling-fan angle signal.
/// </summary>
public BaseDataVariableState? FanAngle { get; set; }
/// <summary>
/// Gets or sets the load-gauge needle angle signal.
/// </summary>
public BaseDataVariableState? LoadNeedle { get; set; }
/// <summary>
/// Gets or sets the coolant-gauge needle angle signal.
/// </summary>
public BaseDataVariableState? TempNeedle { get; set; }
/// <summary>
/// Gets or sets the exhaust surface temperature signal, in degrees Celsius.
/// </summary>
public BaseDataVariableState? ExhaustCelsius { get; set; }
/// <summary>
/// Gets or sets the radiator surface temperature signal, in degrees Celsius.
/// </summary>
public BaseDataVariableState? RadiatorCelsius { get; set; }
/// <summary>
/// Gets or sets the fuel surface position signal.
/// </summary>
public BaseDataVariableState? FuelSurface { get; set; }
/// <summary>
/// Gets or sets the protection-tripped indication.
/// </summary>
public BaseDataVariableState? ProtectionTripped { get; set; }
/// <summary>
/// Gets or sets the coolant over-temperature indication.
/// </summary>
public BaseDataVariableState? CoolantOverTemperature { get; set; }
/// <summary>
/// Gets or sets the low oil pressure indication.
/// </summary>
public BaseDataVariableState? LowOilPressure { get; set; }
/// <summary>
/// Gets or sets the running indication.
/// </summary>
public BaseDataVariableState? Running { get; set; }
/// <summary>
/// Gets or sets the operating state name shown on the twin.
/// </summary>
public BaseDataVariableState? OperatingStateName { get; set; }
/// <summary>
/// Gets every signal Variable this twin owns.
/// </summary>
public IEnumerable<BaseDataVariableState?> Signals =>
[
BayPosition, FanAngle, LoadNeedle, TempNeedle, ExhaustCelsius,
RadiatorCelsius, FuelSurface, ProtectionTripped, CoolantOverTemperature,
LowOilPressure, Running, OperatingStateName,
];
/// <summary>
/// Gets the integrated cooling-fan angle, in degrees.
/// </summary>
public double FanAngleDegrees { get; private set; }
/// <summary>
/// Gets the load-gauge needle angle, in degrees.
/// </summary>
public double LoadNeedleDegrees =>
-(GaugeSweepDegrees / 2.0) +
(GaugeSweepDegrees *
Numeric.Clamp((Simulation?.LoadFraction ?? 0.0) / 1.2, 0.0, 1.0));
/// <summary>
/// Gets the coolant-gauge needle angle, in degrees.
/// </summary>
public double TempNeedleDegrees =>
-(GaugeSweepDegrees / 2.0) +
(GaugeSweepDegrees *
Numeric.Clamp(
(Simulation?.CoolantCelsius ?? 0.0) / GeneratorDatasheet.Ranges.CoolantMaxCelsius,
0.0,
1.0));
/// <summary>
/// Degrees per second the fan is *shown* turning at rated speed.
/// </summary>
/// <remarks>
/// Deliberately not the real rate. A fan on a 1500 rpm engine turns at
/// 9000 degrees per second; sampled at the tick interval that is several
/// revolutions per sample, so the published angle jumps by a near-arbitrary
/// amount each time and the blades either strobe or sit still. Neither
/// tells an operator the fan is running, which is the only thing this
/// signal exists to say. The display rate is chosen so the per-tick step
/// stays well under the blade pitch and the rotation reads as continuous.
/// </remarks>
private const double FanDisplayDegreesPerSecond = 52.0;
/// <summary>
/// Integrates the cooling-fan angle from engine speed.
/// </summary>
/// <param name="seconds">Elapsed time since the previous tick.</param>
/// <remarks>
/// The angle is integrated rather than sampled so the blades turn smoothly
/// instead of jumping, and it is scaled to a rate a viewport can actually
/// resolve - see <see cref="FanDisplayDegreesPerSecond"/>.
/// </remarks>
public void AdvanceFan(double seconds)
{
double rpm = Simulation?.SpeedRpm ?? 0.0;
double fraction = rpm / GeneratorDatasheet.Engine.RatedSpeedRpm;
FanAngleDegrees =
(FanAngleDegrees + (fraction * FanDisplayDegreesPerSecond * seconds)) % 360.0;
}
}
}