mirror of
https://github.com/OPCFoundation/UA-.NETStandard.git
synced 2026-10-18 22:55:08 +08:00
105508bcbd
# Description
Nodes created at runtime now get their NodeIds from a single
`DefaultNodeIdFactory` rather than from a `New` override per
NodeManager.
The factory derives a deterministic identifier from a canonical,
length-prefixed browse path, which is injective where the classic
`{parent}_{child}` concatenation was not — `A_B` + `C` and `A` + `B_C`
both produced `A_B_C` — and it also records the parent's identifier type
and qualifies cross-namespace segments by URI, so identifiers no longer
shift with namespace-table ordering.
A NodeManager selects its style declaratively instead of writing
assignment code:
```csharp
NodeIdFactory = NodeIdFactory.WithMode(NodeIdAssignmentMode.Counter);
```
`NodeIdAssignmentMode` offers `String` (the canonical path verbatim, the
default), `Numeric` / `Guid` / `Opaque` (that path through SHA-256),
`Counter` (sequential, for nodes whose browse paths repeat — per-session
diagnostics, inference jobs, rediscovered assets) and `None`. The
counter
starts above `0x40000000`, out of reach of any authored model, so a
long-running server cannot walk a runtime instance onto a type node.
`New` overrides are gone from every NodeManager the stack ships except
two whose identifiers are a domain scheme rather than an assignment
policy: `FileSystemNodeManager`, whose NodeIds encode the file path they
resolve back to, and `RoboticsNodeManager`, whose build coordinator
reserves identifiers across managers with ownership tracking.
**Namespace rule.** Every identifier is minted into the NodeManager's
own
namespace. Neither the parent's namespace nor the browse name's is
consulted: a parent can belong to a companion-specification model whose
NodeIds are fixed by its NodeSet (`DeviceSet` in the DI namespace), and
a
browse name only names the type that declared the child. NodeManagers
whose instance namespace is not their first one rebase with
`WithDefaultNamespaceIndex`.
**Types vs instances.** An authored NodeId on a node that stands on its
own is kept. A node hanging off a parent is re-minted, because it
reached
the factory through `AssignNodeIds` walking a subtree copied from a type
declaration. Keeping those would alias every instance onto the type's
own
nodes, and the predefined-node index takes the last writer, so the type
would quietly become an instance rather than the clash being reported.
New `ISystemContext.CreateInstance(...)` builds an instance of a
generated
type and rebases its subtree through `AssignInstanceNodeId` — the path
the
generated `CreateInstanceOf<Type>` helpers already took. The AI
NodeManager was the one place calling `NodeState.Create` directly, so
its
roots kept the NodeId their state object is born with (the type's own);
it now uses the shared path.
## Breaking changes
- `IAsyncNodeManager` extends `INodeIdFactory` and gains `AddNode` and
`AddRootNotifier`. This lets the fluent surface mint and register
through the interface instead of type-testing for
`AsyncCustomNodeManager` and silently falling back to a concatenated
identifier when the test failed — that fallback was itself a source of
divergent NodeIds.
- `AsyncNodeManagerAdapter` delegates `New` to the wrapped NodeManager,
so
**`CustomNodeManager2` behaves exactly as before**: it mints nothing and
a node keeps whatever NodeId it already has. Servers built on it are
unaffected.
## Notes for reviewers
- `docs/NodeIdAssignment.md` is new and describes the whole mechanism:
the
factory contract, identifier formats, type declarations vs instances,
the generated helpers and their parameters, per-NodeManager behaviour,
and an inventory of every member involved.
- The three commits are independently revertible.
- Two pieces that look redundant are deliberately kept, with the
reasoning
recorded in the doc: `assignInstanceNodeIds` (it *suppresses* minting,
where the rebase rule *forces* it) and the generator's
`NodeId.Equals(TypeNodeIdConstant)` guard (it distinguishes a
caller-assigned NodeId from a declaration's).
- Fluent builder tests previously passed only because of the removed
fallback; they now run against a real `DefaultNodeIdFactory` through a
shared `FluentTestNodeManager` helper.
## Related Issues
_No tracking issue yet._
## Checklist
- [ ] I have signed the
[CLA](https://opcfoundation.org/license/cla/ContributorLicenseAgreementv1.0.pdf)
and read the
[CONTRIBUTING](https://github.com/OPCFoundation/UA-.NETStandard/blob/master/CONTRIBUTING.md)
doc.
- [x] I have added tests that prove my fix is effective or that my
feature works and increased code coverage.
- [x] I have added all necessary documentation.
- [x] I have verified that my changes do not introduce (new) build or
analyzer warnings.
- [ ] I ran **all** tests locally using the **UA.slnx** solution against
at least .net **framework** and .net **10**, and all passed.
- [ ] I fixed **all** failing and flaky tests in the CI pipelines and
**all** CodeQL warnings.
- [ ] I have addressed **all** PR feedback received.
> Test runs were on **net10.0 only** — .NET Framework was not exercised
> locally. Suites run green on an idle machine: Server 4950/4955, GDS
> 1116/1170, WotCon 1225/1225, Vision 484/485, DI 424/424, AI 174/174,
> ISA95 136/136, Positioning 69/69, RobotIntent 22/22. One unrelated
> pre-existing failure remains in `Opc.Ua.Types.Tests`
> (`EveryEmbeddedExampleMatchesItsRecordedHash`) — a WoT fixture checked
> out with CRLF, fixed by
> `git add --renormalize tests/Opc.Ua.Types.Tests/Wot/Assets`.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
---------
Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
735 lines
30 KiB
C#
735 lines
30 KiB
C#
/* ========================================================================
|
|
* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
|
|
*
|
|
* OPC Foundation MIT License 1.00
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person
|
|
* obtaining a copy of this software and associated documentation
|
|
* files (the "Software"), to deal in the Software without
|
|
* restriction, including without limitation the rights to use,
|
|
* copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the
|
|
* Software is furnished to do so, subject to the following
|
|
* conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be
|
|
* included in all copies or substantial portions of the Software.
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
|
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
|
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
|
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
|
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
|
* OTHER DEALINGS IN THE SOFTWARE.
|
|
*
|
|
* The complete license agreement can be found here:
|
|
* http://opcfoundation.org/License/MIT/1.00/
|
|
* ======================================================================*/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
using Microsoft.Extensions.Logging;
|
|
using Opc.Ua;
|
|
using Opc.Ua.Server;
|
|
using Opc.Ua.Server.Historian;
|
|
using Quickstarts.Servers;
|
|
|
|
namespace TestData
|
|
{
|
|
/// <summary>
|
|
/// The node manager factory for test data.
|
|
/// </summary>
|
|
public class TestDataNodeManagerFactory : IAsyncNodeManagerFactory
|
|
{
|
|
/// <inheritdoc/>
|
|
public ValueTask<IAsyncNodeManager> CreateAsync(
|
|
IServerInternal server,
|
|
ApplicationConfiguration configuration,
|
|
CancellationToken cancellationToken = default)
|
|
{
|
|
#pragma warning disable CA2000 // ownership of TestDataNodeManager transfers to the caller via the returned ValueTask<IAsyncNodeManager>
|
|
return new ValueTask<IAsyncNodeManager>(
|
|
new TestDataNodeManager(server, configuration, [.. NamespacesUris]));
|
|
#pragma warning restore CA2000
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
public ArrayOf<string> NamespacesUris
|
|
=> [Namespaces.TestData, Namespaces.TestData + "Instance"];
|
|
}
|
|
|
|
/// <summary>
|
|
/// A node manager for a variety of test data.
|
|
/// </summary>
|
|
public class TestDataNodeManager : AsyncCustomNodeManager, ITestDataSystemCallback
|
|
{
|
|
/// <summary>
|
|
/// Initializes the node manager.
|
|
/// </summary>
|
|
public TestDataNodeManager(
|
|
IServerInternal server,
|
|
ApplicationConfiguration configuration,
|
|
string[] namespaceUris)
|
|
: base(server, configuration, server.Telemetry.CreateLogger<TestDataNodeManager>())
|
|
{
|
|
// update the namespaces.
|
|
NamespaceUris = namespaceUris;
|
|
|
|
Server.Factory.Builder.AddTestData().Commit();
|
|
|
|
// get the configuration for the node manager.
|
|
m_configuration =
|
|
configuration.ParseExtension<TestDataNodeManagerConfiguration>()
|
|
?? new TestDataNodeManagerConfiguration();
|
|
|
|
// use suitable defaults if no configuration exists.
|
|
|
|
// create the object used to access the test system.
|
|
m_system = new TestDataSystem(
|
|
this,
|
|
server.NamespaceUris,
|
|
server.ServerUris,
|
|
server.Telemetry,
|
|
(server as ITimeProviderProvider)?.TimeProvider);
|
|
|
|
// update the default context.
|
|
SystemContext.SystemHandle = m_system;
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
protected override void Dispose(bool disposing)
|
|
{
|
|
if (disposing)
|
|
{
|
|
#if CONDITION_SAMPLES
|
|
m_systemStatusTimer?.Dispose();
|
|
m_systemStatusCondition?.Dispose();
|
|
m_dialog?.Dispose();
|
|
|
|
m_systemStatusTimer = null;
|
|
m_systemStatusCondition = null;
|
|
m_dialog = null;
|
|
#endif
|
|
(m_dataStaticStructureScalarStructure as IDisposable)?.Dispose();
|
|
(m_dataDynamicStructureScalarStructure as IDisposable)?.Dispose();
|
|
(m_dataStaticStructureVectorStructure as IDisposable)?.Dispose();
|
|
(m_dataDynamicStructureVectorStructure as IDisposable)?.Dispose();
|
|
(m_dataStaticVectorScalarValue as IDisposable)?.Dispose();
|
|
(m_dataDynamicVectorScalarValue as IDisposable)?.Dispose();
|
|
|
|
m_dataStaticStructureScalarStructure = null;
|
|
m_dataDynamicStructureScalarStructure = null;
|
|
m_dataStaticStructureVectorStructure = null;
|
|
m_dataDynamicStructureVectorStructure = null;
|
|
m_dataStaticVectorScalarValue = null;
|
|
m_dataDynamicVectorScalarValue = null;
|
|
}
|
|
base.Dispose(disposing);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Updates the variable after receiving a notification that it has changed in the underlying system.
|
|
/// </summary>
|
|
public void OnDataChange(
|
|
BaseVariableState variable,
|
|
Variant value,
|
|
StatusCode statusCode,
|
|
DateTime timestamp)
|
|
{
|
|
lock (m_lock)
|
|
{
|
|
variable.Value = value;
|
|
variable.StatusCode = statusCode;
|
|
variable.Timestamp = timestamp;
|
|
|
|
// notifies any monitored items that the value has changed.
|
|
variable.ClearChangeMasks(SystemContext, false);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Generates values for variables with properties.
|
|
/// </summary>
|
|
public void OnGenerateValues(BaseVariableState variable)
|
|
{
|
|
lock (m_lock)
|
|
{
|
|
if (variable is ITestDataSystemValuesGenerator generator)
|
|
{
|
|
generator.OnGenerateValues(SystemContext);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Does any initialization required before the address space can be used.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// The externalReferences is an out parameter that allows the node manager to link to nodes
|
|
/// in other node managers. For example, the 'Objects' node is managed by the CoreNodeManager and
|
|
/// should have a reference to the root folder node(s) exposed by this node manager.
|
|
/// </remarks>
|
|
public override async ValueTask CreateAddressSpaceAsync(
|
|
IDictionary<NodeId, IList<IReference>> externalReferences,
|
|
CancellationToken cancellationToken = default)
|
|
{
|
|
// ensure the namespace used by the node manager is in the server's namespace table.
|
|
m_typeNamespaceIndex = Server.NamespaceUris.GetIndexOrAppend(Namespaces.TestData);
|
|
m_namespaceIndex = Server.NamespaceUris
|
|
.GetIndexOrAppend(Namespaces.TestData + "Instance");
|
|
|
|
// counter identifiers in the instance namespace. The factory's
|
|
// counter starts far above any authored identifier, which is
|
|
// what NextUnusedId used to be configured for.
|
|
NodeIdFactory = NodeIdFactory
|
|
.WithMode(NodeIdAssignmentMode.Counter)
|
|
.WithDefaultNamespaceIndex(m_namespaceIndex);
|
|
|
|
await base.CreateAddressSpaceAsync(externalReferences, cancellationToken).ConfigureAwait(false);
|
|
|
|
#if CONDITION_SAMPLES
|
|
// start monitoring the system status.
|
|
m_systemStatusCondition = FindPredefinedNode<TestSystemConditionState>(
|
|
new NodeId(Objects.Data_Conditions_SystemStatus, m_typeNamespaceIndex));
|
|
|
|
if (m_systemStatusCondition != null)
|
|
{
|
|
m_systemStatusTimer?.Dispose();
|
|
m_systemStatusTimer = new Timer(OnCheckSystemStatus, null, 5000, 5000);
|
|
m_systemStatusCondition.Retain.Value = true;
|
|
}
|
|
#endif
|
|
// link all conditions to the conditions folder.
|
|
NodeState? conditionsFolder = FindPredefinedNode<NodeState>(
|
|
new NodeId(Objects.Data_Conditions, m_typeNamespaceIndex));
|
|
|
|
foreach (NodeState node in PredefinedNodes.Values)
|
|
{
|
|
if (node is ConditionState condition &&
|
|
!ReferenceEquals(condition.Parent, conditionsFolder))
|
|
{
|
|
condition.AddNotifier(SystemContext, default, true, conditionsFolder);
|
|
conditionsFolder!.AddNotifier(SystemContext, default, false, condition);
|
|
}
|
|
}
|
|
|
|
// enable history for all numeric scalar values.
|
|
ScalarValueObjectState? scalarValues = FindPredefinedNode<ScalarValueObjectState>(
|
|
new NodeId(Objects.Data_Dynamic_Scalar, m_typeNamespaceIndex));
|
|
|
|
BaseDataVariableState<int> int32Value = scalarValues!.Int32Value!;
|
|
int32Value.Historizing = true;
|
|
int32Value.AccessLevel = (byte)(
|
|
int32Value.AccessLevel | AccessLevels.HistoryRead);
|
|
int32Value.UserAccessLevel = (byte)(
|
|
int32Value.UserAccessLevel | AccessLevels.HistoryRead);
|
|
|
|
m_system.EnableHistoryArchiving(SystemContext, int32Value);
|
|
|
|
// Initialize Root Variable for structures with variables
|
|
{
|
|
ScalarStructureVariableState variable
|
|
= FindTypeState<ScalarStructureVariableState>(
|
|
Variables.Data_Static_Structure_ScalarStructure)!;
|
|
m_dataStaticStructureScalarStructure = new ScalarStructureVariableValue(
|
|
variable,
|
|
m_system.GetRandomScalarStructureDataType(),
|
|
null!);
|
|
}
|
|
{
|
|
ScalarStructureVariableState variable
|
|
= FindTypeState<ScalarStructureVariableState>(
|
|
Variables.Data_Dynamic_Structure_ScalarStructure)!;
|
|
m_dataDynamicStructureScalarStructure = new ScalarStructureVariableValue(
|
|
variable,
|
|
m_system.GetRandomScalarStructureDataType(),
|
|
null!);
|
|
}
|
|
{
|
|
VectorVariableState variable = FindTypeState<VectorVariableState>(
|
|
Variables.Data_Static_Structure_VectorStructure)!;
|
|
m_dataStaticStructureVectorStructure = new VectorVariableValue(
|
|
variable,
|
|
m_system.GetRandomVector(),
|
|
null!);
|
|
}
|
|
{
|
|
VectorVariableState variable = FindTypeState<VectorVariableState>(
|
|
Variables.Data_Dynamic_Structure_VectorStructure)!;
|
|
m_dataDynamicStructureVectorStructure = new VectorVariableValue(
|
|
variable,
|
|
m_system.GetRandomVector(),
|
|
null!);
|
|
}
|
|
{
|
|
VectorVariableState variable = FindTypeState<VectorVariableState>(
|
|
Variables.Data_Static_Scalar_VectorValue)!;
|
|
m_dataStaticVectorScalarValue = new VectorVariableValue(
|
|
variable,
|
|
m_system.GetRandomVector(),
|
|
null!);
|
|
}
|
|
{
|
|
VectorVariableState variable = FindTypeState<VectorVariableState>(
|
|
Variables.Data_Dynamic_Scalar_VectorValue)!;
|
|
m_dataDynamicVectorScalarValue = new VectorVariableValue(
|
|
variable,
|
|
m_system.GetRandomVector(),
|
|
null!);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Loads a node set from a file or resource and adds them to the set of predefined nodes.
|
|
/// </summary>
|
|
protected override ValueTask<NodeStateCollection> LoadPredefinedNodesAsync(ISystemContext context,
|
|
CancellationToken cancellationToken = default)
|
|
{
|
|
return new ValueTask<NodeStateCollection>(new NodeStateCollection().AddTestData(context));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Routes HistoryRead / HistoryUpdate dispatch to the in-memory
|
|
/// historian owned by <see cref="TestDataSystem"/>. Without this
|
|
/// override the dispatcher's resolution falls through to the
|
|
/// server-wide registry — and TestData deliberately keeps its
|
|
/// archive private so it does not compete with other node
|
|
/// managers (e.g. ReferenceNodeManager) that may also register
|
|
/// a default provider in the same process.
|
|
/// </summary>
|
|
protected override IHistorianProvider? GetHistorianProvider(NodeState node)
|
|
{
|
|
return m_system.Historian;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Replaces the generic node with a node specific to the model.
|
|
/// </summary>
|
|
protected override ValueTask<NodeState> AddBehaviourToPredefinedNodeAsync(
|
|
ISystemContext context,
|
|
NodeState predefinedNode,
|
|
CancellationToken cancellationToken = default)
|
|
{
|
|
if (predefinedNode is BaseObjectState passiveNode)
|
|
{
|
|
NodeId typeId = passiveNode.TypeDefinitionId;
|
|
|
|
if (!IsNodeIdInNamespace(typeId) || !typeId.TryGetValue(out uint typeIdNumeric))
|
|
{
|
|
return new ValueTask<NodeState>(predefinedNode);
|
|
}
|
|
|
|
switch (typeIdNumeric)
|
|
{
|
|
case ObjectTypes.TestSystemConditionType:
|
|
{
|
|
if (passiveNode is not TestSystemConditionState activeNode)
|
|
{
|
|
activeNode = new TestSystemConditionState(passiveNode.Parent);
|
|
activeNode.Create(context, passiveNode);
|
|
|
|
passiveNode.Parent?.ReplaceChild(context, activeNode);
|
|
}
|
|
return new ValueTask<NodeState>(activeNode);
|
|
}
|
|
case ObjectTypes.ScalarValueObjectType:
|
|
{
|
|
if (passiveNode is not ScalarValueObjectState activeNode)
|
|
{
|
|
activeNode = new ScalarValueObjectState(passiveNode.Parent);
|
|
activeNode.Create(context, passiveNode);
|
|
|
|
passiveNode.Parent?.ReplaceChild(context, activeNode);
|
|
}
|
|
return new ValueTask<NodeState>(activeNode);
|
|
}
|
|
case ObjectTypes.StructureValueObjectType:
|
|
{
|
|
if (passiveNode is not StructureValueObjectState activeNode)
|
|
{
|
|
activeNode = new StructureValueObjectState(passiveNode.Parent);
|
|
activeNode.Create(context, passiveNode);
|
|
|
|
passiveNode.Parent?.ReplaceChild(context, activeNode);
|
|
}
|
|
return new ValueTask<NodeState>(activeNode);
|
|
}
|
|
case ObjectTypes.AnalogScalarValueObjectType:
|
|
{
|
|
if (passiveNode is not AnalogScalarValueObjectState activeNode)
|
|
{
|
|
activeNode = new AnalogScalarValueObjectState(passiveNode.Parent);
|
|
activeNode.Create(context, passiveNode);
|
|
|
|
passiveNode.Parent?.ReplaceChild(context, activeNode);
|
|
}
|
|
return new ValueTask<NodeState>(activeNode);
|
|
}
|
|
case ObjectTypes.ArrayValueObjectType:
|
|
{
|
|
if (passiveNode is not ArrayValueObjectState activeNode)
|
|
{
|
|
activeNode = new ArrayValueObjectState(passiveNode.Parent);
|
|
activeNode.Create(context, passiveNode);
|
|
|
|
passiveNode.Parent?.ReplaceChild(context, activeNode);
|
|
}
|
|
return new ValueTask<NodeState>(activeNode);
|
|
}
|
|
case ObjectTypes.AnalogArrayValueObjectType:
|
|
{
|
|
if (passiveNode is not AnalogArrayValueObjectState activeNode)
|
|
{
|
|
activeNode = new AnalogArrayValueObjectState(passiveNode.Parent);
|
|
activeNode.Create(context, passiveNode);
|
|
|
|
passiveNode.Parent?.ReplaceChild(context, activeNode);
|
|
}
|
|
return new ValueTask<NodeState>(activeNode);
|
|
}
|
|
case ObjectTypes.UserScalarValueObjectType:
|
|
{
|
|
if (passiveNode is not UserScalarValueObjectState activeNode)
|
|
{
|
|
activeNode = new UserScalarValueObjectState(passiveNode.Parent);
|
|
activeNode.Create(context, passiveNode);
|
|
|
|
passiveNode.Parent?.ReplaceChild(context, activeNode);
|
|
}
|
|
return new ValueTask<NodeState>(activeNode);
|
|
}
|
|
case ObjectTypes.UserArrayValueObjectType:
|
|
{
|
|
if (passiveNode is not UserArrayValueObjectState activeNode)
|
|
{
|
|
activeNode = new UserArrayValueObjectState(passiveNode.Parent);
|
|
activeNode.Create(context, passiveNode);
|
|
|
|
passiveNode.Parent?.ReplaceChild(context, activeNode);
|
|
}
|
|
return new ValueTask<NodeState>(activeNode);
|
|
}
|
|
case ObjectTypes.MethodTestType:
|
|
{
|
|
if (passiveNode is not MethodTestState activeNode)
|
|
{
|
|
activeNode = new MethodTestState(passiveNode.Parent);
|
|
activeNode.Create(context, passiveNode);
|
|
|
|
passiveNode.Parent?.ReplaceChild(context, activeNode);
|
|
}
|
|
return new ValueTask<NodeState>(activeNode);
|
|
}
|
|
}
|
|
}
|
|
else if (predefinedNode is BaseVariableState variableNode)
|
|
{
|
|
NodeId typeId = variableNode.TypeDefinitionId;
|
|
|
|
if (!IsNodeIdInNamespace(typeId) || !typeId.TryGetValue(out uint typeIdNumeric))
|
|
{
|
|
return new ValueTask<NodeState>(predefinedNode);
|
|
}
|
|
|
|
switch (typeIdNumeric)
|
|
{
|
|
case VariableTypes.ScalarStructureVariableType:
|
|
{
|
|
if (variableNode is not ScalarStructureVariableState activeNode)
|
|
{
|
|
activeNode = new ScalarStructureVariableState(variableNode.Parent);
|
|
activeNode.Create(context, variableNode);
|
|
|
|
variableNode.Parent?.ReplaceChild(context, activeNode);
|
|
}
|
|
return new ValueTask<NodeState>(activeNode);
|
|
}
|
|
case VariableTypes.VectorVariableType:
|
|
{
|
|
if (variableNode is not VectorVariableState activeNode)
|
|
{
|
|
activeNode = new VectorVariableState(variableNode.Parent);
|
|
activeNode.Create(context, variableNode);
|
|
|
|
variableNode.Parent?.ReplaceChild(context, activeNode);
|
|
}
|
|
return new ValueTask<NodeState>(activeNode);
|
|
}
|
|
}
|
|
}
|
|
return new ValueTask<NodeState>(predefinedNode);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns true if the system must be scanning to provide updates for the monitored item.
|
|
/// </summary>
|
|
private static bool SystemScanRequired(
|
|
MonitoredNode2 monitoredNode,
|
|
IDataChangeMonitoredItem2 monitoredItem)
|
|
{
|
|
// ingore other types of monitored items.
|
|
if (monitoredItem == null)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// only care about variables and properties.
|
|
if (monitoredNode.Node is not BaseVariableState source)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// check for variables that need to be scanned.
|
|
if (monitoredItem.AttributeId == Attributes.Value)
|
|
{
|
|
if (source.Parent is TestDataObjectState test && test.SimulationActive!.Value)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
var sourcesource = source.Parent as BaseVariableState;
|
|
if (sourcesource?.Parent is TestDataObjectState testtest &&
|
|
testtest.SimulationActive!.Value)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called after creating a MonitoredItem.
|
|
/// </summary>
|
|
/// <param name="context">The context.</param>
|
|
/// <param name="handle">The handle for the node.</param>
|
|
/// <param name="monitoredItem">The monitored item.</param>
|
|
protected override void OnMonitoredItemCreated(
|
|
ServerSystemContext context,
|
|
NodeHandle handle,
|
|
ISampledDataChangeMonitoredItem monitoredItem)
|
|
{
|
|
if (SystemScanRequired(handle.MonitoredNode, monitoredItem) &&
|
|
monitoredItem.MonitoringMode != MonitoringMode.Disabled &&
|
|
handle.Node is BaseVariableState variable)
|
|
{
|
|
m_system.StartMonitoringValue(
|
|
monitoredItem.Id,
|
|
monitoredItem.SamplingInterval,
|
|
variable);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called after modifying a MonitoredItem.
|
|
/// </summary>
|
|
/// <param name="context">The context.</param>
|
|
/// <param name="handle">The handle for the node.</param>
|
|
/// <param name="monitoredItem">The monitored item.</param>
|
|
protected override ValueTask OnMonitoredItemModifiedAsync(
|
|
ServerSystemContext context,
|
|
NodeHandle handle,
|
|
ISampledDataChangeMonitoredItem monitoredItem,
|
|
CancellationToken cancellationToken = default)
|
|
{
|
|
if (SystemScanRequired(handle.MonitoredNode, monitoredItem) &&
|
|
monitoredItem.MonitoringMode != MonitoringMode.Disabled)
|
|
{
|
|
var source = handle.Node as BaseVariableState;
|
|
m_system.StopMonitoringValue(monitoredItem.Id);
|
|
m_system.StartMonitoringValue(
|
|
monitoredItem.Id,
|
|
monitoredItem.SamplingInterval,
|
|
source!);
|
|
}
|
|
|
|
return default;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called after deleting a MonitoredItem.
|
|
/// </summary>
|
|
/// <param name="context">The context.</param>
|
|
/// <param name="handle">The handle for the node.</param>
|
|
/// <param name="monitoredItem">The monitored item.</param>
|
|
protected override ValueTask OnMonitoredItemDeletedAsync(
|
|
ServerSystemContext context,
|
|
NodeHandle handle,
|
|
ISampledDataChangeMonitoredItem monitoredItem,
|
|
CancellationToken cancellationToken = default)
|
|
{
|
|
// check for variables that need to be scanned.
|
|
if (SystemScanRequired(handle.MonitoredNode, monitoredItem))
|
|
{
|
|
m_system.StopMonitoringValue(monitoredItem.Id);
|
|
}
|
|
|
|
return default;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called after changing the MonitoringMode for a MonitoredItem.
|
|
/// </summary>
|
|
/// <param name="context">The context.</param>
|
|
/// <param name="handle">The handle for the node.</param>
|
|
/// <param name="monitoredItem">The monitored item.</param>
|
|
/// <param name="previousMode">The previous monitoring mode.</param>
|
|
/// <param name="monitoringMode">The current monitoring mode.</param>
|
|
protected override ValueTask OnMonitoringModeChangedAsync(
|
|
ServerSystemContext context,
|
|
NodeHandle handle,
|
|
ISampledDataChangeMonitoredItem monitoredItem,
|
|
MonitoringMode previousMode,
|
|
MonitoringMode monitoringMode,
|
|
CancellationToken cancellationToken = default)
|
|
{
|
|
if (SystemScanRequired(handle.MonitoredNode, monitoredItem))
|
|
{
|
|
var source = handle.Node as BaseVariableState;
|
|
|
|
if (previousMode != MonitoringMode.Disabled &&
|
|
monitoredItem.MonitoringMode == MonitoringMode.Disabled)
|
|
{
|
|
m_system.StopMonitoringValue(monitoredItem.Id);
|
|
}
|
|
|
|
if (previousMode == MonitoringMode.Disabled &&
|
|
monitoredItem.MonitoringMode != MonitoringMode.Disabled)
|
|
{
|
|
m_system.StartMonitoringValue(
|
|
monitoredItem.Id,
|
|
monitoredItem.SamplingInterval,
|
|
source!);
|
|
}
|
|
}
|
|
|
|
return default;
|
|
}
|
|
|
|
private TS? FindTypeState<TS>(uint nodeId)
|
|
where TS : NodeState
|
|
{
|
|
var expandedNodeId = new ExpandedNodeId(nodeId, Namespaces.TestData);
|
|
return FindPredefinedNode<TS>(
|
|
ExpandedNodeId.ToNodeId(expandedNodeId, Server.NamespaceUris));
|
|
}
|
|
|
|
#if CONDITION_SAMPLES
|
|
/// <summary>
|
|
/// Peridically checks the system state.
|
|
/// </summary>
|
|
private void OnCheckSystemStatus(object state)
|
|
{
|
|
lock (m_lock)
|
|
{
|
|
try
|
|
{
|
|
// create the dialog.
|
|
if (m_dialog == null)
|
|
{
|
|
m_dialog = new DialogConditionState(null);
|
|
|
|
CreateNode(
|
|
SystemContext,
|
|
ExpandedNodeId.ToNodeId(ObjectIds.Data_Conditions, SystemContext.NamespaceUris),
|
|
ReferenceTypeIds.HasComponent,
|
|
new QualifiedName("ResetSystemDialog", m_namespaceIndex),
|
|
m_dialog);
|
|
|
|
m_dialog.OnAfterResponse = OnDialogComplete;
|
|
}
|
|
|
|
StatusCode systemStatus = m_system.SystemStatus;
|
|
m_systemStatusCondition.UpdateStatus(systemStatus);
|
|
|
|
// cycle through different status codes in order to simulate a real system.
|
|
if (StatusCode.IsGood(systemStatus))
|
|
{
|
|
m_systemStatusCondition.UpdateSeverity((ushort)EventSeverity.Low);
|
|
m_system.SystemStatus = StatusCodes.Uncertain;
|
|
}
|
|
else if (StatusCode.IsUncertain(systemStatus))
|
|
{
|
|
m_systemStatusCondition.UpdateSeverity((ushort)EventSeverity.Medium);
|
|
m_system.SystemStatus = StatusCodes.Bad;
|
|
}
|
|
else
|
|
{
|
|
m_systemStatusCondition.UpdateSeverity((ushort)EventSeverity.High);
|
|
m_system.SystemStatus = StatusCodes.Good;
|
|
}
|
|
|
|
// request a reset if status is bad.
|
|
if (StatusCode.IsBad(systemStatus))
|
|
{
|
|
m_dialog.RequestResponse(
|
|
SystemContext,
|
|
"Reset the test system?",
|
|
(uint)(int)(DialogConditionChoice.Ok | DialogConditionChoice.Cancel),
|
|
(ushort)EventSeverity.MediumHigh);
|
|
}
|
|
|
|
// report the event.
|
|
TranslationInfo info = new TranslationInfo(
|
|
"TestSystemStatusChange",
|
|
"en-US",
|
|
"The TestSystem status is now {0}.",
|
|
systemStatus);
|
|
|
|
m_systemStatusCondition.ReportConditionChange(SystemContext, null, new LocalizedText(info), false);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_logger.UnexpectedErrorMonitoringSystemStatus(e);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handles a user response to a dialog.
|
|
/// </summary>
|
|
private ServiceResult OnDialogComplete(
|
|
ISystemContext context,
|
|
DialogConditionState dialog,
|
|
DialogConditionChoice response)
|
|
{
|
|
if (m_dialog != null)
|
|
{
|
|
DeleteNode(SystemContext, m_dialog.NodeId);
|
|
m_dialog = null;
|
|
}
|
|
|
|
return ServiceResult.Good;
|
|
}
|
|
#endif
|
|
private readonly TestDataNodeManagerConfiguration m_configuration;
|
|
private readonly Lock m_lock = new();
|
|
private ushort m_namespaceIndex;
|
|
private ushort m_typeNamespaceIndex;
|
|
private readonly TestDataSystem m_system;
|
|
#if CONDITION_SAMPLES
|
|
private Timer m_systemStatusTimer;
|
|
private TestSystemConditionState m_systemStatusCondition;
|
|
private DialogConditionState m_dialog;
|
|
#endif
|
|
private ScalarStructureVariableValue? m_dataStaticStructureScalarStructure;
|
|
private ScalarStructureVariableValue? m_dataDynamicStructureScalarStructure;
|
|
private VectorVariableValue? m_dataStaticStructureVectorStructure;
|
|
private VectorVariableValue? m_dataDynamicStructureVectorStructure;
|
|
private VectorVariableValue? m_dataStaticVectorScalarValue;
|
|
private VectorVariableValue? m_dataDynamicVectorScalarValue;
|
|
}
|
|
|
|
internal static partial class TestDataNodeManagerLog
|
|
{
|
|
[LoggerMessage(
|
|
EventId = QuickstartsServersEventIds.TestDataNodeManager + 0, Level = LogLevel.Error,
|
|
Message = "Unexpected error monitoring system status.")]
|
|
public static partial void UnexpectedErrorMonitoringSystemStatus(this ILogger logger, Exception exception);
|
|
}
|
|
|
|
}
|