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2026-07-16 06:25:54 +02:00

294 lines
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C#

/* ========================================================================
* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* The complete license agreement can be found here:
* http://opcfoundation.org/License/MIT/1.00/
* ======================================================================*/
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Threading;
using Opc.Ua;
using Range = Opc.Ua.Range;
namespace TestData
{
public partial class TestDataObjectState
{
/// <summary>
/// Initializes the object as a collection of counters which change value on read.
/// </summary>
protected override void OnAfterCreate(ISystemContext context, NodeState node, CancellationToken ct = default)
{
base.OnAfterCreate(context, node, ct);
GenerateValues!.OnCall = OnGenerateValues;
}
/// <summary>
/// Initialzies the variable as a counter.
/// </summary>
protected void InitializeVariable(
ISystemContext context,
BaseVariableState variable,
uint numericId)
{
variable.NumericId = numericId;
// provide an implementation that produces a random value on each read.
if (SimulationActive!.Value)
{
variable.OnReadValue = DoDeviceRead;
// Skip expensive initial value generation for simulated variables.
// DoDeviceRead produces fresh values on demand; the initial value
// from the generated code or a null is sufficient here.
}
else if (context.SystemHandle is TestDataSystem system)
{
// Generate initial values only for non-simulated (static) variables
// that don't have a DoDeviceRead callback. Use reduced complexity
// to speed up address space creation.
int savedMaxArrayLength = system.Generator.MaxArrayLength;
int savedMaxStringLength = system.Generator.MaxStringLength;
int savedMaxXmlElementCount = system.Generator.MaxXmlElementCount;
int savedMaxXmlAttributeCount = system.Generator.MaxXmlAttributeCount;
system.Generator.MaxArrayLength = 5;
system.Generator.MaxStringLength = 10;
system.Generator.MaxXmlElementCount = 2;
system.Generator.MaxXmlAttributeCount = 2;
try
{
GenerateValue(system, variable);
}
finally
{
system.Generator.MaxArrayLength = savedMaxArrayLength;
system.Generator.MaxStringLength = savedMaxStringLength;
system.Generator.MaxXmlElementCount = savedMaxXmlElementCount;
system.Generator.MaxXmlAttributeCount = savedMaxXmlAttributeCount;
}
}
// allow writes if the simulation is not active.
if (!SimulationActive.Value)
{
variable.AccessLevel = AccessLevels.CurrentReadOrWrite;
variable.UserAccessLevel = AccessLevels.CurrentReadOrWrite;
var children = new List<BaseInstanceState>();
variable.GetChildren(context, children);
foreach (BaseInstanceState child in children)
{
if (child is BaseVariableState variableChild)
{
variableChild.AccessLevel = AccessLevels.CurrentReadOrWrite;
variableChild.UserAccessLevel = AccessLevels.CurrentReadOrWrite;
}
}
}
// set the EU range.
if (variable.FindChild(
context,
QualifiedName.From(Opc.Ua.BrowseNames.EURange)) is BaseVariableState euRange)
{
if (context.TypeTable.IsTypeOf(variable.DataType, Opc.Ua.DataTypeIds.UInteger))
{
euRange.Value = Variant.FromStructure(new Range(250, 50));
}
else
{
euRange.Value = Variant.FromStructure(new Range(100, -100));
}
variable.OnSimpleWriteValue = OnWriteAnalogValue;
}
}
/// <summary>
/// Validates a written value.
/// </summary>
public ServiceResult OnWriteAnalogValue(
ISystemContext context,
NodeState node,
ref Variant value)
{
try
{
if (node.FindChild(
context,
QualifiedName.From(Opc.Ua.BrowseNames.EURange)) is not BaseVariableState euRange)
{
return ServiceResult.Good;
}
Range? range;
if (!euRange.Value.TryGetStructure<Range>(out range!))
{
return ServiceResult.Good;
}
if (value.AsBoxedObject() is Array array)
{
for (int ii = 0; ii < array.Length; ii++)
{
object? element = array.GetValue(ii);
if (typeof(Variant).IsInstanceOfType(element))
{
element = ((Variant)element!).AsBoxedObject();
}
double elementNumber = Convert.ToDouble(
element,
CultureInfo.InvariantCulture);
if (elementNumber > range.High || elementNumber < range.Low)
{
return StatusCodes.BadOutOfRange;
}
}
return ServiceResult.Good;
}
double number = value.GetDouble();
if (number > range.High || number < range.Low)
{
return StatusCodes.BadOutOfRange;
}
return ServiceResult.Good;
}
catch (Exception)
{
throw;
}
}
/// <summary>
/// Generates a new value for the variable.
/// </summary>
protected void GenerateValue(TestDataSystem system, BaseVariableState variable)
{
variable.Value = system.ReadValue(variable);
variable.Timestamp = DateTime.UtcNow;
variable.StatusCode = StatusCodes.Good;
}
/// <summary>
/// Handles the generate values method.
/// </summary>
protected virtual ServiceResult OnGenerateValues(
ISystemContext context,
MethodState method,
NodeId objectId,
uint count)
{
ClearChangeMasks(context, true);
if (AreEventsMonitored)
{
var e = new GenerateValuesEventState(null);
var message = new TranslationInfo(
"GenerateValuesEventType",
"en-US",
"New values generated for test source '{0}'.",
DisplayName);
e.Initialize(context, this, EventSeverity.MediumLow, new LocalizedText(message));
e.Iterations = PropertyState<uint>.With<VariantBuilder>(e, count);
e.NewValueCount = PropertyState<uint>.With<VariantBuilder>(e, 10);
ReportEvent(context, e);
}
#if CONDITION_SAMPLES
this.CycleComplete.RequestAcknowledgement(context, (ushort)EventSeverity.Low);
#endif
return ServiceResult.Good;
}
/// <summary>
/// Generates a new value each time the value is read.
/// </summary>
private ServiceResult DoDeviceRead(
ISystemContext context,
NodeState node,
NumericRange indexRange,
QualifiedName dataEncoding,
ref Variant value,
ref StatusCode statusCode,
ref DateTimeUtc timestamp)
{
if (node is not BaseVariableState variable)
{
return ServiceResult.Good;
}
if (!SimulationActive!.Value)
{
return ServiceResult.Good;
}
if (context.SystemHandle is not TestDataSystem system)
{
return StatusCodes.BadOutOfService;
}
try
{
value = system.ReadValue(variable);
statusCode = StatusCodes.Good;
timestamp = DateTimeUtc.Now;
ServiceResult error = BaseVariableState.ApplyIndexRangeAndDataEncoding(
context,
indexRange,
dataEncoding,
ref value);
if (ServiceResult.IsBad(error))
{
statusCode = error.StatusCode;
}
return ServiceResult.Good;
}
catch (Exception e)
{
return new ServiceResult(e);
}
}
}
}