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2026-07-16 06:25:54 +02:00

64 lines
2.4 KiB
C#

/* ========================================================================
* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* The complete license agreement can be found here:
* http://opcfoundation.org/License/MIT/1.00/
* ======================================================================*/
using System.Threading;
using Opc.Ua;
namespace TestData
{
public partial class TestSystemConditionState
{
/// <summary>
/// Initializes the object as a collection of counters which change value on read.
/// </summary>
protected override void OnAfterCreate(ISystemContext context, NodeState node, CancellationToken ct = default)
{
base.OnAfterCreate(context, node, ct);
MonitoredNodeCount!.OnSimpleReadValue = OnReadMonitoredNodeCount;
}
/// <summary>
/// Reads the value for the MonitoredNodeCount.
/// </summary>
protected virtual ServiceResult OnReadMonitoredNodeCount(
ISystemContext context,
NodeState node,
ref Variant value)
{
if (context?.SystemHandle is not TestDataSystem system)
{
return StatusCodes.BadOutOfService;
}
value = system.MonitoredNodeCount;
return ServiceResult.Good;
}
}
}