mirror of
https://github.com/OPCFoundation/UA-.NETStandard.git
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9b034f8291
# Description Nullable reference types are now enabled once, in `common.props`, and every project in the repository builds warning-clean with them. **Configuration** - `<Nullable>enable</Nullable>` lives in `common.props`. All per-project `<Nullable>` settings are removed: 178 project files (enable, annotations, and the `disable` in the three Aot test projects). - 419 per-file `#nullable enable`/`restore` directives and the 4 `#nullable disable` directives are removed. - Kept on purpose: - The 5 `<auto-generated>` schema files (`UANodeSet.cs`, `UA Type Dictionary.cs`, `OPCBinarySchema.cs`, `SecuredApplication.cs`, `PInvokeHelper.cs`) keep `#nullable enable`. The compiler ignores the project setting in generated code, so the directive is required there. - `tests/Opc.Ua.Interop.LegacyPeer` keeps `disable`. It builds against the 1.5.378 packages and does not import the repository props. - `docs/DeveloperGuide.md` and `.github/copilot-instructions.md` now describe the central setting. **Migration** (the 43 unset and 13 annotations-only projects, roughly 10k diagnostics) - **Production code: annotated at the declarations.** Covers `tools/Opc.Ua.SourceGeneration.Core`, `src/Opc.Ua.Lds.Server` and the LDS sample. - Members, parameters and returns are nullable where null actually flows. - Null-check helpers carry `[NotNullWhen]` (`IsNull`, `IsValidXmlName`, `IsMethodTypeDesign`). - `CoreUtils.Format`, `Utils.Format`, `ITemplateWriter.WriteLine` take `params object?[]`. `Template.AddReplacement` takes `string?` (rendering already skips null replacements). - `IRegisteredServerStore.RegisterAsync` returns `Task<RegistrationEntry?>`: it returns null when a registration is removed. - Dereferences backed by an invariant (for example, the validated model) use `!`, so runtime behaviour is unchanged. - **Behavioural changes in production code** (small, deliberate): - `NodeSetToModelDesign` throws `InvalidOperationException` when the file is not a NodeSet. Before, it threw a NullReferenceException on the next line. - `ModelDesignValidator` starts its lookup tables empty instead of null. A redundant `if (m_nodes == null) return;` guard is gone. - **Test code: minimal annotations.** - `?` on values that can be null, `!` where the test asserts non-null. - `= null!` for fixture members assigned in SetUp. - `TryGetStructure<T>(out T? x)` where the inferred `T?` broke the `IEncodeable` constraint. - A few redundant `== null` checks on structs (`NodeId`, `ArrayOf<T>`) folded into the adjacent `IsNull`/`Count` checks. **Notes for reviewers** - The diff is large (~1,500 files) but almost entirely mechanical: `?`, `!` and directive removal. The non-annotation changes are listed above. - Known follow-up, not done here: `IModelDesign.Namespaces/TargetNamespace/NamespaceUris` stay non-nullable even though the validator returns null before it loads a dictionary. Making them nullable would ripple through every generator call site. ## Related Issues - Fixes #4439 ## Checklist - [ ] I have signed the [CLA](https://opcfoundation.org/license/cla/ContributorLicenseAgreementv1.0.pdf) and read the [CONTRIBUTING](https://github.com/OPCFoundation/UA-.NETStandard/blob/master/CONTRIBUTING.md) doc. - [ ] I have added tests that prove my fix is effective or that my feature works and increased code coverage. - [x] I have added all necessary documentation. - [x] I have verified that my changes do not introduce (new) build or analyzer warnings. - [ ] I ran **all** tests locally using the **UA.slnx** solution against at least .net **framework** and .net **10**, and all passed. - [ ] I fixed **all** failing and flaky tests in the CI pipelines and **all** CodeQL warnings. - [ ] I have addressed **all** PR feedback received. The "no new warnings" box covers net10.0 and net48: full non-incremental builds of `UA.slnx`, `tools/SourceGeneration.slnx`, `tools/MigrationAnalyzer.slnx` and the Aot test projects finished with 0 warnings and 0 errors under the repository's warnings-as-errors settings. net9.0 and net8.0 also had no nullable diagnostics, but they were not rebuilt after the final fixes. Tests have not been run locally yet. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
226 lines
7.9 KiB
C#
226 lines
7.9 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System.IO;
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using System.Text;
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using BenchmarkDotNet.Attributes;
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using NUnit.Framework;
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using Opc.Ua.Bindings;
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namespace Opc.Ua.Core.Encoders.Tests
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{
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[TestFixture]
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[Category("BinaryEncoder")]
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[SetCulture("en-us")]
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[SetUICulture("en-us")]
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[NonParallelizable]
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[MemoryDiagnoser]
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[DisassemblyDiagnoser]
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public class BinaryEncoderBenchmarks : EncoderBenchmarks
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{
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/// <summary>
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/// Test encoding with internal memory stream.
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/// </summary>
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[Test]
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public void BinaryEncoderInternalMemoryStreamTest()
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{
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using var binaryEncoder = new BinaryEncoder(m_context);
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TestEncoding(binaryEncoder);
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byte[] result = binaryEncoder.CloseAndReturnBuffer()!;
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Assert.That(result, Is.Not.Null);
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}
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/// <summary>
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/// Test encoding with internal memory stream,
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/// uses reflection to get array from memory stream.
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/// </summary>
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[Test]
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public void BinaryEncoderConstructorStreamwriterReflection2()
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{
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using var memoryStream = new MemoryStream(StreamBufferSize);
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using var binaryEncoder = new BinaryEncoder(memoryStream, m_context, true);
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TestEncoding(binaryEncoder);
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byte[] result = binaryEncoder.CloseAndReturnBuffer()!;
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Assert.That(result, Is.Not.Null);
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}
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/// <summary>
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/// Test encoding with ArrayPool memory stream.
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/// </summary>
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[Theory]
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public void BinaryEncoderArraySegmentStreamTest(bool toArray)
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{
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using var memoryStream = new ArraySegmentStream(m_bufferManager);
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TestStreamEncode(memoryStream, toArray);
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}
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/// <summary>
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/// Test encoding with memory stream kept open.
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/// </summary>
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[Theory]
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public void BinaryEncoderMemoryStreamTest(bool toArray)
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{
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using var memoryStream = new MemoryStream(StreamBufferSize);
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TestStreamEncode(memoryStream, toArray);
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}
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/// <summary>
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/// Benchmark encoding with memory stream kept open.
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/// </summary>
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[Benchmark(Baseline = true)]
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[Test]
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public void BinaryEncoderMemoryStream()
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{
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using var memoryStream = new MemoryStream(StreamBufferSize);
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BinaryEncoder_StreamLeaveOpen(memoryStream);
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// get buffer for write
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_ = memoryStream.ToArray();
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}
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/// <summary>
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/// Benchmark encoding with array segment memory stream kept open.
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/// </summary>
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[Benchmark]
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[Test]
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public void BinaryEncoderArraySegmentStream()
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{
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using var arraySegmentStream = new ArraySegmentStream(m_bufferManager);
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BinaryEncoder_StreamLeaveOpen(arraySegmentStream);
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// get buffers and return them to buffer manager
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foreach (System.ArraySegment<byte> buffer in arraySegmentStream.GetBuffers("writer"))
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{
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m_bufferManager.ReturnBuffer(buffer.Array, "testreturn");
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}
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}
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/// <summary>
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/// Benchmark encoding with array segment memory stream kept open,
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/// to compare the version without span support.
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/// </summary>
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[Benchmark]
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[Test]
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public void BinaryEncoderArraySegmentStreamNoSpan()
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{
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#if NET6_0_OR_GREATER
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using var arraySegmentStream = new ArraySegmentStreamNoSpan(m_bufferManager);
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#else
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using var arraySegmentStream = new ArraySegmentStream(m_bufferManager);
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#endif
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BinaryEncoder_StreamLeaveOpen(arraySegmentStream);
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// get buffers and return them to buffer manager
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foreach (System.ArraySegment<byte> buffer in arraySegmentStream.GetBuffers("writer"))
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{
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m_bufferManager.ReturnBuffer(buffer.Array, "testreturn");
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}
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}
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private void TestStreamEncode(MemoryStream memoryStream, bool toArray)
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{
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using (var binaryEncoder = new BinaryEncoder(memoryStream, m_context, true))
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{
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TestEncoding(binaryEncoder);
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_ = binaryEncoder.Close();
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}
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using (var binaryEncoder = new BinaryEncoder(memoryStream, m_context, true))
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{
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TestEncoding(binaryEncoder);
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if (toArray)
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{
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int length = binaryEncoder.Close();
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Assert.That(memoryStream.Position, Is.EqualTo(length));
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byte[] result = memoryStream.ToArray();
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Assert.That(result, Is.Not.Null);
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Assert.That(result, Has.Length.EqualTo(length));
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}
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else
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{
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byte[] result = binaryEncoder.CloseAndReturnBuffer()!;
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Assert.That(result, Is.Not.Null);
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}
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}
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}
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private int BinaryEncoder_StreamLeaveOpen(
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MemoryStream memoryStream,
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bool testResult = false)
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{
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int length1;
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int length2;
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using (var encoder = new BinaryEncoder(memoryStream, m_context, true))
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{
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TestEncoding(encoder);
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length1 = encoder.Close();
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}
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using (var encoder = new BinaryEncoder(memoryStream, m_context, true))
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{
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TestEncoding(encoder);
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length2 = encoder.Close();
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}
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if (testResult)
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{
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Assert.That(length2, Is.EqualTo(length1 * 2));
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string result = Encoding.UTF8.GetString(memoryStream.ToArray());
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Assert.That(result, Is.Not.Null);
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Assert.That(memoryStream.Position, Is.EqualTo(length2));
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}
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return length1 + length2;
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}
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[OneTimeSetUp]
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public override void OneTimeSetUp()
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{
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base.OneTimeSetUp();
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}
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[OneTimeTearDown]
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public override void OneTimeTearDown()
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{
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base.OneTimeTearDown();
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}
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/// <summary>
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/// Set up some variables for benchmarks.
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/// </summary>
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[GlobalSetup]
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public override void GlobalSetup()
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{
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base.GlobalSetup();
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}
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/// <summary>
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/// Tear down benchmark variables.
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/// </summary>
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[GlobalCleanup]
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public override void GlobalCleanup()
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{
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base.GlobalCleanup();
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}
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}
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}
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