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2026-01-25 19:12:32 +01:00

349 lines
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C#

/* ========================================================================
* Copyright (c) 2005-2025 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* The complete license agreement can be found here:
* http://opcfoundation.org/License/MIT/1.00/
* ======================================================================*/
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
namespace Opc.Ua.Server
{
/// <summary>
/// The interface that a server exposes to objects that it contains.
/// </summary>
public interface IServerInternal : IAuditEventServer, IDisposable
{
/// <summary>
/// The endpoint addresses used by the server.
/// </summary>
/// <value>The endpoint addresses.</value>
IEnumerable<Uri> EndpointAddresses { get; }
/// <summary>
/// The context to use when serializing/deserializing extension objects.
/// </summary>
/// <value>The message context.</value>
IServiceMessageContext MessageContext { get; }
/// <summary>
/// The default system context for the server.
/// </summary>
/// <value>The default system context.</value>
ServerSystemContext DefaultSystemContext { get; }
/// <summary>
/// The table of namespace uris known to the server.
/// </summary>
/// <value>The namespace URIs.</value>
NamespaceTable NamespaceUris { get; }
/// <summary>
/// The table of remote server uris known to the server.
/// </summary>
/// <value>The server URIs.</value>
StringTable ServerUris { get; }
/// <summary>
/// The factory used to create encodeable objects that the server understands.
/// </summary>
/// <value>The factory.</value>
IEncodeableFactory Factory { get; }
/// <summary>
/// The datatypes, object types and variable types known to the server.
/// </summary>
/// <value>The type tree.</value>
/// <remarks>
/// The type tree table is a global object that all components of a server have access to.
/// Node managers must populate this table with all types that they define.
/// This object is thread safe.
/// </remarks>
TypeTable TypeTree { get; }
/// <summary>
/// The factory which helps creating main
/// node managers used by the server.
/// </summary>
IMainNodeManagerFactory MainNodeManagerFactory { get; }
/// <summary>
/// The master node manager for the server.
/// </summary>
/// <value>The node manager.</value>
MasterNodeManager NodeManager { get; }
/// <summary>
/// The internal node manager for the servers.
/// </summary>
/// <value>The core node manager.</value>
CoreNodeManager CoreNodeManager { get; }
/// <summary>
/// Returns the node manager that managers the server diagnostics.
/// </summary>
/// <value>The diagnostics node manager.</value>
DiagnosticsNodeManager DiagnosticsNodeManager { get; }
/// <summary>
/// Returns the node manager that managers the server configuration.
/// </summary>
/// <value>The configuration node manager.</value>
ConfigurationNodeManager ConfigurationNodeManager { get; }
/// <summary>
/// The manager for events that all components use to queue events that occur.
/// </summary>
/// <value>The event manager.</value>
EventManager EventManager { get; }
/// <summary>
/// A manager for localized resources that components can use to localize text.
/// </summary>
/// <value>The resource manager.</value>
ResourceManager ResourceManager { get; }
/// <summary>
/// A manager for outstanding requests that allows components to receive notifications if the timeout or are cancelled.
/// </summary>
/// <value>The request manager.</value>
RequestManager RequestManager { get; }
/// <summary>
/// A manager for aggregate calculators supported by the server.
/// </summary>
/// <value>The aggregate manager.</value>
AggregateManager AggregateManager { get; }
/// <summary>
/// A manager for modelling rules supported by the server.
/// </summary>
/// <value>The modelling rules manager.</value>
ModellingRulesManager ModellingRulesManager { get; }
/// <summary>
/// The manager for active sessions.
/// </summary>
/// <value>The session manager.</value>
ISessionManager SessionManager { get; }
/// <summary>
/// The manager for active subscriptions.
/// </summary>
ISubscriptionManager SubscriptionManager { get; }
/// <summary>
/// The factory for (durable) monitored item queues
/// </summary>
IMonitoredItemQueueFactory MonitoredItemQueueFactory { get; }
/// <summary>
/// The store to persist and retrieve subscriptions
/// </summary>
ISubscriptionStore SubscriptionStore { get; }
/// <summary>
/// The server's telemetry context
/// </summary>
ITelemetryContext Telemetry { get; }
/// <summary>
/// Whether the server is currently running.
/// </summary>
/// <value>
/// <c>true</c> if this instance is running; otherwise, <c>false</c>.
/// </value>
/// <remarks>
/// This flag is set to false when the server shuts down. Threads running should check this flag whenever
/// they return from a blocking operation. If it is false the thread should clean up and terminate.
/// </remarks>
bool IsRunning { get; }
/// <summary>
/// Returns the status object for the server.
/// </summary>
/// <value>The status.</value>
[Obsolete("No longer thread safe. To read the value use CurrentState, to write use UpdateServerStatus.")]
ServerStatusValue Status { get; }
/// <summary>
/// Gets or sets the current state of the server.
/// </summary>
/// <value>The state of the current.</value>
ServerState CurrentState { get; set; }
/// <summary>
/// Returns the Server object node
/// </summary>
/// <value>The Server object node.</value>
ServerObjectState ServerObject { get; }
/// <summary>
/// Used to synchronize access to the server diagnostics.
/// </summary>
/// <value>The diagnostics lock.</value>
object DiagnosticsLock { get; }
/// <summary>
/// Used to synchronize write access to the server diagnostics.
/// </summary>
/// <value>The diagnostics lock.</value>
object DiagnosticsWriteLock { get; }
/// <summary>
/// Returns the diagnostics structure for the server.
/// </summary>
/// <value>The server diagnostics.</value>
ServerDiagnosticsSummaryDataType ServerDiagnostics { get; }
/// <summary>
/// Whether the server is collecting diagnostics.
/// </summary>
/// <value><c>true</c> if diagnostics is enabled; otherwise, <c>false</c>.</value>
bool DiagnosticsEnabled { get; }
/// <summary>
/// Closes the specified session.
/// </summary>
/// <param name="context">The context.</param>
/// <param name="sessionId">The session identifier.</param>
/// <param name="deleteSubscriptions">if set to <c>true</c> subscriptions are to be deleted.</param>
void CloseSession(OperationContext context, NodeId sessionId, bool deleteSubscriptions);
/// <summary>
/// Closes the specified session.
/// </summary>
/// <param name="context">The context.</param>
/// <param name="sessionId">The session identifier.</param>
/// <param name="deleteSubscriptions">if set to <c>true</c> subscriptions are to be deleted.</param>
/// <param name="cancellationToken">The cancellation token.</param>
ValueTask CloseSessionAsync(
OperationContext context,
NodeId sessionId,
bool deleteSubscriptions,
CancellationToken cancellationToken = default);
/// <summary>
/// Deletes the specified subscription.
/// </summary>
/// <param name="subscriptionId">The subscription identifier.</param>
/// <param name="cancellationToken">The cancellation token.</param>
ValueTask DeleteSubscriptionAsync(uint subscriptionId, CancellationToken cancellationToken = default);
/// <summary>
/// Called by any component to report a global event.
/// </summary>
/// <param name="e">The event.</param>
void ReportEvent(IFilterTarget e);
/// <summary>
/// Called by any component to report a global event.
/// </summary>
/// <param name="context">The context.</param>
/// <param name="e">The event.</param>
void ReportEvent(ISystemContext context, IFilterTarget e);
/// <summary>
/// Refreshes the conditions for the specified subscription.
/// </summary>
/// <param name="context">The context.</param>
/// <param name="subscriptionId">The subscription identifier.</param>
void ConditionRefresh(OperationContext context, uint subscriptionId);
/// <summary>
/// Refreshes the conditions for the specified subscription and monitored item.
/// </summary>
/// <param name="context">The context.</param>
/// <param name="subscriptionId">The subscription identifier.</param>
/// <param name="monitoredItemId">The monitored item identifier.</param>
void ConditionRefresh2(OperationContext context, uint subscriptionId, uint monitoredItemId);
/// <summary>
/// Sets the EventManager, the ResourceManager, the RequestManager and the AggregateManager.
/// </summary>
/// <param name="eventManager">The event manager.</param>
/// <param name="resourceManager">The resource manager.</param>
/// <param name="requestManager">The request manager.</param>
void CreateServerObject(
EventManager eventManager,
ResourceManager resourceManager,
RequestManager requestManager);
/// <summary>
/// Stores the MasterNodeManager and the CoreNodeManager
/// </summary>
/// <param name="nodeManager">The node manager.</param>
void SetNodeManager(MasterNodeManager nodeManager);
/// <summary>
/// Stores the MainNodeManagerFactory
/// </summary>
/// <param name="mainNodeManagerFactory">The main node manager factory.</param>
void SetMainNodeManagerFactory(IMainNodeManagerFactory mainNodeManagerFactory);
/// <summary>
/// Stores the SessionManager, the SubscriptionManager in the datastore.
/// </summary>
/// <param name="sessionManager">The session manager.</param>
/// <param name="subscriptionManager">The subscription manager.</param>
void SetSessionManager(
ISessionManager sessionManager,
ISubscriptionManager subscriptionManager);
/// <summary>
/// Stores the MonitoredItemQueueFactory in the datastore.
/// </summary>
/// <param name="monitoredItemQueueFactory">The MonitoredItemQueueFactory.</param>
void SetMonitoredItemQueueFactory(IMonitoredItemQueueFactory monitoredItemQueueFactory);
/// <summary>
/// Stores the Subscriptionstore in the datastore.
/// </summary>
/// <param name="subscriptionStore">The subscriptionstore.</param>
void SetSubscriptionStore(ISubscriptionStore subscriptionStore);
/// <summary>
/// Stores the AggregateManager in the datastore.
/// </summary>
/// <param name="aggregateManager">The AggregateManager.</param>
void SetAggregateManager(AggregateManager aggregateManager);
/// <summary>
/// Stores the ModellingRulesManager in the datastore.
/// </summary>
/// <param name="modellingRulesManager">The ModellingRulesManager.</param>
void SetModellingRulesManager(ModellingRulesManager modellingRulesManager);
/// <summary>
/// Updates the server status safely.
/// </summary>
/// <param name="action">Action to perform on the server status object.</param>
void UpdateServerStatus(Action<ServerStatusValue> action);
}
}