mirror of
https://github.com/OPCFoundation/UA-.NETStandard.git
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191 lines
6.6 KiB
C#
191 lines
6.6 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2016 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Diagnostics;
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using System.Xml;
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using System.IO;
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using System.Threading;
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using System.Reflection;
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using Opc.Ua;
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using Opc.Ua.Server;
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using Opc.Ua.Com;
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namespace Opc.Ua.Com.Client
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{
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/// <summary>
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/// A node manager for a server that exposes several variables.
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/// </summary>
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public class ComClientNodeManager : CustomNodeManager2
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{
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#region Constructors
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/// <summary>
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/// Initializes the node manager.
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/// </summary>
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public ComClientNodeManager(IServerInternal server, string namespaceUri, bool ownsTypeModel)
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:
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base(server)
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{
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// check if this node manager owns the COM Interop type model.
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if (ownsTypeModel)
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{
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SetNamespaces(namespaceUri, Namespaces.ComInterop);
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}
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else
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{
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SetNamespaces(namespaceUri);
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}
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}
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#endregion
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#region IDisposable Members
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/// <summary>
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/// An overrideable version of the Dispose.
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/// </summary>
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protected override void Dispose(bool disposing)
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{
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if (disposing)
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{
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Utils.SilentDispose(m_metadataUpdateTimer);
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m_metadataUpdateTimer = null;
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}
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base.Dispose(disposing);
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}
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#endregion
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#region Protected Methods
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/// <summary>
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/// Updates the type cache.
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/// </summary>
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protected void StartMetadataUpdates(WaitCallback callback, object callbackData, int initialDelay, int period)
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{
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lock (Lock)
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{
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if (m_metadataUpdateTimer != null)
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{
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m_metadataUpdateTimer.Dispose();
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m_metadataUpdateTimer = null;
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}
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m_metadataUpdateCallback = callback;
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m_metadataUpdateTimer = new Timer(DoMetadataUpdate, callbackData, initialDelay, period);
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}
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}
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#endregion
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#region Private Methods
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/// <summary>
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/// Updates the metadata cached for the server.
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/// </summary>
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private void DoMetadataUpdate(object state)
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{
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try
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{
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if (!Server.IsRunning)
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{
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return;
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}
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ComClientManager system = (ComClientManager)SystemContext.SystemHandle;
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ComClient client = (ComClient)system.SelectClient(SystemContext, true);
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int[] availableLocales = client.QueryAvailableLocales();
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if (availableLocales != null)
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{
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lock (Server.DiagnosticsLock)
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{
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// check if the server is running.
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if (!Server.IsRunning)
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{
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return;
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}
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// get the LocaleIdArray property.
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BaseVariableState localeArray = Server.DiagnosticsNodeManager.Find(Opc.Ua.VariableIds.Server_ServerCapabilities_LocaleIdArray) as BaseVariableState;
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List<string> locales = new List<string>();
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// preserve any existing locales.
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string[] existingLocales = localeArray.Value as string[];
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if (existingLocales != null)
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{
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locales.AddRange(existingLocales);
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}
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for (int ii = 0; ii < availableLocales.Length; ii++)
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{
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if (availableLocales[ii] == 0 || availableLocales[ii] == ComUtils.LOCALE_SYSTEM_DEFAULT || availableLocales[ii] == ComUtils.LOCALE_USER_DEFAULT)
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{
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continue;
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}
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try
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{
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System.Globalization.CultureInfo culture = System.Globalization.CultureInfo.GetCultureInfo(availableLocales[ii]);
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if (!locales.Contains(culture.Name))
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{
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locales.Add(culture.Name);
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}
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}
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catch (Exception e)
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{
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Utils.Trace(e, "Can't process an invalid locale id: {0:X4}.", availableLocales[ii]);
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}
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}
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localeArray.Value = locales.ToArray();
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}
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}
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// invoke callback.
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if (m_metadataUpdateCallback != null)
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{
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m_metadataUpdateCallback(state);
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}
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}
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catch (Exception e)
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{
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Utils.Trace(e, "Unexpected error updating HDA server metadata.");
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}
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}
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#endregion
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#region Private Fields
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private Timer m_metadataUpdateTimer;
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private WaitCallback m_metadataUpdateCallback;
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#endregion
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}
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}
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